Quote fromThe more attendees, the more computers there will be in the demo areas. If things are managed as well in 2010 as they had been this year, that shouldn't be too much of a concern.
While that is true, you then have to think about the Blizzard Employees that need to run it. Now they'll be needing to spread their employment thinner.
I'm excited, ;). I just can't wait for the "official" official announcement.Quote fromOne of these years I hope they make it to the east coast I can't believe it's almost here again, though. Only like what, half a year? It just doesn't seem very far off.
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Feel free to keep us updated on this... I don't see any harm in adding it, ;).
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With the recent new information about the several options we'll have when picking up items, it brings up potentially different styles of play. You may wonder what hitting the ALT key has to do with how you play and the answer to this is very simple. Some of you may want to pick up gear while fighting, others may want to complete an epic battle and check the loot afterward. With the various options, both styles are possible, as well as a slew of others. In fact, if Blizzard adds the /nopickup option, there can be "naked" challenges, such as playing through the game while not picking up any items at all. We want to know, which ALT option do you plan on using?
Diablo III Default: The default option is that names will show for 10 seconds when the item drops, and then the name fades out. You can hit Alt again to show them for another 10 seconds.
Classic Functionality: You can also forego showing item names automatically when they drop and choose to just use Alt to show item names while it's held down.
Reverse-Classic Functionality: You can also choose to always show item names, and hold Alt to hide them. (I'm not sure how useful this is, but it's there)
Toggle: There's also an option to make Alt toggle showing item names on/off.
No-Pickup: We're also looking to bring back the /nopickup option from Diablo II, but it's currently a nice-to-have feature and so may not make initial release.
In our previous poll, we wanted to know what you thought on item selling. Over 50% of you voted to have no item stores, while over a quarter of you also voted to sell Vanity items. A vanity item-only store is a common thing amongst games in this day and age.
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As we all know, the purchasing and selling of digitized goods is a huge problem in Blizzard games, particularly Diablo II and World of Warcraft. With Diablo III on the horizon, I am curious as to how Blizzard may deal with this problem. As there are no plans for having absolutely BoE/BoP items, anything can easily be traded in-game, or sold on a third party website for cash. Some may argue that it's fair because the hardcore players can obtain items by playing, while the casual players, who still want epic gear, can spend a few bucks and be just as good. Others would say that purchasing items isn't fair in the least bit, because they spend countless hours farming for all that epic gear, that others may be able to get by spending 10 minutes and using a credit card. To resolve this issue, Blizzard could go about it a few different ways...
Blizzard-Hosted Store: Instead of having Blizzard attempt to crack down, or ignore item stores, they could simply open up their own "official" store, where everyone could potentially purchase items from. If item selling is going to be going on, Blizzard could use the money from this store to put into the game, to help make the game better for us. So in a sense, you'd be paying extra for some possible cool future things in D3.
User-hosted Stores: Blizzard could allow users to open up their own stores, to gain profit from. Assuming there will be no botters, these users would have to farm gear to sell themselves, so their countless hours of grinding and farming will earn them some cash.
No Stores: You would prefer Blizzard cracked down on all possible item store attempts and forced users to either trade for, or farm items.
Vanity Items only: The purchasing of only items, such as dyes, etc, that make you visually cooler, but do not affect gameplay whatsoever.
In-Game Gear: Players could purchase any item in the game that can also be found via farming, allowing casual players to be just as good as hardcore players.
Top Tier Gear: You would prefer the only way to obtain the top tier gear is to purchase it from the store, not allowing it to drop in-game.
Other: Perhaps you've come to a conclusion we haven't thought of. If so, please explain in the comments below.
All that in mind, we want to know, what is your position on Item Selling in Diablo 3?
In our previous poll, we wanted to know how you decided which class to play. The results showed "playstyle" as the biggest factor, with a majority of the votes. After playstyle, "archetype" and "skills and traits" tied for second place, with just barely a quarter of the votes that playstyle had.
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Hrm, that's odd...
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It's possible this book may be included in the Collector's Edition, however with the release date of the book set at November 15th, I almost don't see this happening. The reasoning behind this is simply because anyone who purchases the CE will not really be getting what they've paid for: Collectibles. This particular item would not really be considered a collectible, as it can just be attained by anyone, separate from the CE itself, prior to the game being released. Usually Blizzard tries to keep items in the CE unique, so those of us that prefer to purchase the CE, can feel like we're actually obtaining some awesome goodies.
Official Blizzard Quote:
In Blizzard Entertainment’s Diablo® and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook. Diablo III: Book of Cain is Cain’s formal record of this greater tale—a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells.
Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks depicting the angelic and demonic beings who wage constant war with one another.
For players of the eagerly anticipated Diablo III, this mysterious tome will provide a deeper understanding of the franchise and its storyline.
Thanks to Guarav for the tip!
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Non-Disclosure Agreement*, but yeah.
Yeah, i'm glad Force got an invite, I think we'll be able to cook up some cool stuff. It also means we'll be able to get a ton of content and I don't have to try and do it alone, :D.
He'd comment here and there, about how he just went from 6 to midnight!
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