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    posted a message on Should Demons Have Genitals/Privates? *read first*
    Wait a minute, are there many minors on these forums? I'm noticing a lot of reactions similar to what I would have given when I was about 11. (See: DesmondTiny.)

    I'm seriously not trying to be an ass, I'm just curious because it would help me feel less irritated by those responses if I knew age was a factor.

    Thanks.
    Posted in: Lore & Storyline
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    posted a message on Dragon Age
    The Baldur's Gate series is what they are saying it is a spiritual successor to, but of course you could make an argument for Neverwinter Nights as well.
    Posted in: Other Games
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    posted a message on Dragon Age
    And the website rises: http://dragonage.bioware.com/
    Posted in: Other Games
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    posted a message on Mass Effect
    Quote from "Siaynoq" »
    better to be a female in that game because the actor who does the voice for her does a way better job than the guy actor.
    Oh, no kidding. The male seems to feature two ways of speaking: utterly emotionless and psychotically angry. At least the female is a bit more human.
    Posted in: Other Games
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    posted a message on Dragon Age
    BioWare is starting to ramp up a hype campaign for their dark fantasy RPG, Dragon Age, and I suspect that Diablo fans who are more inclined to the RPG elements of the franchise might be interested, particularly if they enjoyed the Baldur's Gate series and a bit of Mass Effect.

    The latest screenshots:

    http://pcmedia.ign.com/pc/image/article/888/888796/dragon-age-origins-20080714005226759.jpg

    http://pcmedia.ign.com/pc/image/article/888/888796/dragon-age-origins-20080714005224884.jpg

    http://pcmedia.ign.com/pc/image/article/888/888796/dragon-age-origins-20080714005222837.jpg

    http://pcmedia.ign.com/pc/image/article/888/888796/dragon-age-origins-20080714005220978.jpg

    http://pcmedia.ign.com/pc/image/article/888/888796/dragon-age-origins-20080714005218353.jpg

    To clarify: by default, the game is played from the isometric perspective shown in the first image, but the camera can be brought down to the ground-level shown in the others.

    An official website will be coming some time during or shortly after the game's showing at E3.
    Posted in: Other Games
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    posted a message on Diablo III's Fallen Shaman Spotted?
    Yeah, I'll take the Hidden before the Fallen Shaman. The Hidden's permanent debuff terrified me. The Fallen Shaman's resurrections were just irritating.
    Posted in: News & Announcements
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    posted a message on Official BlizzCast 5 Q&A Submissions
    Regarding multiplayer gameplay, how much control is the host liable to have over the game? For instance, might the host kick and ban players?
    Posted in: News & Announcements
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    posted a message on Φ Imperius - The true threat to Sanctuary?
    I like what ambiguity there is, personally. There's no use being a geek if you can't obsessively analyse your favourite fictions. :P
    Posted in: Lore & Storyline
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    posted a message on Φ Imperius - The true threat to Sanctuary?
    Quote from "Daemaro" »
    As for the weaking the Nephalem part, it weakened the Nephalem, I just assumed the humans were a weak offspring of the Nephalem. The Nephalem was a specific group of entities.

    http://diablo.wikia.com/wiki/Nephalem

    and Inarius used the worldstone to weaken them not humans in general.

    http://diablo.wikia.com/wiki/Worldstone

    If humans are going to get stronger now that's kind of weird.
    I have to say that this is actually one of the few lore points I feel dead-certain about.

    The idea isn't that currently living mortals will suddenly be able to overthrow the High Heavens and Burning Hells, but rather that the generational weakening will be generationally reversed. The Worldstone ensured that each generation of the Nephalem would be born weaker than the last, resulting in the mortals/humans of today. Basically, Inarius employed the Worldstone as a malgenic device against the Nephalem. With it destroyed, mortals can, with each passing generation, regain their power and draw closer to their Nephalem origins.

    I'd pay close attention to younger NPCs, like Leah.

    Obviously, I could be totally off-track -- we all could be -- but that is most definitely my interpretation of what happened with the Nephalem.
    Posted in: Lore & Storyline
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    posted a message on Φ Imperius - The true threat to Sanctuary?
    Quote from "Daemaro;292277 »
    Quote from Eldritch" »
    I already called this Archangel as Imperius last Wednesday. I demand... something... from you?

    Never mind.
    Sorry I don't see anything about it in your post list. You should of made a thread about it. :(

    Edit: I see it now, it's a shame you didn't make a thread.
    I didn't mean my objection to be taken seriously. I am narcissistic, but not to that extent.

    Besides, you actually outlined your case while I basically just said, 'Hey, maybe Imperius.'

    Quote from "Daemaro;292843 »
    Quote from "The_wind;292837 »
    Quote from Daemaro
    Quote from The_wind"" »
    He could feel threatend by the humans power? THough that would happen in the future, but he know's it's going to happen. I just wish we knew a little more or blizzard could point us in the right direction>_>
    I doubt he feels threatened by the humans power, they are becoming increasingly weaker I believe as they breed out their magic roots.

    Also how could a human effect a entity that normally stays in Heaven.

    Who knows though.
    Well soon, in angle time it would be soon atleast, the power within the humans will comeout, now that the worldstone is destroyed. And that power is more powerful then the demons and angles so really what is stopping them from going to heaven.
    The fact I've never seen a portal to Heaven? :P
    Once again, though, it comes back to the destruction of the Worldstone. Not only was the Worldstone weakening humans generation by generation, it was also hiding/protecting Sanctuary from Heaven and Hell. As I understand it, there is supposedly nothing now stopping Angels and Demons from coming and going as they please.

