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    posted a message on Legacy of Nightmares theory craft builds

    Lon or akkhan, that's irrelevant, they are basically the same thing, damage + defence.. Instead they should make more skills competent, foh, bombardment, avatars, falling sword... Personally I think akkhan should be totally reworked into something different than lon, but still not focused on certain skills. Something in line with permanently empowered laws, cooldown decreased on crits, increased damage based on block chance and amount, etc. Oh, and ac runes are still not fixed, prophet should be merged with base skill and there should be new rune, hastefull is too weak to even bother, rally is a joke and fire starter is pathetic. I get that some skills can be bad but there is damn 6pc set based on that skill. It shouldn't be like that.

    Posted in: Diablo III General Discussion
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    posted a message on Legacy of Nightmares theory craft builds

    We are doomed now :( So sad. And there are still useless 6pc sets.. How did that slip their attention?

    Posted in: Diablo III General Discussion
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    posted a message on Channel Wizard is now viable? Omgwtfbbq

    You have inside info from blizzard?? Spill some beans.

    Posted in: Diablo III General Discussion
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    posted a message on So...Monk

    I wouldn't mind if lon will outclass 6pc sets. After all what allows for more diversity, 3 set in stone powers or 6 unique mix and match legendary powers? Who knows, maybe they finally came to the same conclusion.. Especially considering the fact that they are seems little more serious about generic legendary powers this time. That leaves open area for numerous ideas, like combine item a and b to get power c/overpower legendary gem d, or if ability x is augmented by at least 3 items it also does effect z, or put gem n into armor piece m so it will affect skill x instead of y.

    Posted in: Diablo III General Discussion
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    posted a message on So...Monk

    Nah, this set is to be redone again. Even if it's 500%, Legacy of Nightmares will be better unless they will nerf 800% for every ancient to less than 40-50% which is not likely going to happen. This inna is probably worst iteration of the set ever, creativity on pair with version from vanilla. Both this and swk have this strong smell of out-of-ideas.

    Posted in: Diablo III General Discussion
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    posted a message on Against endless Paragon Level.

    What about 1% gold find and 0,1% magic find instead of stats for every paragon level over 1000? Wold be great, and I can't really thing about anything but this that could be awarded as gradual reward other than milestone based ones. Or global paragon meter with paches as milestones that they will be compelled to carry out, with community pool or forum vote based system.


    But honestly they just should deal with bots and pay real money for paragon levels Kappa

    Posted in: Diablo III General Discussion
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    posted a message on Legacy of Nightmares theory craft builds

    So lets assume it is like 10%.. Thats 100% with one jekang hit, hehe. Although if they would remove word "enemy" from second power it would be explicitly more orgasmic.

    Posted in: Diablo III General Discussion
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    posted a message on Legacy of Nightmares theory craft builds

    These 2 builds won't be any good unless they will add more related legendary powers. FoH has 1 corresponding legendary, and for blessed shield gryfalcons feels exetremely superfluous. From what we have now only shotgun is going to work. But not just work, it seems to be AMAZING with this new shield that is basically bane of the stricken on serious steroids. 20% multiplicative increase from every attack? Possibly 60% with fotf and going through the roof with procs of ivory tower.. Probably one of the strongest builds in the game.

    Posted in: Diablo III General Discussion
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    posted a message on Legacy of Nightmares theory craft builds

    Shotgun sader with Ivory Tower (likely to be renamed to aa12 sader), also avatar build might arise with new legs and obviously static charge monk will be even bigger than it is right now.

    Posted in: Diablo III General Discussion
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    posted a message on Will these new 2.4 changes bring you back to play Diablo once more?

    300% from raiment, 700% from shenlongs and bastions of will, 2100% combined?, until thell nerf 800% from the new set to below 160% it will remain better. Not counting all you get from repleacing 4pc raiment and shienlongs.


    I meant solo meta, 1dps and 3 supports that deal damge is a joke anyways.

    Posted in: Diablo III General Discussion
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    posted a message on Will these new 2.4 changes bring you back to play Diablo once more?

    Current monk meta (static charge) will be ridiculously good with this set. It is only eng game non 6pc build at this moment, so obviously it will go through the roof with green rings.

    Posted in: Diablo III General Discussion
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    posted a message on Will these new 2.4 changes bring you back to play Diablo once more?

    6pc out the window, man, the dream has come true!

    Posted in: Diablo III General Discussion
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    posted a message on Against endless Paragon Level.

    Paragons shouldn't apply in greaters, end of story, lol it it is too hard to conclude for Blizz then we are DOOMED.

    Posted in: Diablo III General Discussion
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    posted a message on Against endless Paragon Level.

    In d3v many people were crying that after cap they don't get the feeling that they earn anything for their time invested and that was main reason people were quitting.

    Posted in: Diablo III General Discussion
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    posted a message on What's the point of Rebirth Feature?
    Quote from binnesman5»

    Why would you want to reset mid season and put yourself behind permanently for the rest of the season?

    Umm, what? It is all about turning non seasonal char into seasonal char instead of making new one. You are not putting youself behing permanently for the rest of the season if you want to make new char and enter season.
    Posted in: Diablo III General Discussion
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