• 4

    posted a message on Blizzard is Unaware of Diablo 3's Downfall...
    I agree with this guy. I'm a die hard Diablo fan, but Blizzard's demise started with the success with WoW. Ever since WoW was released they tried to mimic every game after it. Diablo 3 isn't a Diablo game.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Message from Jay Wilson
    Good. We need someone who played the previous games more to be in charge.
    Posted in: News & Announcements
  • 2

    posted a message on Path of Exile - What people thought Diablo 3 would be
    So I finally realized what the problem was with Diablo 3. It's a perfectly fine game. The gameplay is fun. The graphics are alright. However, it is not a Diablo game. It does not have the same magic as Diablo 2 and 1 had.

    You see, Blizzard forgot who the target fanbase of Diablo games were. Diablo fans are NOT nerds. Those are World of Warcraft fans. If you want to find a typical WoW fan, google image "South Park WoW Guy". There you go, say hello to your stereotypical throwaway nerd, usually between the ages of 13-16 or 40-50. Diablo fans were different. They were your soul patch tattoo guy, who dreams of starting his own death metal band and studying philosophy if not for his weed and Diablo 2 addiction. The guy who would name his character "fuckst1ck" and enter chat rooms trolling "Fuck Canada! My uncle beats me!" and then join a PvP game while getting into arguments on d2jsp. I know there are a lot of WoW fans out there and I personally see why people like it but, generally, Diablo fans thought WoW was fucking gay! There was a famous quote done by someone at this forums whom I can't remember his name, but it went something like "Starcraft fans are Korean, Warcraft fans are nerds, Diablo fans are freaks." I miss this.

    So here is where Blizzard made their biggest mistake. They had three franchises and their main attention was World of Warcraft (and for good reason, it was making them a fuck ton of money) and many thought they left the other two in the abyss. However, they recently decided to revive them. First there was Starcraft 2, which had a lot of improvements but I thought the campaign was too cartoonish and missed the original Starcraft feel to it, which was that dark futuristic feel that had a never ending war pessimism attached to it. I miss the cut scenes where there would be marines get assraped by Zerglings instead of Raynor bitching at the screen about Kerrigan for 75% of the time.

    Then came Diablo 3. Diablo fans have been waiting patiently for a long time for a game that could be an improvement on Diablo 2, bring a similar dark feeling the first two had and make it on a grand scale. Like how could you fail at this task? You have the Lords of Sin and Lies as your main villains with a hint of the return of Diablo himself (not to mention everyone's favorite boss from Diablo 1). I'll tell you how. You use your most successful game as your inspiration, not the prequels of the game you are trying to make. I don't care if the auction house is flawed, Diablo 2 sucked way more ass at its release but you played it because it had that magic to it. That dark fantasy gore feeling that no one other game had. What other game do you remember had your main character turn into the villain at the end of the game? What other game had you finish the whole game thinking you accomplished something when really the guy telling the story was tricked by a demon lord? Diablo 3 had none of this. It felt like someone took the Warcraft template and tried to make a Diablo 3 game out of it. It was cartoonish, bright, bland, and boring. After all these years of patiently waiting, the Diablo stoners were left empty.

    However, I now give you the return of what made Diablo 1 and 2 amazing. The same dark fantasy feeling that made it fun to kill skeletons in dungeons. The same dark music that allowed you to space out to a feeling of taking on pure evil itself.

    Meet Path of Exile:




    I was chilling over winter break when my brother texted me about this game. He, like me, was a devout fan of Diablo 1 and 2 and the old dark fantasy feeling it had. He said it was nothing like he has ever played. So, hearing it was free, I gave it a go.

    So before I get into a review, let me tell you the back story of this game. The developers, Grinding Gear Games, are a small company in New Zealand that were veterans to games like D1 and 2. Missing this, they decided to make a new game based on D2. Using an almost identical ideas such as town portals, towns, identifying, the tetris inventory, etc, a new game was born that is much more of a sequel than Diablo 3 ever will be. The game is completely free as the developers do not believe in a "pay to play" philosophy. If you wish to skip my review and play the game, do it. Don't waste time in reading the useless jabbering on how great PoE is and get it yourself and play. If you want continue reading on like the useless shit you are, go ahead and read my review.

    This is a screen shot of PoE pretty early on in the game:



    Now there shouldn't be any explanation on why I brought this picture out. Any true Diablo fans knows exactly what every other DFan is thinking and that's "I used to stare at shit like this 24/7". Ultimate sense of awesome enters your head. THIS IS WHAT DIABLO SHOULD BE!

