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    posted a message on Another mimic buff!?

    It's working fine here, always with 9 blobs spawned using the SuWong + The rain rune. It's easier to check when you're fighting the boss because then they're all focused on one target, usually the boss gets surrounded by a lot of blobs.

    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Really blizz, the buff again...

    People complaining about the error that happened on the PTR, guess what, it better happen on the PTR than happen in the live server next season. This is what PTR is for, the Test part doesn't stand only for items.

    Posted in: Diablo III General Discussion
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    posted a message on balancing the pylons

    The problem is with the rewarding system too, in the current PTR iteration its not worth to keep doing the rift if you see your time is up/you will not be able to complete it, you should be rewarded if you do a high grift, even if you do it out of time, because doing speed farm/doing high ones is already discrepant, now that you may spend like 20 minutes in a rift and gain almost the same loot you would gain clearing a rift in 3 minutes, its just not worth it if you aren't pushing for ranks.


    But yeah, I felt like conduits will be mandatory for 60+, specially now that is really easy to fish, this easyness is kind of a balance because everyone can fish consistently now, but going from half yellow to almost done by just picking a conduit with a speed pylon is really insane, it will kill the skill factor, which almost isn't a thing. Of course this isn't the final iteration and I hope they change the numbers a little, because the 30 seconds change is totally fine, but the numbers are kind of confusing right now. Making conduits OP again isn't the solution to the discrepancy between mids and high rifts.

    Posted in: Diablo III General Discussion
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    posted a message on Obsidian ring of the zodiac

    Actually it doesn't, when it was redesigned they planned it to be a Season 3 only item, so it was removed from the normal loot pool, so it doesn't drop, they only ones you shall se in normal right now are legacy ones (the ones before the redesign).

    Posted in: Diablo III General Discussion
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    posted a message on Dedicated D3 servers

    That's what I was wanting, thank you! For a moment I thought about using a VPN, happy that I will not need one.

    Posted in: Diablo III General Discussion
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    posted a message on 2.3 PTR tomorrow or nah?

    Well, there's a chance of PTR tomorrow, and I wouldn't be surprised with it. The lasts PTRs were on a Wednesday, this is true, but we've never had a PTR datamined so soon, so maybe something can change. Maybe they're waiting for tomorrow to realocate some servers, we'll have to see.

    Posted in: Diablo III General Discussion
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    posted a message on Barbarian Cube Affixes Theorycrafting

    It is restricted, barbs cant equip a Daibo

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Barbarian Cube Affixes Theorycrafting

    For Wastes prob Obsidian so we can use FnF along with WW. Armour I would consider a Cassius, as we can use a WH (or Hellcat) to reach some breakpoints or a Bracer.

    Posted in: Barbarian: Bastion's Keep
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    posted a message on new set idea and revamp set idea and question

    1) This is pretty blur at the moment, we don't now if it'll have a restriction like 1hand to 1hand, 2hand to 2hand, BUT from what I know DH's cannot equip meele 2handers, only 1handers, so prob no Furnace for DH's, and if you cannot equip you cannot have the effect from what they've said.

    2) Garb of the money king is Sunwuko.

    4) Its a new area located in act 3.

    Posted in: Diablo III General Discussion
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    posted a message on I hope cubing Furnace is not the only optimal choice...

    Same here, but we'll have to see how exactly the cube will work, if it'll not have restrictions like 1handers to 1handers, 2handers to 2handers. Right now we can only guess, and when they release the PTR we can give our feedback if a combination like Furnace turns out to be mandatory.

    Posted in: Diablo III General Discussion
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    posted a message on 2.3 Ptr and queue
    Quote from FerrousCadaver»

    I doubt they will, I wish they would. 2000% legendary find is coming back and with it come the queues.

    Same here, I really doubt that they will deal with the queue, they're with us since the first ROS PTR, and now with 2000% leg find...

    Posted in: Diablo III General Discussion
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    posted a message on What will a Rift/GR cost in 2.3?

    The cost will still be the keys, they wouldn't change that, but what I'm guessing is that they now are stored in your account, like a currency.

    Posted in: Diablo III General Discussion
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    posted a message on Morticks vs Dagger of Darts

    Theres not hypocritical in this, actually it seems to me that your problem with DOD is that you can't drop it, well, it's a farming game after all. Besides that, leaving Morticks would create a desbalance between barbs and all the other classes, and if you play Witch Doctor you would prefer your class underperforming even more just because you can't drop an item that ISN'T the rarest one from it's loot pool? As I said, I cannot understand your point. Claiming that blizzard gives WDs more bis items? Seems fair enough. Asking for Blizzard do bring Mortiks back just because you can't drop an item? Doesn't seem logical at all.


    And ok, barbs take so much time on the RG, but guess because of what? The build has to be balanced in some point. As they clear the rift so fast, they must have a problem with the RG, otherwise it would create another problem besides Morticks. You can't have it all.

    Posted in: Diablo III General Discussion
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    posted a message on Morticks vs Dagger of Darts

    Well, I cannot understand your point, so you want Barbs doing +8 rifts than everyone else or do you want WDs doing -7 rifts than everyone else? And both of the options don't seem resonable. Most of the classes and builds needs at least 2 specific legendaries, some of them needing even more than 2 and super rare items, so I can't understand your point and none of your arguments seem logical. You said that WDs clear the RG really quick, and yeah, they do, but this isnt pushing then to the same level that Barbs are doing, buffing barbs or nerfing WDs would just be crap. Instead of claiming to remove the only strong WD item you should ask for more strong items, not removing the only thing that is making them viable.

    Posted in: Diablo III General Discussion
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    posted a message on 2.2 PTR: 12m sheet dps and more fun things - My take on all the new DH changes

    Yeah, the 7th piece is actually the Gauntlets of the Rain, but it's legendary affix will be moved to a belt, so it seems pretty nice to me, we're needing alternatives to Witching Hour anyway.

    Posted in: Demon Hunter: The Dreadlands
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