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    posted a message on As long as the spam isn't dealt with, PLEASE at least fix the lobby channels.

    It's really not a pleasant experience to see a WALL OF TEXT SPAM every time you enter the lobby.

    The spam bots completely drown any actual conversation in there at times.


    If we could at least join a channel and stay there then this'd help tremendously.


    But - here's the status quo for channels right now:

    - Yeah, you can join a channel. Type /channel join NewChannel.

    - But whenever you exit a game, you're sent back to the Lobby and then you manually have to select the channel you joined from the drop down menu again. Does anyone REALLY actually bother with doing this?

    - And whenever you restart the client, you have to manually type /channel join NewChannel again because it disappears from the drop down menu. It just seems like one is intentionally pushed to the lobby as much as possible.


    Surely this could work a bit better? Blocking the spammers from the chat box doesn't even work, you have to manually find them in the character avatar list and report/ignore/block them if you want to actually ignore them. That's way too cumbersome and we shouldn't be expected to do that. - SURELY this isn't intentional and Blizzard is working to address this ...?


    Also, I've suggested this before - but if this spam situation really can't be dealt with 20 years later (...), then perhaps you could allow the players to use custom filters to remove certain phrases and words so that we can do something about it ourselves. Literally anything would help, and at least fixing the lobby channels seems like a relatively quick and easy way to address this, at least for now.


    Ultimately the lobby could in fact use a complete overhaul, see this topic and the replies there.


    Channels could be a great thing for small communities/groups of friends but this isn't working.

    Posted in: Diablo II: Resurrected
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    posted a message on D2R is NOT ready for the first ladder season yet, far from it. It'll be a disaster.

    You are not dumb. And yeah, Diablofans isn't what it once was. We all know what happened, whatwith the downtime Diablofans had .. it was quite literally gone for a long time and was (pun intended) resurrected at some point. Meanwhile many, many disappeared and went to other platforms. I think many of those users don't even realize that Diablofans is back up and running. The OG Diablofans was great and it'd be good to see it gain traction again.

    Posted in: Diablo II: Resurrected
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    posted a message on Idea: Increased Light Radius also increases Gold Pickup Radius

    Another cross post but until the day when Diablofans is an authority again that's exactly what I'll do.

    Posted in: Diablo II: Resurrected
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    posted a message on (Un)popular opinion: COMPLETELY remake the Lobby GUI and make it AMAZING.

    Another cross post:

    https://www.reddit.com/r/Diablo/comments/qib19a/unpopular_opinion_completely_remake_the_lobby_gui/


    If there was more activity here nowadays, discussing here would be better. But there ya go.

    Posted in: Diablo II: Resurrected
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    posted a message on D2R is NOT ready for the first ladder season yet, far from it. It'll be a disaster.

    Magistrate I didn't really reply earlier cause I simply agree. I'll quote you on this now though:


    "9. i honestly cannot figure out how to create or join personal channels--if these currently exist, they need to be more visible and would help avoid bots; also, tbh add functionality that works like chatbots of old to moderate and run channels--remember sitting in trivia and stuff back then between games, or using them to help keep channels not a mess?"


    You can actually create/join a channel. Type '/channel join MyChannel'. But it's very lacking. Once you're there you're OK but if you enter a game you will be sent back to lobby and you have to manually select the channel again from the drop down menu. And if you exit the game and restart D2R you have to manually type '/channel join MyChannel' again.


    "10. why do we not have clan options in 2021?"


    Amazingly ridiculous that this isn't a thing.


    ---


    It's 2021. Updated graphics and all, very good. But with regards to the Lobby GUI it's like they went half way into the forest and turned back again. The lobby GUI should and could be AMAZING but yeah they simply just skipped that part and in fact made it worse. Unbelievable. It's not like an amazing lobby GUI would be game breaking or anything. Instead, and I repeat, they somehow managed to make it WORSE. /slowclap.


    Edit: This is NOT on Vicarious Visions, who did an amazing job. This is 100% on Activision Blizzard.

    Posted in: Diablo II: Resurrected
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    posted a message on D2R is NOT ready for the first ladder season yet, far from it. It'll be a disaster.

    Thanks for your reply. You should mirror it in places where it's more visible. On reddit, official forums.


    Care though if you post it on official forums because it might get removed for some ridiculous reason.


    That's why you would want to mirror it in several places.

