• 1

    posted a message on Non-season leveling gear for Necromancer
    Quote from lyx»

    Quote from BlackcurseLT»

    Quote from hayabusa73»

    Thats the way u do it exept u cant go in a T13 as lvl 1, it can be max T6 and the booster should open so u get "his" T6 and not T6 at "your" lvl 1, but yes 1 cowrun would be enough if booster have a gem of ease.


    GL in S11 ^^



    lvl70 T6 grants the same exp as lvl1 T6 for low level characters, so you should open at lvl1 if the booster doesnt have much gear to carry you fast.

    I'm pretty sure it's quite opposite - in season i usually boost on lvl 70 and it seems way faster then lvl 1 rifts.
    Anyway i dont get why people want to boost new class to 70 especially when season is 4 weeks away, why not enjoy campaign in NS and discover necromancer ? (this is what i plan to do)
    I am going to go through the campaign on Torment 1, and will write down my gold count when I start, only using gold I earn on Necromancer.

    I do not understand why people want to rush the Necro to 70 myself either, to me it shows why so many people complain about the content, because they flat out do not remember how to even enjoy it, getting so fixated on "end game" for no real reason at all.
    Posted in: Necromancer
  • 1

    posted a message on Greater Rifts 2.0
    Quote from Shapookya»

    you don't need endless scaling to have something to do, though.

    I agree, but only in terms of how and where you actually obtain loot.

    Greaters really need to be strictly about competition. Leave regular rifts and bounties for where you collect your loot.

    Then, stop giving us a set for free, and seasons actually become a fun event for many again.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo 4 delayed by 5 years!
    Quote from ToBeRuined»

    I've strong intuition telling me that D3 is going to be the thing for 5 more years, having blossoming revival in 2018 by innovative additions.

    PoE surpassed D3 almost a full year ago already.

    I think the masses will come back and give Diablo a try, but only once the company shows that they are serious about making Diablo the best in the market again.
    Posted in: Diablo III General Discussion
  • 4

    posted a message on Patch 2.5.0 = Minor Patch?
    Quote from gurete»

    Quote from Demonmonger»
    And then there are people like this, born with an entitlement that EVERYTHING THEY WANT, they also deserve.

    You decide which one is in a better situation.


    People know you in this forum and in Blizzard official forums. Your opinions are equally repudiated in both.

    Do us a favor and leave already. You are disgusting. There are other people here who defend Blizzard's , but they can do it without insulting anyone and with actual arguments. No need for your kind.

    People dislike my comments from time to time because I speak the truth.

    The truth is the last thing people want to hear when they sit an complain about something.

    In the end, the ultimate truth is that people who constantly complain are never going to be happy, and in their complaints, talk themselves even further out of reason.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Patch 2.5.0 = Minor Patch?
    Quote from gurete»

    We have gotten to a point in the game life where adding 1 new item per class (or adding a legendary power to an useless legendary that it's still useless almost 5 years after the game was released) is enough for some people to consider a patch as meaningful.


    Those same folks will just stare angrily at you and ask why are you expecting the game to deliver new stuff on a B2P game with no subscription.


    Some people are born to behave like happy lambs...


    Yeah, even with the addition of things that should have been in the game since launch, like the armory or the crafting mats storage, it doesn't feel like a major patch for me either.

    And then there are people like this, born with an entitlement that EVERYTHING THEY WANT, they also deserve.

    You decide which one is in a better situation.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on How to grind paragons fast?

    Honestly, speed rifting GR 70 is comparable xp. You can get to a point with each class where you are running GR70 in about 2 minutes, with a 30 second down time, means you are going to farm around 360 billion experience in an hour, but it will take 22-25 GR keys from you.


    The downside is that you need to farm far more greater rift keys in order to run an amount of rifts equal to the xp gains from those GR95 group players.


    Like others have said, you can absolutely get 1,000-1,200 paragon as a solo player pretty easily and efficiently, but like I have pointed out, the downside and ultimately where you fall behind is more time being required in normal rifts to get keys.


    I feel one way to fix this is to simply increase the amount of XP gained in normal rifts when solo.


