i was thinking of the onsite one supposed to be coming
Although i doubt it matters much at least during blizzcon cuz dont people use some program to livechat with some reps or people going anyway?
- flobernoggin
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Member for 15 years, 5 months, and 25 days
Last active Mon, Feb, 18 2013 17:36:19
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Apr 13, 2011flobernoggin posted a message on BlizzCon 2011 Ticket Sales Announcedknow if the irc will be up by thenPosted in: News
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Apr 8, 2011flobernoggin posted a message on DiabloCast: Episode IV - Art of the ArtisanIndeed im loving these, all stuff you can read but its nice to hear it recapped and discussed more. I like the endings nowPosted in: News
And care to elaborate on whatever you were talking about at the end Sixen? -
Mar 31, 2011flobernoggin posted a message on How will set items work?Reading through a few of these suggestions, the one catching my eye is the increased chance to drop when you hold a/all but 1 piece of the set. Theres a way to exploit that. Using a D2 example, people would just carry around every piece of tals set except armor, then trade or move it to another character, then start again. Its too easy a way for people to exploit it to get the best part of the set.Posted in: News
I like the finding different levels of the same set idea (of course with a small visual upgrade as well). would be cool to wear sigons from start to end of game - of course you look epic by then end, not looking the same the entire game. -
Mar 26, 2011flobernoggin posted a message on How will set items work?I picked scalable just cuz it seems like it would work fine, just not sure how the bonus scaling would work with different tiers. But if there is an auction house, i see no problem with it being the exact same as D2.Posted in: News
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Mar 20, 2011flobernoggin posted a message on Rune Swapping Restrictions PollPosted in: NewsQuote from lowl
gold sink: once only cost to equip, increasing depending on rune level.
Swap has a 1min cooldown: can swap any runes you have already linked to skill.
Fresh Runes: Useable on skill after sinking gold through item provided through mystic's quest? :sorcerer:
I don't agree with cost to equip, only remove.
And if your going to do a cooldown of 1 minute its just gonna slow down the game, because that IS going to cause people to stay idol for a minute if they're unsure or something - and they want to stay away from. -
Mar 19, 2011flobernoggin posted a message on Rune Swapping Restrictions PollI havent voted yet because im really quite torn (leaning towards other as in just being in town or mystic for just a small fee). :/ But i also think people are reading rune swapping as something that is going to occur often. You have 7 skills, chances are your not gonna want to swap a rune because it works better on this group of monsters. Because you have 6 other skills and probably one of those skills works just fine for that situation.Posted in: News
So actually picture yourself playing. Do you see yourself just using a different skill for that situation or do you see yourself taking the time to stop and switch out a rune? -
Mar 19, 2011flobernoggin posted a message on The Man Behind the CainYea im sure he knows a fair amount of the story, but also gotta think how much your gonna know when you only hear 1 half of the conversation (not sure if that would be the case or not).Posted in: News
But any way, it was a good read. Glad you guys got to do this interview. -
Feb 25, 2011flobernoggin posted a message on The Diablo Chronicles: SocketablesI think that was just an example how really builds did start depending on these high cost rune words (although i find no problem with this example like you). And just because he didnt say like a botd beast combo or some other amazingly expensive build your thinking of doesnt mean he knows nothing.....Posted in: News
Point is its a strong ruin word and its a good example that many builds depended on. bad troll. -
Feb 25, 2011flobernoggin posted a message on The Diablo Chronicles: Socketableshaha you would be right... gemPosted in: News
Yea, runes i think maybe make 2 different elemental, maybe 1 DoT, then yea you can buff others for PvP or crowd control or maybe other interesting things runes can do they haven't showed us yet.
I also ponder if im going to be a material hoarder or not haha. -
Feb 25, 2011flobernoggin posted a message on The Diablo Chronicles: SocketablesGood read and even if they kept immunes (if im not mistaken) in the game runes are such a good way to deal with that. i feel if i make a wizard now the origional skill type doesnt even matter, just add a rune to change the damage type on a skill or 2 and the rest you can just add + damage or other rune effects and your covered :D.Posted in: News
but anywho, so this isnt just a rune or wizard rant, cant wait to see how the talisman works out, i wonder just how big of a change charms can have compared to diablo 2.
and kind of a question, who else is also gonna try to get a maxed jewel asap? haha -
Jan 14, 2011flobernoggin posted a message on Sharing thoughts about the Shared Stashi see my stash filling with gems n runes and future weapons, then the tough decision to trade or harvest for materials or sell for gold your remainder. With personal a large stash + shared stash, i dont see myself ever filling up to the max even with like 10 max lvl charactersPosted in: News
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Jan 10, 2011flobernoggin posted a message on Bashiok on NDA, Zombies, Pets and Disintegratehow would every1 like if disintegrate acted like inferno or ice blast? where you could "bend" it by moving.Posted in: News
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Nov 15, 2010flobernoggin posted a message on Blizzard Explores Consolesyea.. i see no issue with this, cross-play doesnt seem likely to me, because i assume it would require all platforms and i dunno if you could get pc xbox and ps3 to agree on such a thing.Posted in: News
Game developers come to mind making me think that they'll make less money if cross play was enabled cuz if you have all systems you'll only need to buy 1 game instead of 3.
but anyway, im completely confident that this wont have an effect on the release and i dont think theres much to discuss -
Nov 12, 2010flobernoggin posted a message on More Leeway with Set Items?to start a character with some set items they were definitely much better then the similar level items. however after a few trist runs or w/e pending your progress, these low ones did lose their need very quickly. any1 ever see people using full berserkers or cleglaws? so i do agree with keeping a few lower level ones so until we figure out the best leveling spots to run i dont see the same problem arising with D3 (also the 60lvl cap should help this)Posted in: News
but moving on more to D3, i like the idea that alot of sets will be late game, cuz they're gonna have all the coolest special effects! im interested to see if it will be legit to have a full set and not sacrifice parts for legendary and other items - To post a comment, please login or register a new account.
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We can probably assume that there will be vanity things unlocked by completing inferno (achievements or w/e else they come up with). Thus being able to just take a waypoint to the next achievement would make that a bit too easy.
The fact that after every difficulty you reset when you enter the next makes Swiftee's assumption quite valid.
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All in all its basically just scaling diablo further (max lvl 500, max skill points at 60, ive found a 6+ ele helm for myself, so the loot scaled as well). So its gonna be day 2 of playing tomorrow, so i can follow up unless you find something else that interests you
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Yes i love the idea that you need constant strategy over D2's use 1 skill and repeat gameplay.
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And how often did you feel lucky in D2?
Thats the only thing i cant think of that i wouldnt like about this system. But im eager to see if it does indeed get implemented or not.
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PS1 - Unholy War
Sega Genesis - Wiz and Liz