    The game takes play on the continent Wraeclast, a harsh dark continent where your character is washed up on after being exiled by his ship. You start on the shores where you eventually find a small encampment founded by other exiles. There is where you start your journey.

    Now while this sounds like a typical gay ass fantasy game, the gameplay is what keeps you in it. The combat is similar to Diablo 3 that you have a potions belt and a skill belt, but the way your skills work is pretty sweet. In PoE, you socket your items with gems that give you skills, and each time you level up, you gain a passive skill within a passive skill tree that in its entirety looks like this :



    You get one little button per level and the level cap is 100, so the character diversity is just massive in this game. As you level up and your skills get better, you will encounter crazy monsters that would put the D1 catacombs to shame. Light radius actually plays a role in this game as most of the game you are in a dark dungeon crawling with monsters and demons. It brought back the old magic of killing demons and not giving a fuck.

    The graphics are something else. It took the claymation-esque style that Diablo 1 and 2 were based on and literally just improved the shit out of it. Night is finally night, which is something that Blizzard just had a hard time doing. Honestly, it doesn't take a genius to find out that lack of light makes things black, not a bluish herpes color that puts Blue Waffle to shame (look that up I dare you). The world is gigantic and the landscaping is beautiful, which I think they call textures in programming but I honestly don't fucking now. Like its spiritual prequels, the maps are randomized and the map no longer feels linear and small.

    Now onto the monsters themselves. From strange octopus/man hybrids to classic walking zombies, PoE has them all. You can definitely tell that they used their imagination in this game when it came to the enemies as I honestly am excited when I enter a new area just so I can see the new challenges I am going to face. The spiders actually look freaky in this game and the bad ass undead knights just look like Hellish badassery. Being the freak (not nerd) that I am, I would buy a sculpture of those weird crab things you see in the beginning of the game, as they are absolutely creepy.

    Now onto the multiplayer. This is honestly why most people would play the game. The game operates in a sense that you have to have internet connection to play, kind of like WoW and Diablo 3. Yet there is no chat room or anything. You have your character select screen and when you pick a character you are thrust into the game. How do they make up for the chat room? By probably the most ingenious idea of multiplayer communication of all time.

    When you start the game you are in a sense playing single player. You have no connection to the outside world except for your chat window which has the option of going global (which counts as the chat room) and/or local (which is in your current party). Now how do you join parties? Well before I get into that, let me tell you about the town. Outside of town, you are by yourself against Wraeclast's monsters, however when you're in town, everyone who is town in your league (a sub level of realms), can be seen in town. You can trade with them, talk to them, or just ignore them if you want. This is how you mostly meet other players. You can imagine it being a webbed tree where outside of town everyone is by themselves but everyone meets together when they're inside. This is a very good way to meet other players and I honestly think the system is amazing. To join parties, you put up your social window where you can join other public parties (which are in a sense separate games in D2) or private parties with your friends.

    There is also PvP, which I have no yet experienced, but everyone who has fought in PvP told me it's amazing, but I won't review anything I won't do.

    To finish my review, I'll talk about character classes. There are six character classes all of which I am not going to name because I don't remember and I don't want to take the time to check. Yet the way they are made is actually pretty simple. The game is based on three attributes: Strength, Dexterity, and Intelligence. The way the class system works is very similar to the six dot color wheel, which means you have three classes that work purely on one attribute, and three other classes that work via hybridization, meaning there is a Strength-Dex class, a Intelligence-Strength class, etc. Each class starts at a different place on the Passive Skill Tree where their passive skills match more of their class. This does not mean you are stuck to one attribute forever. It means that your class works best under one but as you level up more and more you can actually merge some passive skills of other classes, which just adds to the diversity. So the moral of the story is that it's confusing but makes sense when you start playing.

    As a conclusion, the game is amazing and it's only in closed beta. The developers know what they are doing and I am glad to call myself a fan of the game. On the Irrational scale I give it ten 4chan memes of out ten. GET IT!

    Now to the true Diablo fans out there, here is a link to their website for you to start a new adventure:

    Website: http://www.pathofexile.com/

    If you aren't, then read this list of what a true Diablo fan is and take follow:


    A true Diablo fan thinks WoW is gay.

    A true Diablo fan knows how to deal with trolls.

    A true Diablo fan played Diablo 1 before it was cool.

    A true Diablo fan isn't fat or skinny, he just doesn't give a fuck.