    Posted in: Diablo II: Resurrected
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    posted a message on D2R TCP/IP Client

    I'm hopeful that they'll enable it again in the future for everyone. Cause yeah they did promise. And being able to play TCP/IP is a great thing. Hopefully the case is simply that they just wanted to get the game launched on schedule and enabling TCP/IP at this time actually WAS complicating things for them so they just postponed it. But again yeah they did promise. And people WILL use hacks to circumvent it. And in the end, why couldn't they simply postpone the launch alltogether in the name of 'living up to the standards our players expect from us' just like they did with Shadowlands?

    Posted in: Diablo II: Resurrected
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    posted a message on D2R TCP/IP Client

    Not sure if you can ask about that around here. Asking about regular mods is probably ok.


    But fact is, Blizzard themselves should just make this happen - they promised that it'd be in there for D2R.

    Then, later, they went like 'nah not gonna happen cuz reasons'.


    Those reasons being that it'd be 'a safer experience for everyone'.


    Not that it helped at all. Bots, hacked items, spam everywhere. They just didn't wanna spend the resources.

    Posted in: Diablo II: Resurrected
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    posted a message on Requesting a 'Game Filter' in the lobby for D2R - also, auto-filling game names, other stuff

    Title, this is something that's been in use for the best mods for a long time. Falls in line with the 'Don't change the original gameplay too much, but improve on certain technicalities' policy (which I love). Basically when you're in the lobby there should be a third input box where you can choose to enter specific keywords to narrow down the public games list to suit your preference. For example if I'm looking for 'Tristram Runs' I enter 'Trist' or 'Tristram' in the search box and all available public games containing that syntax is listed.

    Also, please, auto-filling of game name numbers. That's another thing that good mods have been using for a long time. For example if you're making Baalruns, say your game name is 'Baal-Run-3', when you exit the game, and you create a new one (or you're joining for a new run), the 'create game' or 'join game' input box auto increments so that it's 'Baal-Run-4' et cetera. Proper copy/pasting should also work.

    Also, you select a game that you're interested in, it auto disappears and doesn't even auto fill into the input box, what's that? Not great, please fix that. And arrow keys won't work in the input box when you wanna make adjustments? Rly, what is this, some Java version from 2007? Come on, do it better.

    There is more, much more. Don't leave this 'as is' and do a small patch every few years.

    Thanks and keep up the good work!

    Posted in: Diablo II: Resurrected
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    posted a message on Why are launches always so bad?

    Many reasons but when a massive new title is released and many wants to get on at the same time, the server infrastructure usually isn't prepared for it. Another recent example was the Amazon game New World; their server capacity was around 466,000 however over 700,000 were trying to log on at the same time. All of those servers cost money and even if they could predict such an inflow they might not even even want to set up all those extra servers because of the costs involved. What happens if that massive interest really is only a one-off, as it often is with new titles, what'll they do with the rest of the servers? Sure, they could likely sell them off later but that's a potentially big monetary loss. Setting it all up costs money too. As long as they iron things out in reasonable time, players will usually forgive them for some initial hickups.

    Posted in: Diablo II: Resurrected
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    posted a message on Petition on change.org for True Mod Support in Diablo 2 Resurrected.

    If you wouldn't mind showing your support (that is, assuming you DO support full modding for D2R), please sign!


    True Mod Support in Diablo 2 Resurrected. (Including Private Realm + Hardcoding Support)


    5000+ signatures in a few days. I wouldn't be surprised if this number goes WAY higher, and soon.

    Posted in: Diablo III General Discussion
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    posted a message on Blizzard breaks promise yet again; removes TCP/IP from Diablo 2:Resurrected
    Quote from Aerisot»

    I'm ok with this, All that did was set up for people creating dupes in game.

    That's one way to look at it however there are tons of people that really enjoy playing D2 on TCP/IP with friends/family so that they can enjoy the pure D2 experience instead of having to go on toxic battle.net where people will have unfair advantages anyway. And them shutting down TCP/IP gameplay really only means that they've given up and/or are unwilling to commit more resources into making it 'safe', as they say. Besides, they promised.

    And by now they've surely found a way to ensure that duped items from local gameplay won't make it into the online game anyway - this coupled with the fact that there WILL be hacks and bots online again just makes me think that there's no good reason for them to go back on their promise.
    Posted in: Diablo III General Discussion
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