I posted my idea in another thread so i'll say it here. 3D blows moose chunks for RPG games imo. Leave FPS view for HL2, Doom3 and FEAR!! Some of the monsters that I saw in 3d rpg games looked like monsters from Monster Inc the animated movie. That is unbearable!! This would also kill the fun hack'n'slash of 2d perspective. You couldnt mass kill in 3d cause it would cripple your system. I'd like to see how a system would handle 20 monsters with shadows on + AA/HDR in 3d. FORGET IT!!! If they did that, I wouldnt buy it.
You cant go from 2D Diablo I & II LOD to Diablo III in 3D. It would kill the feel. No one complained about the other 2 being 2D.
1) More Acts! If they can take the time and double the amount of acts and size, this would keep people interested for a loooong time. I understand the work that gets put into creating such maps is very time consuming but, I myself, would happily pay xtra for someones time and effort put into a game like this on a large scale. Would be worth every penny.
2) Create more difficulty levels other than normal, nightmare and hell. adding two more would be sweet, and again, create a much longer playing experience WITH the larger amounts of acts.
3) Add more quests as you get to higher difficulty levels. These quests dont have to do anything with the actual storyline of the game but to more like, build up your character even more as you progress. This would eliminate repetitiveness of the games quests as you go higher by just adding more into the maps. Maybe something like other townsfolks are looking for help of some sort and would give you extra items.
4) Add more different monsters as you get to higher levels. Nothig is more boring than fighting the same dudes that are only at higher levels. This would keep people interested into going further into the game to see and fight everything. Even adding an extra boss once in a while elsewhere would be awesome!!!
5) And of course, like what everyone else says here, more characters, spells, weapons, armour and items. More of these would never hurt
What I hope not to see!!!!!
NO 3D perspective!!!! This is too cheezy imo which is why I dont play any 3D RPG games. I played all sorts of RPG games from Ultima I - VII Black Gate to the Ice Wind Dales. There is nothing like playing an RPG game that leaves alot to the imagination by not showing too much in detail or in your face 3D up close would kill this game. I've seen enemies in WoW that looks like monsters from Monsters Inc the animated movie. TOO CHEEZED! For it to be done right in 3D graphically and with great dark atmosphere it would have to have nice high rez textures and great lighting and shadows beyond the looks of Oblivion and FPS games like Doom3, FEAR and HL2. IMO, todays games engines and computer hardware cannot produce a superb, capable RPG game YET in 3D.
Diablo II LOD is a beutiful, dark and dreary cold world with kick ass 2D perspective. I mean, isnt that why we all loved it!?!?! A Diablo III in the same perspective but with little more detail and higher res would be awesome.............and with the similar musical score;)
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You cant go from 2D Diablo I & II LOD to Diablo III in 3D. It would kill the feel. No one complained about the other 2 being 2D.
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This is what I would love to see in D3.
1) More Acts! If they can take the time and double the amount of acts and size, this would keep people interested for a loooong time. I understand the work that gets put into creating such maps is very time consuming but, I myself, would happily pay xtra for someones time and effort put into a game like this on a large scale. Would be worth every penny.
2) Create more difficulty levels other than normal, nightmare and hell. adding two more would be sweet, and again, create a much longer playing experience WITH the larger amounts of acts.
3) Add more quests as you get to higher difficulty levels. These quests dont have to do anything with the actual storyline of the game but to more like, build up your character even more as you progress. This would eliminate repetitiveness of the games quests as you go higher by just adding more into the maps. Maybe something like other townsfolks are looking for help of some sort and would give you extra items.
4) Add more different monsters as you get to higher levels. Nothig is more boring than fighting the same dudes that are only at higher levels. This would keep people interested into going further into the game to see and fight everything. Even adding an extra boss once in a while elsewhere would be awesome!!!
5) And of course, like what everyone else says here, more characters, spells, weapons, armour and items. More of these would never hurt
What I hope not to see!!!!!
NO 3D perspective!!!! This is too cheezy imo which is why I dont play any 3D RPG games. I played all sorts of RPG games from Ultima I - VII Black Gate to the Ice Wind Dales. There is nothing like playing an RPG game that leaves alot to the imagination by not showing too much in detail or in your face 3D up close would kill this game. I've seen enemies in WoW that looks like monsters from Monsters Inc the animated movie. TOO CHEEZED! For it to be done right in 3D graphically and with great dark atmosphere it would have to have nice high rez textures and great lighting and shadows beyond the looks of Oblivion and FPS games like Doom3, FEAR and HL2. IMO, todays games engines and computer hardware cannot produce a superb, capable RPG game YET in 3D.
Diablo II LOD is a beutiful, dark and dreary cold world with kick ass 2D perspective. I mean, isnt that why we all loved it!?!?! A Diablo III in the same perspective but with little more detail and higher res would be awesome.............and with the similar musical score;)
This would be my dream diablo:)