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    posted a message on Lightning Hydra Build - struggling

    Awesome work!


    Yeah I dunno? Perhaps the hydras are better for higher rifts when you play with a group as the other players can group them up and you as the main DPS just sits there and attacks. With the hydras going at it as well, since your in one spot/area for a longer period of time compared to running solo.


    I too tried running Hydras solo, but I'm never in one spot for long, making them useless other than to just up the element stacks. That's why I prefer running the non-hydra build solo.


    If you do get your wife (or another player) to play support/zDPS monk it'll help out alot - your current lack of defense would be taken care of through the monk. That's his main job to keep the party alive.


    Just keep at it, once you start gaining more Paragon levels and hitting the break points for the build, you'll be cruising through GR's!

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Xbox One update 4/24/17?

    At least on the PS4 - if you select the game you can see the release notes and what fixes/changes they did.

    Posted in: Diablo III General Discussion
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    posted a message on Xbox One update 4/24/17?

    Seems like the PS4 got an update last night as well.

    Posted in: Diablo III General Discussion
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    posted a message on Lightning Hydra Build - struggling

    Oh man... I thought it was 30. But the Diablo wiki says - Slow Time creates a 20-yard radius sphere (commonly known as 'bubble') anywhere within 60 yards from the Wizard, at the cursor's location, but within line of sight (ignoring enemies and most obstacles).

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Lightning Hydra Build - struggling

    The blast is not a Lightning ability, so you won't proc Manald Heal. And as you have noted, you want to be at a range to take advantage of the Zei's legendary gem.


    I do however use the Slow Time bubble, while in Archon. It's not necessarily for more damage, but you can use that bubble as a reference to enemies farther than 30 yards to take advantage of the Power Hunger Passive Skill.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Lightning Hydra Build - struggling

    Sweet that's awesome! Good Luck.


    I made a video of some runs I did currently on my season.


    https://www.youtube.com/watch?v=r5G2Y25Evls

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Lightning Hydra Build - struggling

    If you're not using Manald Heal, RoRG and Obsidian Ring - you're just going to have a hard time even if you have perfectly rolled gear everywhere else.


    Obsidian is a must to get the cooldowns to get back into Archon asap. Outside of Archon you're just going to die - you're too squishy to survive for long periods of time.


    RoRG - a must to get 6 Tal Rasha and 4 Vyr. It's that combo that makes this build.


    Manald Heal - namesake of the build. While you can run it without it - you just can't push high GR without it.



    Even if you get the worst possible roll - just use them for the time being. I know, I know, the RNG's suck. But seriously, once you find one, equip it even if it sucks. It's not so much the rolls, but the abilities it gives the build that you need right away. Once you get them, worry about getting the right rolls later. On a side note - I like to equip RoRG and Obisidian and cube the Manald Heal ring - so you automatically get the full damage range (trying to reroll them so you can euip it is a pain in the butt and the other two rings you don't need to reroll to get those stats).

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Lightning Hydra Build - struggling

    Try this non-Hyrda build - http://www.diablofans.com/builds/86297-thi3ns-vyr4-tal6-lightning-archon-build


    It's a little bit easier to run.


    What I've noticed that makes or breaks this build to play right - Make sure you have 3 Tal Rasha stacks before you hit Archon (which should trigger the 4th element). Try to kill as much mob enemies as you can - This in turn will add to the archon stacks. Make sure you have a high Cool Down Reduction - with Gogok of Swiftness stacks, Obsidian Ring (I even had In-Geom in my cube - but once you get the better item for the cube, switch to that). So with all that, you should pop back into archon asap. You'll have double stacks. In this window, with all the stacks, the 8 seconds of Tal Rasha and the Manald Heal ring proccing - that's when you get the insane amount of damage.


    Between all of this is surviving. Learn to manipulate the enemies so you can easily run away from them - I like to use the Blizzard (element 1) ability to freeze enemies then attack with the Arcane Torrent (element 2) to reduce the cooldown of Archon then pop Teleport (element 3) once archon is ready and go into Archon (element 4).


    Bare in mind - MH Wizard is very squishy. Getting the right roles is very difficult because you need a lot of attributes on all of the items. Early on, I actually put all my Paragon into Vitality (not Intelligence). You might think you want Intelligence, but with the MH ring and all the other buffs, Damage isn't a problem, surviving is. Obviously, once you get the hang of it, and know how to survive, you can switch it back to Intelligence or split it up.


    If you can get your wife to play Support role, that would be huge! zDPS monk would help with the healing.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Season Length on Consoles

    Why? CUz it's just a goddamn question. This is the first time it's on consoles. I don't play on PC, so I don't know how long it'll be. JEEEZZ


    You're all replying like I wanted to change something or complain cuz it's too short or too long.


    It was just a simple question, I don't know why you think otherwise?

    Posted in: Diablo III General Discussion
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    posted a message on Season Length on Consoles

    Just wanted to say Season 10 on consoles is great! So awesome to once again play with 100% legit players and somewhat within the same levels. Of course that can all change once people start maxing out the paragon levels (but that's a topic for another day).


    So my question was, how long will Season on consoles be? I know they want to try and release them same time as PC - but we don't have PTR's like PC. So will the seasons just run longer to overlap that time until the next season? Or will consoles have PTR's too?

    Posted in: Diablo III General Discussion
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    posted a message on Best builds for console players? ( S10 )
    Quote from Kamui1770»

    its basically Blatty's Twister archon wiz. Archon does no dmg, its there for mobility, mob aggro, and dmg stacks.

    If you don't believe me just youtube his run. it was the later half of season 6.

    The only difference you'll see is that with Hydras you don't have to find an inverted corner. but fundamentally, it is exactly the same.

    We're currently on Season 10. There's been a whole bunch of new updates since season 6... Tons of new archon builds since then.
    Posted in: Diablo III General Discussion
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    posted a message on Best builds for console players? ( S10 )

    You can play any build, but notice support builds do crap with randoms as they don't know what they do.


    Hydra Manald Heal Wizard kicks ass.

    Posted in: Diablo III General Discussion
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    posted a message on Highest Damage Output

    https://www.youtube.com/watch?v=LgpoTkqyspw


    Hit 1-2 Trillion a few times with the Tal Rasha/Vyr Manald Heal Wizard.

    Posted in: Diablo III General Discussion
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