- Jackzor
- Registered User
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Member for 15 years, 9 months, and 23 days
Last active Thu, Dec, 1 2016 18:16:48
- 19 Followers
- 4,359 Total Posts
- 66 Thanks
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Nov 29, 2010Jackzor posted a message on Twitter Round-UpYea, great stuff. I can't wait to see the names of the ranks. It would be sweet if they translated into titles as rewards. I've always liked titles.Posted in: News
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Nov 26, 2010Jackzor posted a message on Happy Thanksgiving!There's a place called Batman in Turkey? In that case I give thanks for the creativity of Turkey's city naming service.Posted in: News
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Nov 24, 2010Jackzor posted a message on Twitter Round-UpYea its nice to get some more exact information, like with the 20 levels of skills.Posted in: News
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Nov 20, 2010Jackzor posted a message on Blizzard Explores ConsolesPosted in: NewsQuote from Ophion
No, more games are released for PC than for consoles. However most of them are not sold in retail stores. A lot of console games are also multi-platform and plays on the PC as well.
Still, the point I was trying to make is that when most people think of video games they probably think of a console as opposed to a PC. -
Nov 19, 2010Jackzor posted a message on Blizzard Explores ConsolesWell them saying AAA console releases strongly implies the 360 or PS3, seeing as the Wii is a AA class console.Posted in: News
Also, there are what, 12 million WoW subscribers? Thats only 6 million less than 360s sold in the US, and thats one game. Yes, more games are released on consoles than for the PC, but that doesn't mean that people won't buy a good PC game. People at least have computers to play it on. -
Nov 18, 2010Jackzor posted a message on Blizzard Explores ConsolesWell they said that it would be released on the PC before (probably a while before) the console version comes out. I seriously doubt its going to effect the PC version. Not to mention they're looking for senior positions, which seems to mean they don't even have much of a team yet.Posted in: News
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Nov 14, 2010Jackzor posted a message on More Leeway with Set Items?Well they could keep the unique-sounding names to higher level sets, and have lower level ones be names more like "Extraordinary Plate" instead of sets connected to specific names.Posted in: News
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Nov 12, 2010Jackzor posted a message on More Leeway with Set Items?Sounds good to me. Sets should be the most powerful items. I mean it makes sense that you would go after the items that not only have good stats on them, but also have extra bonuses for having more parts of the set. I wonder if sets will have different bonuses for each class.Posted in: News
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Nov 8, 2010Jackzor posted a message on Post-Blizzcon Blue RoundupWell Bash said that you'd want more than one of a class for PvP and PvE. It seems like the reasoning behind that is because respecs cost a lot, and if you have to keep respeccing to do each you'll be broke. If you really like a class in both PvP and PvE you probably wouldn't mind leveling another one anyways.Posted in: News
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Nov 7, 2010Jackzor posted a message on Post-Blizzcon Blue RoundupWell the thing is that in order to prove the point he was trying to prove it was a good example, as it would promote people rerolling the same class, which is what he was talking about. Obviously its flawed in other ways, but he said that before even using the example. Like he said, hes not a game designer. He got the point across so its nothing to fret about.Posted in: News
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Nov 6, 2010Jackzor posted a message on Post-Blizzcon Blue RoundupIt was only an idea to show how some kind of bonus could be used to promote re-rolling characters, and to that effect it was an alright example. If you read the actual post he says that its obviously a bad idea right there.Posted in: News
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Nov 5, 2010Jackzor posted a message on Post-Blizzcon Blue RoundupYea, Bashiok said the main reason he can't do large summary of games is just because they don't want to reveal any quest details.Posted in: News
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Nov 5, 2010Jackzor posted a message on Post-Blizzcon Blue RoundupRunes are socketed into skills, not weapons and armor like runes in D2. Gems are pretty similar to D2 it seems, just with 14 levels.Posted in: News
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Nov 5, 2010Jackzor posted a message on Post-Blizzcon Blue RoundupYea so do I haha, but I wouldn't be completely offput by playing as a younger barb either. As long as they tell us the fates of the D2 chars I'm fine with that.Posted in: News
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Nov 4, 2010Jackzor posted a message on Post-Blizzcon Blue RoundupWell they have said that they will show the fates of the characters from D2, some of them may even appear as NPCs. Its probably just so that the male barb doesn't seem special compared to the other characters. It would also set the standard for when/if they bring back other classes from previous games, and allow them to give returning classes a fresh look. I just hope that if he's not the barb from D2 that he's young instead of old. If your character is just old for no reason its kinda lame.Posted in: News
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Official Blizzard Quote:
You can do poison bolt, which has such poison damage over time like the classic rogue-like skill, you can do a crippling shot which will slow your enemies down which for certain builds like the Barbarian where not having to chase things down is very useful, or you can do rapid fire that increases DPS (Damage Per-Second), and it goes on like that as well, you know, the respecs are very cheap, you can take him and use one of his skills that increases your gem and rune find and maybe you want to go on a mission to find better runes for yourself or take on a boss, and you can change it.
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So if they were usable in Hell, that means you'd have to balance around them, which makes Hell too hard without them. Which takes us all the way back to the outrage that happened when the video was leaked where everyone was worried they'd be essential. So the only way around that is to make them unusable in Hell.
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That being said, even though obviously the vast majority of people here won't really use them, the majority of people who actually play D3 will. Most of my friends that I introduced to D2 only played through Normal once, maybe a few times. Most people see the end of the story as the end of the game, and if this system works as intended and makes people want to have a co-op partner by their side then it benefits everyone. The person who would've normally just played SP Normal and dropped the game gets more time for his money and we get a larger online community.
Obviously you can wish that followers were useful because you liked hirelings in D2, but keep in mind that the day the video was leaked all the rage was about followers being essential, and once they were announced as being non-essential all the rage was about them being useless. So obviously a compromise had to be made, and if you look at it from an objective point of view Blizzard clearly made a good decision.
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Even though its not about followers, immunities won't be in D3. There will probably still be high-resist monsters though. And without trees characters can be considerably more varied in terms of the kinds of damage they deal.
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Well at least in the case of the Scoundrel theres really no use for him if you're a DH except for the MF/GF. In the end, no matter how they modify the skills the followers have, if you make them able to be used in the endgame they will be essential. Theres not any way around it. If they give you a benefit, you won't be operating at the peak of your game unless you have one. So the only way around that is to make them give you no benefit when balance between players really matters (aka Hell).
Even without bringing other players into the equation, if you were playing SP Hell, they would have to tune the game around you having a follower and make it challenging with them around. Its not like Normal where they can make it so its just easy with or without the follower. If they allowed them in Hell, that means they would have to make the game difficult with them in Hell, which means it would be nearly impossible without them in Hell. Unless they were useless, which is the current scenario. So they had to choose between making them useless or tuning the game around them, and they chose useless. Obviously you can have a problem with that, but its not like their rationale isn't legitimate.
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Edit: Ah, it was on battle.net
http://forums.battle.net/thread.html?topicId=27807930741&sid=3000