    As for Imperius seeing humanity as a threat: you can bet he does. He proposed the destruction of Sanctuary due to the power of the Nephalem, and if the object dampening that power is now out of the picture, I most certainly imagine him calling for apocalypse immediately, before humans (the wild card in this war) become orders of magnitude more powerful. Imperius is, quite simply, a prick.
    Posted in: Lore & Storyline
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    posted a message on Φ Imperius - The true threat to Sanctuary?
    I already called this Archangel as Imperius last Wednesday. I demand... something... from you?

    Never mind.
    Posted in: Lore & Storyline
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    posted a message on Activision and Blizzard Are One
    Quote from "Alcovitch" »
    Blizzard has said many many times before that they hold complete control over what games they make, how those games are made, how long they take to make, what platform they will release them on and when it's considered "done".

    Anyone would be a fool to step in and mess with the receipe that Blizzard is working with. Everyone knows that whatever it is that they do behind closed doors, works. It works better then anyone else in the industry. A smart man who buys out Blizzard would say " Good job, keep doing whatever it is that you do!".
    The President and CEO of Activision Blizzard is going to be Bobby Kotick of Activision.

    But otherwise, yes, I'm sure you're right.
    Posted in: News & Announcements
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    posted a message on What entirely new character class would you like to see in D3?
    I should add that I basically imagine the Archmage replacing the Sorcerer/Sorceress mechanically and the Necromancer stylistically. I realise it would very much step on the toes of the Sorcer(er/ess) otherwise.
    Posted in: Unannounced Class
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    posted a message on What entirely new character class would you like to see in D3?
    The Archmage

    It is said that the ancient sorcerers of Ureh sought transcendence from Sanctuary above all else, and forced their still-living bodies into Heaven with arcane knowledge alone. Some say that the gate which they opened was a gate to Hell, while others suppose that the gate was ensorcelled to bring only the Urehi to Heaven. Whatever the case, the destruction of the Worldstone has seen several of the ancient Urehi return from wherever they have been, and although now aging rapidly, some have managed to bear children.

    In the twenty years since their arrival, this new generation of Urehi has taken well to study. While their ancient predecessors are close to death, these young progeny have already established a fledgling mage clan: the Vizaljub, drawing no distinction between the arcane, the divine, and the profane. The dying Urehi have come to proudly call their child prodigies Archmagi, and the term has spread to the general population to supplant the colloquial 'Theomancer' -- much to the annoyance of the mage clans.

    The Archmagi draw upon forces beyond Sanctuary as made possible by the Worldstone's destruction, forces unintuitive to the older mage clans which are so thoroughly rooted in elemental traditions.


    Skill Tree Sample
    • The Light - Also called the Sacred Fire, the primal force of the High Heavens which infuses all things in its domain:
      • Lance - An already well-known signature of the Archmage is this direct invocation of the Light. For a brief moment, the Archmage is able to direct the Light at a precise point, piercing into the target's soul and, if the strike is a killing one, disintegrating the body entirely.
      • Infuse - A small amount of the Light woven into a person subtly strengthens body, mind, and spirit in many ways.
      • Wrath - When the Light is sufficiently condensed, often by powerful emotion or will, its soft blue-white glow ignites with fierce golden radiance, able to devastate demonic forces. In this form the Light is simply too powerful for the Archmage to control by mind alone, and as such the Vizaljub have learned to channel it directly into metallic objects such as weapons and armour, lending much to the battle against Hell.
      • Hellfire - A strange red substance similar in ways to fire, water, and lightning. It is said to be sentient in some way, yet appears to lack any will of its own.
        • Hellstream - While most the Archmage's powers seem to be drawn from the High Heavens, the horrors of the Burning Hells are not unfamiliar to them. This ability summons a strange, red, demonic energy and focuses it into a lightning-like stream which pummels through lines of enemies without straying in its course.
        • The Void - The vast emptiness from which Heaven and Hell were born.
          • Rupture - Exerting much effort to force a small puncture in the fabric of Sanctuary, the Archmage creates a hole into the Void which rapidly consumes its surroundings for a nightmarish moment before collapsing, ejecting its contents in a violent burst of radiant energy.
          • Endgame Item
            • Nephalic Omen - In their journey, the sorcerers of Ureh discovered something of the nature of mortals which broke some minds and lead others to return to Sanctuary, even if only to die. While the knowledge of this secret passed to the Archmagi by their Urehi predecessors is vague and cryptic at best, it is enough to affect demons which recognise it as an omen of great power. The Archmage must remain still while invoking this omen, and no actions may be taken while it is in effect, but this vulnerability may be worthwhile, for any Great Evil is similarly defenseless in its hold.
            Visual Note: As the Archmage advances in level, the Light progresses from a faint, deep blue to a brilliant, pure white; Hellfire grows darker and more violent; and the Void takes longer to collapse.
          Posted in: Unannounced Class
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          posted a message on Diablo Petition = Botters.
          Quote from "Hell-Lord" »

          Quote from "Hell-Lord;281929 »
          What sort of education do you have in 3D design or game development? Has anyone here been part of a team that released a AAA title? I somehow don't think so...
          Where did i say you can't comment in that? I said you have no real education on the matter of design and other visual concepts to know what is right and wrong. Your comment means nothing in other words, doesn't mean you are not allowed to comment.
          You didn't say it there. You said it here:
          Quote from Hell-Lord" »

          Quote from "Corwyn" »
          I have spent 3 years at college doing graphic design and I have talked and worked doing 2d and 3d with people that actually know people in some big name companies. I have spent a lot of time doing "game development" and I still think they have taken the wrong direction. No I haven't worked on an "AAA" title, but I know enough about style and art and 3d and 2d to make a decent decision on what has been shown.
          Well in that case you are still not educated enough to comment on the work of others who have then, especially in a negative manner.
          Posted in: Diablo III General Discussion
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