    You run rifts for keys, players that play the meta run them for keys. So if you had a scale of 200% extra xp solo in rifts, 100% if 2 players, 50% with 3 players, and no bonus for 4 players you would start to see solo paragon grinds even out with group farmers as you will be gaining triple the xp as a solo player when farming for all those extra Greater Rift keys that you are going to need.


    Lastly, do not have this bonus activate until you are level 70.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on First Impressions Video on the Classic Labyrinth Remake in Patch 2.4.3
    Quote from Freyja»

    Thank you! I did click on the cows but since I apparently didn't click them in the right order, nothing happened except making them look ghostly. And I did collect the Rotten Mushrooms - I was going to ask what those are used for too, but I forgot. So thanks for bringing it up.


    I don't play D3 very often so my skills and knowledge of the game are, let's just say, lacking.


    ***EDIT***

    I did the Rotten Mushroom/click on the bodies/get the plan for Wirt's Leg/craft Wirt's Leg thing. I also went back and clicked on the cows in the 2-1-3 order, but nothing happened. Isn't there supposed to be an Abandoned Farmstead entrance that triggers when the cows are clicked? I definitely didn't see anything like that.

    Did you salvage wirts leg?

    I believe that is required in order for the farmstead entrance to spawn.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on First Impressions Video on the Classic Labyrinth Remake in Patch 2.4.3
    Quote from Freyja»

    I just slayed Diablo, the Dark Lord himself. The whole thing was pretty cool, although I was a little frustrated that there are so many levels in the Labyrinth. Got a couple of questions though: in the ruins of Old Tristram are the bodies of Griswold, Farnham, Pepin and Ogden. When I click on them, I get messages that say "I can't open this" and "this can't be opened yet". What do I need to do so I can open them? Also, where's Wirt's Leg? I'd be very grateful for any help you all can give me.

    Those bodies are part of getting Wirts leg.

    On level 9 there is a black mushroom. You use that mushroom on the cauldron just outside of town in the event. The cauldron gives you an item that you use with one of the four bodies in town. Each body will drop an item that is used with a different body until you get Wirts Legs Plans. You create the item, get the transmog, then you salvage the item.

    If you click in the cows in the order on the note (2,1,3) you will get a cow pet. The cows are located by the cauldron inside of the event.

    Hope that helps :)
    Posted in: Diablo III General Discussion
  • 1

    posted a message on First Impressions Video on the Classic Labyrinth Remake in Patch 2.4.3
    Quote from vinnehehe»

    as I already played through it on PTR I already knew what it looked like.

    It was pretty cool seeing items like the godly plate of the whale and kings sword of haste back.


    Overall tho, it was quite dissapointing as it was just D3 maps (and layouts) with a big decrease of gfx (which is fine by me)

    additionally the new leg gem is just totally useless, even for a lvl1 seasonal it's useless as you are unable to level it anyway at that point.


    I would've lloved if they gave it a little more attention and added some items that would actually be nostalgic and in some way useful

    I get that people create lavish expectations, which is awesome.

    But to hold someone accountable for your own expectations makes little sense to me.

    If you just take a look at games in general during anniversary events, this event is tops bar none. Most games just give you a small in game boost for 10 days and some form of in game pet. Diablo gave us a rendering of Labyrinth inside of Diablo 3, with a lot of memorable loot, including fan designed loot, on top of that we get two pets, and a pretty sweet portrait. AND STILL this event is going to return each January, which is pretty sweet.

    I think people are being over the top with their expectations and need to real it in one of these days to really appreciate what is happening.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on 2.4.3 patch tomorrow? (3 Jan)
    Quote from sikeone83»

    http://diablo.blizzpro.com/2017/01/03/official-patch-2-4-3-preview/
    official patch note ;)
    Today will get the patch



    If you read the first paragraph of the article you link to us......

    With the new year here and Season 9 right around the corner, Patch 2.4.3 should arrive any day now. However, it looks like today, Tuesday, (which has been the normal day for patching Diablo III in recent history) is not that day.

    That being said, if I remember correctly, patches 2.4.1 and 2.4.2 did not release until closer to 5pm PST. So if it does release today, we have another 4.5-5 hours.

    In the end, we know one thing, it will release before Friday, January 6th at 5pm PST in NA :)
    Posted in: Diablo III General Discussion
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