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    posted a message on So uh... there's already a D3 bot released...
    so they find my kerrigan pictures? (/humour)
    Posted in: Diablo III General Discussion
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    posted a message on Server Question
    No idea. I tried logging into sea/us/eu.battle.net and see the same thing. Region = Global. I assume everyone else has the same global?
    Posted in: Diablo III General Discussion
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    posted a message on Server Question
    I bought a digital copy. It says region=global. Where is the RMAH for that one?
    Posted in: Diablo III General Discussion
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    posted a message on Server Question
    From what I understand, Australia, NZ and general SEA will join US on the US server *by default*. But an Asia server does exist. Do Australia, NZ and general SEA get to connect to the Asia server too? Is it the one located in Singapore?

    US Server: US, Australia, NZ, general SEA
    Asia Server: Korea (?), China (?), Taiwan (?)
    Posted in: Diablo III General Discussion
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    posted a message on What are your thoughts on the voice acting?
    The only english voice acting I heard in the last decade are the occasional anime/JRPG dubs (and only bits cos I can't stand much of it) so I can safely say D3 voice acting is one of the best things I've ever heard.

    You haven't heard bad till you sit through some JRPG/Anime dubs.
    Posted in: Diablo III General Discussion
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    posted a message on All Inclusive DPS Spreadsheet for Gear / Stat Comparison!
    Can't DL. Invalid download link. Could you put it on some other host?
    Posted in: Theorycrafting and Analysis
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    posted a message on things i learned from open beta
    Sounds like the fps is due to specific hardware. I can only think that it was due to that particular Nvidia card. I run a fairly outdated Radeon 5770 and hit 60fps. I can't even hit 60 fps on WOW ultra without turning the shadows off.

    Consider sending a mail to blizzard bug reports. They might have use for this information though I would suspect that they would likely have already received that report. Perhaps beta is just unoptimized?

    Any of us running that laptop? Similar problems?
    Posted in: Diablo III General Discussion
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    posted a message on Performance question
    @Illich_

    Try lowest settings? Reduce resolution and other variables. If fps improves, its very likely hardware.
    Posted in: Diablo III General Discussion
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    posted a message on Open Beta changed my perception and view on classes.
    Wizard stayed first for me. The rest juggled a bit with Monk/Barb/DH giving up their tiers and taking a joint 2. WD moved down and takes the bottom.

    Will eventually multi class but only after clearing inferno with my wizard. Beta confirmed for me which character fits my playstyle.
    Posted in: Diablo III General Discussion
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    posted a message on Fastest way to get max level
    The reason why its hard is cos you're overlevelled, SK is clvl8 and Cat4 is clvl7. You won't level fast when you're fighting monsters far below your level.
    Posted in: Diablo III General Discussion
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    posted a message on Open Beta Weekend!
    From my experience, the installer isn't linear and some parts of the 100% take longer than others. I'd recommend to just leave it on.
    Posted in: News & Announcements
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    posted a message on Open Beta Weekend!
    Congrats! I'm so happy for you all.
    Posted in: News & Announcements
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    posted a message on Caster 2-Handed Weapon
    The offhand 1-2 damage orb + A good wand is probably the best balanced combination in beta. However neither can be found reliably,

    There is no method to craft a <L13 orb and the crafted wand is simply too low tier to reach the level of damage needed. You need to rely on Cat4/Unique/Champions to drop the ilvl 11 wand (11-13 DPS) and hope for enough +MF or plain luck to get good +dps mods on it.

    Even with this combination, do remember that the best 2h weapon of ilvl 13 or less has a base of (18-20 DPS) not counting affixes. With slow weapons, +dmg mods give higher +DPS.
    Posted in: Diablo III General Discussion
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    posted a message on Lack of Diminishing Returns in CC
    I believe good use of chain CC/Disables is a tactic that Blizzard expects players to use. It might be less effective in higher difficulty tiers but will stay viable. All range classes rely heavily on control, some more than others.
    Posted in: Diablo III General Discussion
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    posted a message on Caster 2-Handed Weapon
    My personal experience is that the highest DPS weapon you can equip 1h/2h whatevers, is perferable if attack speed is not a key concern. As a wizard i would recommend taking the highest DPS weapon you can find, early game its hard to beat a bow/crossbow. then build up a 2h crafted weapon from your blacksmith. This will leave your damage output independent of drop quality. You won't always find a nice 1h or wand/orb.

    Statwise, INT is useful as it gives 1% increased damage per point. However you total damage in beta is low enough that stacking INT at the cost of raw DPS is not efficient. As your damage is often <30 as a wizard, 1 INT is actually a 0.3 damage increase =(.<br/>
    Resourcewise. +Arcane/Hate/Mana/etc hit/total/regn is useful but often doesn't make enough difference compared to raw DPS in the beta due to the nature of fights being short and the lack of really draining abilities.

    Attack speed can make a difference depending on playstyle but for the wizard, only the 3 signature spells really have an effect on cast speed. When you have a fast weapon AND enough +IAS, you can really shoot fast arcane missiles. However +DPS is very comparable and affects many secondary spells that +IAS does not. Wave of Force and Arcane Torrent really are powerful in beta and benefit greatly from raw +DPS. This may change when you unlock the +arcane power per hit talent/rune(s). If you're relying on fixed life leech per hit you'll need IAS for sure but if you can kite well, you might never get hit throughout the whole of beta except for one or two stray missiles.
    Posted in: Diablo III General Discussion
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