• 0

    posted a message on Speculation: Will We Fight Angels in Diablo III?
    Condsidering the small amount of lore I've read on Imperius, yeah I would want to kick his feathered butt.
    Posted in: News & Announcements
  • 0

    posted a message on What Would Make PvP Better?
    Quote from "Daemaro" »
    PvP is not gone, it's just not worked on yet.

    The correct quote is:


    That doesn't mean PvP as a whole will be gone, just that they'll work on it around cooperative gameplay.

    This is what I was trying to get to. Players who like to go around and just harass people should not be welcome in games. Even so, they do have just as much right to play as the rest of us do. I will quote myself to clarify:

    "So, IMHO, I do believe that the issue of RANDOM UNNECESSARY HOSTILITY is the problem. NOT the PvP itself. In reality, there are only rules to war that men place on it. War itself has no rules, is not fair, nor expected in some issues. Ask Kuwait in 1990. I notice that vladdracul was banned. By the way he was badmouthing people, if that is one of best examples for support of RANDOM PK'ing, then it is also one of the best examples to set limits and protections for those who don't want malicious players PvP'ing."
    Posted in: News & Announcements
  • 0

    posted a message on What Would Make PvP Better?
    IMHO, when I played DI I always thought of the ability to PK as like Friendly Fire and that it took skill to make sure you didn't tactically kill yer helper in the process of killing Diablo. People DID kind of use it not just for PvP dueling, but to then kind of exploit it for random PK'ing. Random PK'ing was kind of dealt with when the hostility button was used in game so you could tell if someone was going to attack you AND also you didn't have to worry about the Friendly Fire issue when you have the hostility button off.

    So, IMHO, I do believe that the issue of RANDOM UNNECESSARY HOSTILITY is the problem. NOT the PvP itself. In reality, there are only rules to war that men place on it. War itself has no rules, is not fair, nor expected in some issues. Ask Kuwait in 1990. I notice that vladdracul was banned. By the way he was badmouthing people, if that is one of best examples for support of RANDOM PK'ing, then it is also one of the best examples to set limits and protections for those who don't want malicious players PvP'ing.
    Posted in: News & Announcements
  • 0

    posted a message on What Would Make PvP Better?
    Quote from "Seth" »
    Um... If the decision is on a basis of personal opinion, like this whole thread was created to engender, how is it that you can possibly say, in your opinion, that my opinion is wrong because the better decision is the one I don't like?

    I was just giving my opinion. If someone did any of that, then yes, I would be very pissed off. It's a system for dishonor and wimps. If they make a public PvP game, they should not have the power to decide who stays and goes. If they wanted that, they should have made a passworded game. It defeats the purpose of a public game. It defeats the purpose of dueling.


    Sorry i guess i came over harsher than I intended. IMHO, it DID kind of sound like that though. :D
    Posted in: News & Announcements
  • 0

    posted a message on What Would Make PvP Better?
    Quote from "Seth" »
    It would if it was just before you got your body back, or if you were on the verge of defeating someone and they kicked you because you were winning.

    Heh, TBH it almost sounds the same type of line people say who complain about PK griefers in PvP. So basically, the PvP enable/disable when you make the game is the best idea. Too much control, people say it's bad. Too little control and people say it's bad. Here's the voice of experience speaking now: Sometimes the best decisions are the ones we least like. :D
    Posted in: News & Announcements
  • 0

    posted a message on What Would Make PvP Better?
    Quote from "Kieran" »
    Silly Idea. Imagine joining a game and getting kicked for the HELL of it which I am sure 99% of "Bored" players will do, it would be abused on more ways than you think. I for one don't want to have to second guess people and "be nice/suck up" to the admin of the game incase he kicks me...


    We often have to do that anyway with LOTS of other games with PvP orientation. Besides, if you are just kicked from a game with people you don't know, it wouldn't really matter would it?
    Posted in: News & Announcements
  • 1

    posted a message on What Would Make PvP Better?
    Let me make some suggestions and see if they would be feasable in DIII:

    1.) Simply have an eable/disable PvP upon map creation. If people want the risk, they can have it. IF people DON'T want the risk, they won't. IMHO, why force someone to PvP that really doesn't? The only ones that complain about it most, that I have seen, have been the griefers. This function limits their "prey" to just the people who want that type of PvP excitement and most of the time they are often more challenge than the griefer wants.

    2.) ADMIN FUNCTIONS: Whoever creates the game can make changes on the fly. If somebody griefs, then they can be kicked and/or banned. I know it could be abused. Say if somebody was kicked because the admin didn't like the fact he got a good drop and the ADMIN wanted to claim it, make it where either the player can recover that loot later or just make it disappear so that no one else can get it.


    I've heard the suggestion of the PvP enable switch mentioned MANY times, but never about admin functions. IDK, some enjoy the open games. It adds extra challenge, but I just don't see why people would want to make everybody else play that way that DON'T enjoy having the risk of being PK'ed when the least expect it. PW locks only work for just people who want to play with friends they know, clan meetings, etc.. It's like locking the doors of your house to keep theives out. Makes one paranoid in the end.
    Posted in: News & Announcements
  • 0

    posted a message on Auras to Return in Diablo III?
    Well, the "auras" could be considered like mantras or prayers like a REAL budhist monk does. Considering that, in the martial arts (even standard BOXING is considered a martial art), it requires a type of trained concentration to achieve maximum combat effeciency. I would RATHER see this on a KNIGHT-like character, but Blizzard will do what they want with it.

    I do agree that a monk should not have a sustained kind of aura, leTjuhl
    Posted in: News & Announcements
  • 0

    posted a message on Is It Too Early to Pre-Order?
    WAY to frikin early to pre-order. I don't pre order until a month or 2 before the ABSOLUTE release date.
    Posted in: News & Announcements
  • 0

    posted a message on Diablo III, the Female Monk
    I won't argue that one bit. It's THEIR fantasy. They can make it however they want to :D
    Posted in: News & Announcements
  • 0

    posted a message on Diablo III, the Female Monk
    On the female monk, it depends on the religion. Budhists females do shave their heads. Where in some other religions they do not.
    Posted in: News & Announcements
  • 0

    posted a message on Φ Monk Class
    Maybe it is Ang all growed up? :D
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Φ Monk Class
    What I am liking about this class, as well as the others, is when you hit it or make it blow up and splatter all over the place, IMHO you can feel the power of the skills they use. Unless something else puts me in awe before DIII comes out, I WILL make a monk.

    On a side note, The monk was used before in the Diablo I expansion made by Sierra. It also remids me of the assasin in DII: Lord of Destruction...... only BETTER.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Diablo III and 2moons..Same Gameplay?!
    Ok. I've been playing 2moons for about a week and there are some similarities but more to D2 Than D3... of course, I can't be certain about it being like D3 because IT ISN'T OUT YET!!!

    From the looks of D3, however, it should be easier to be drawn into.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Who of the original Diablo team is working on D3?
    Some of the original Blizzard North team made Flagship Studios and some went to NCsoft to make Guild Wars. The rest I don't know.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.