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    posted a message on Wizard Defently saved, video of new Firebirds vs. Ghom. (Furnace) :)
    Btw is it possible that furnace drops as smart loot for wizards?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Acheivement Rewards
    I think Blizz could just add some nice transmogs to the achievement system. They're still optional but give more appeal to them.
    Posted in: Diablo III General Discussion
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    posted a message on Microtransactions: What would you pay for?
    IMO it is really hard to tell, if this would really affect the server load in a recognizable way, but you might have a point here ;)
    Posted in: Diablo III General Discussion
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    posted a message on Microtransactions: What would you pay for?
    Quote from Bagstone
    I get that people are against micro transactions, but if those have no impact on game play, what's the deal?

    If there's a special dye you can buy for a few bucks, how does this affect you at all in a negative way? Quite the contrary. Micro transactions are a great source of income. If D3 had micro transactions, Blizzard could spend a bit more money on the server infrastructure (which seems to be not as good as it could be) or hire a couple more people to have more frequent content patches. Those who are willing to pay a few extra bucks for an extra dye can get it, and your character will not perform worse just because your boots are not glowing in a bright yellow color. So what? In the end both sides benefit: those who want cosmetics can get it, and those who don't will have a better game experience because Blizzard has a constant income source.

    I would never pay for any cosmetics - don't really care about that. But I would instantly buy stash space. I know, however, that many many many people are fine with the stash space as it is now and Blizzard has no plans to extend it in general, so micro transactions are my only hope. In fact, the one and only reason why I bought the Collector's Edition was because of three additional twinks for character slots.

    TL;DR: Introduce all sorts of micro transactions but make sure they have zero effect on game play and are completely 100% optional.
    In my opinion micro transactions are a nice way to support additional developing effort. This would be the case for voice packs and other cosmetics (I don't want any game changing items to be buyable, too.)

    But i have to disagree to introduce all sorts of micro transactions! Because I think additional stash space for example is not a big deal in terms of developing effort and therefore should be implemented for free (*D3 is a full price game... we payed for D3 and for RoS). These kind of buyable improvements are perfectly ok for f2p games, but definetly not for a full-price game like D3.
    Posted in: Diablo III General Discussion
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    posted a message on The RNG Thread!
    Thank you so much for this thread Bagstone!

    Hail RNGESUS!
    Posted in: Diablo III General Discussion
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    posted a message on How Vyr+tal rasha works???
    This is the build I use with both sets + ee:http://eu.battle.net/d3/en/calculator/wizard#aemjfS!RSZb!YccacZ

    Keep in mind, that I have a TF to proc the lightning meteors.

    Edit: Magic Weapon works, so you could use Electrify to proc the lightning meteors.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on What spells/builds other than EB are able to take advantage of hexing pants
    I just went through all the skills and I think the only other skill that might take advantage is Hydra.

    But I didn't test it for myself.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on "Whi will open the rift?" - Public games and the waiting game >.>
    I really like your idea. Most of the time I play with my friends, but for a quick public rift, this would be an improvement.

    In my opinion you should push this idead into the official forums, if you haven't done that yet!
    Posted in: Diablo III General Discussion
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    posted a message on I'm concerned about seasons.
    Quote from Bagstone

    TL;DR: Season-only legendaries and the transferral of season-only legendaries to non-season forces people into playing a game mode that not everyone might enjoy. By neglecting this new game mode, you risk “falling behind”, miss out on potentially game-changing items, and might find yourself separated from your friends, clan, and communities. Overall, it might result in an unnecessary segregation of the playerbase.
    My feelings are exactly the same on this topic!

    Maybe I will spend some time on ladders, but most of the time I want to play with my friends on higher torment levels, not having to gear up again as I need much time for that (not playing that much as others). But I certainly would "miss" something, when I wasn't able to get the ladder-only items.
    Posted in: Diablo III General Discussion
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    posted a message on Archon and 2.0.5
    In my opinion it's a great thing, that you can choose the element of archon with vyrs set. It makes vyrs even more valuable (pls don't start another RNG thread about this, we have enough of it...), but in the long rong this should be great for everyone.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Your current main!
    Quote from Bagstone

    Past main: wizard



    Current main: wizard



    Future main: wizard



    Every main ever: wizard.

    Pretty much this!
    Posted in: Diablo III General Discussion
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    posted a message on patch 2.05
    When it's done ;)
    Posted in: Diablo III General Discussion
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    posted a message on Ready for T1 Rifts?
    As far as I can see you are playing softcore. Just try :)

    So many people ask, if they are able to do torment x, but it depends on so many things, not just your dps. You can find out which difficulty you feel comforatble with (and that's just a personal feeling), by playing the game :P
    Posted in: Crusader: The Church of Zakarum
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    posted a message on [Enchanting help] Thunderfury
    Hi Stians,

    you're right, that %dmg is currently bugged with elemental damage on weapons. I think you should until the next patch and then reroll area dmg to %dmg if blizz manages to fix that.

    Should be a nice boost :)
    Posted in: Wizard: The Ancient Repositories
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