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    posted a message on Blizzard's DIABLO 3 April Fools Day Pranks!
    Did anyone notice? The "It's coming" thing isn't part of any joke that I can tell, at least not yet.
    Posted in: Diablo III General Discussion
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    posted a message on 5th class contest
    These are the names possibly for the 5th class -

    Raider, Rogue, Ranger, Warder, Beast Master, Some have suggested mercenary?, Hunter, ...

    This class will be announced with it's female counterpart first. Which is why I'm thinking more of a rogue/raider.

    This class may originate from a desert area. Or not.

    This class will most likely be able to use all sorts of ranged weapons, starting with bows/crossbows going to throwing axes/knives, javelins, possibly spears and maybe even a new type of ranged weapon.

    I hate waiting till October to find out how right or wrong we all were... oh well.
    Posted in: Unannounced Class
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    posted a message on BlizzCon 2010 Officially Announced
    Don't they normally announce release dates at the BlizzCon nowadays? If so I think they'll announce Cata and SC2 for a December/ November release during the BlizzCon.
    Posted in: News & Announcements
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    posted a message on BlizzCon 2010 Officially Announced
    7 more months to the 5th class!
    Posted in: News & Announcements
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    posted a message on is D3 becoming less like Diablo?
    trading - Made better in Diablo 3, because you'll use real gold instead of forum gold.

    attribute modifying - Made better in Diablo 3 because it will be better balanced, customization will be enhanced 3 fold in D3 also.

    equip most items on any class - Is better because it gives classes unique weapons that they can look for in trades or to buy. It also promotes trade.

    potions - Potions are not gone, they simply have a cooldown on them, health orbs are your reward for killing enemies. Many fun boss mechanics can be made with health orbs - I.E. having the boss attack a pillar that releases orbs.

    weapon switching - Diablo 2 cheese mechanic that only acted as a MF or PvP advantage, not needed to play the game.

    quests given by NPCs - ... cool?

    chat channels - Still in the game...

    traps - What traps,? oh you mean environmental traps? there's plenty more of those in Diablo 3!

    full 8 player parties - Too many people, caused lower individual contribution and exp farmers ran rampent.

    necromancer and his LARGE army, or just cool summons - He will be missed, but may show up in an expansion, we'll see.

    shapeshifter class - So? What about a Ranger class? what makes a shapeshifter any more important???

    modding support - D2 never had it.. sooo?

    skill tree - Is no longer a tree - get one of the 35+ abilities that you prefer to use (which is more then Diablo 2's 30 skills per class).

    gambling - Will probably still be in the game, we'll have to wait and see.

    online content in single player - You will have to connect online to play the game, but they will add an offline mode.

    pvp - Will be better and much more balanced.

    gold/currency - Once again, I'd rather spend real in-game gold, then forum gold.
    Unique resource systems -increases the replayability of the game by giving you different play styles.

    There are no mana potions, the witch doctor is the only class that uses mana and he has a few ways to restore his mana.
    Posted in: Diablo III General Discussion
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    posted a message on Fifth Class Brainstorm
    Rogue with ranged weapon skills, throwing weapon skills, and maybe traps or stealth or something like that.

    A class that uses bow / throwing weapon skills, sounds right because throwing weapons still exist in the game from what I can tell.
    Posted in: Unannounced Class
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    posted a message on D3: Potions
    Just so everyone knows There will be Healing Potions + Health Orbs in the game.

    The healing potions will have a cooldown-type mechanic associated with them.
    Posted in: Diablo III General Discussion
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    posted a message on D3: Potions
    Health orbs + Potions (with a cooldown) are pretty awesome. I mean I can't think of a better way to give the player a challenge or give them the ability to think strategically.

    Monster A is a weakling that drops Orbs 40% of the time when hit and 80% orb drop when kill -

    Monster B Is a tough guy that drops orbs 5% of the time when hit and 90% of the time when killed -

    Monster C is medium difficulty to kill but drops orbs 100% of the time when killed but none when being hit -

    Who do I attack and kill first? Do I have enough health to take out the big guy, do I need more HP and need to take out the little weakling guys first?

    Lots of interesting choices.
    Posted in: Diablo III General Discussion
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    posted a message on The Past, the Present, and the Future
    I like the newest Barbarian Fury orb, I think rings look much better then a 3 orb stoplight.

    Everything else seems to be developing well, Blizzard knows detail, and they don't skimp on them either, they'll change and re-impalement things they know look and feel right.
    Posted in: News & Announcements
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    posted a message on More passive then Actives? was this a good move?
    Don't forget you'll have more then 10 active skills to choose from, so it's not like all barbarians are going to choose the same 7-8 skills, there will be variations of builds depending on what actives they choose to use, then there will be even more variations depending on what Skill Runes modifiers they choose. They are going for roughly 35 skills more or less per class, last I heard so most of those will be active skills.
    Posted in: Diablo III General Discussion
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    posted a message on Weapons, Pick Your Poison
    More and more I feel last class will focus on all types of projectiles - Throwing weapons and all forms of bows/cross bows and whatever else they add as a projectile.
    Posted in: News & Announcements
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    posted a message on voice chat confirmed?
    I think its awesome that I'll be able to talk to my friends while we play Diablo 3 together, I would hate getting a ventrilo server just to talk with my friends :P

    I might not talk with random people just depends, I'll probably use texting a lot while playing with random people, until I feel they are cool enough to talk to.
    Posted in: Diablo III General Discussion
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    posted a message on Overhaul Diablo II with Median XL
    Game looks fun, but I wonder if it's possible for him to mod into Median XL these 3 things -

    - Health orbs,
    - 1234 as skill buttons instead of potions,
    - abilities that can be used to regenerate/steal mana from the enemy.

    I'm not a modder and have no idea if that would be impossible to do, but it would seem to be pretty fun.
    Posted in: News & Announcements
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    posted a message on More passive then Actives? was this a good move?
    In D2 - Active spells boiled down to 1-2 good spells (like Hammer's for hammerdins) Everything else was used as a passive buff for 1 single spell, or 2 spells, that the player only used, ever.

    In Diablo 3 you're talking about 4-8 active spells the player actually has a use for.

    Everything else will buff the player or those 4 to 8 spells.

    I honestly don't see a complaint here, it's not like you saw Bowazons running around in Diablo 2 using Magic arrow or fire arrow, ever, at higher levels.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 "Clones" if D3 is Successful?
    Lets presume for a moment that a large following of WoW fans decide to pick up Diablo 3, on top of the Diablo 2 crowd that already exists.

    That is most likely to happen. My point is, if the game (most likely will be) a huge success, then who can see a plethora of ARPG games spewing out into the gaming world after Diablo 3's success?

    I mean, right now, there's tons of MMO's that have come out trying to topple WoW, and well, we all know that's a lost cause, but When Diablo 3 comes out, I just wonder what games will be created by the entertainment companies, I also wonder what traits they'll take from Diablo 3 and put into their game?

    I'm not saying there aren't a lot of ARPG's on the market now, but, I'm saying once D3 comes out, there will most likely be double the number of ARPG titles coming out each year.

    Diablo 3 will revolutionize the ARPG genre. But how many more ARPG games will be developed once D3 is released into the world?

    I can't imagine entertainment companies letting Diablo 3 have all the fun, I'm sure some will come out of the woodwork to try and capture the ARPG audience.

    What do you think...?
    Posted in: Diablo III General Discussion
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