    A true Diablo fan tells 11 year old ragers to kill themselves and laughs about it.

    A true Diablo fan read the Diablo 1 manual on the toilet.

    A true Diablo fan watches porn while D2 is minimized.

    A true Diablo fan lives with his mom because he doesn't care, not because he wants to.

    A true Diablo fan wishes he could go to an Opeth concert, but can't afford it.

    A true Diablo fan reads d2jsp arguments for fun.

    A true Diablo fan makes jokes that his uncle mollests them... to strangers.

    A true Diablo fan knows why Blizz made sojs the way to open up D-Clone.

    A true Diablo fan looked up "effects of shrooms" at least four times in his life.

    A true Diablo fan watches the D2 cinematics on Youtube.

    A true Diablo fan considered firing Jay Wilson and replacing him as themself.

    A true Diablo fan thought Leah was only positive from Diablo 3.

    A true Diablo fan made racist jokes when he saw that Tyreal was black.

    A true Diablo fan believes in white power because he thinks it's funny.

    A true Diablo fan starts religious flame wars for fun.

    A true Diablo fan knows how to change the world but is too lazy to do it.

    A true Diablo fan knows why the D3 Butcher was gay.

    A true Diablo fan hated Leah-Diablo.

    A true Diablo fan isn't a hipster, he just doesn't give a fuck.

    A true Diablo fan cannot be a woman (just kidding, don't ban me).

    A true Diablo fan has made at least 10 hammerdins in his time.
    Posted in: Other Games
  • 6

    posted a message on Diablo 3 is a very good game
    Okay so I've been patrolling youtube videos, forums, and the game itself and a common theme is that people like to say that Diablo 3 is a very disappointing game and that the expectations it had were undeserved and all that usual nonsense.

    What?

    Diablo 3 is a very good game. First off, the gameplay is extremely well done. Just because it takes aspects of WoW, which is arguably the greatest multiplayer game ever made (coming from a guy who does not like WoW), does not make it a bad game. Just because the map is in the corner and not covering the whole fucking screen does not make it bad. The enemies are very enjoyable and the skills you have are also extremely fun and awesome. Like I finally decided to get a Wizard to Inferno and I realized how much freedom I had compared to all the other Diablo games.

    I think that over the course of twelve years of waiting for this game, hardcore fans (don't worry I did this too) made their own Diablo 3 in their head and were very sad to not see their own ideas in the game. I think the story was extremely awesome. Yes I agree that Diablo's taunts were a bit cheesy and Magdha could have been a bit better done, but seriously, who cares? Maghda was a very interesting character and gave Belial a better name. I honestly just wished we could have faught against Imperius -___-

    The music is also very good in the game.


    The gameplay is very solid, the lore is awesome, and questing/multiplayer is very cool. I don't know why people hate on it so much, but like the old saying goes, haters gonna hate.

    Diablo 3 = 9/10
    Posted in: Diablo III General Discussion
  • 1

    posted a message on The Challange Thread
    I challenge you to to eat a fork with a soup.
    Posted in: Off-Topic
  • 1

    posted a message on No Offline Mode - No More Bot/Hacks!
    Quote from ecutruin

    @Irrational: I actually disagree. What kept D2 alive was that there was not a viable alternative to the game really. I personally am glad that Blizzard will be able to monitor activity easily and ban those that bot. It won't catch everyone, but it'll catch many of them.

    No it's alive because the PvP system is a lot of fun, despite it being so flawed. People bot to get items, they sell them through d2jsp and they eventually get really really good characters. MFing and killing things gets tiring after a while.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on No Offline Mode - No More Bot/Hacks!
    Like it or not, botting keeps D2 alive.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo 2 Juggernaut
    So I'm getting bored as hell lately and I've wondering if you guys want to bring back this mini-game in Diablo 2. Everything you need to know is below. Let me know if you guys want to join. Also, if you want the main rules of the mini-game, skip down to the In-Game Rules.

    Summary:

    Juggernaut (sometimes called Ironman) is a mini-game to play Diablo 2: Lord of Destruction at the absolute hardest difficulty. I am not lying here, IT IS HARD and it is not meant for people who just started the game or you are getting used to it. You make a new account, so realm and ladder issues are a non issue. This requires nothing beforehand except being able to connect to battle.net and the ability to play the game at a reasonable level. You just hop on board. The main idea of Juggernaut is not only to play the game at its hardest, but to use only what the game provides you, and to use it to your full advantage. Please read the rules thoroughly and if you have any questions, please ask.

    Game Requirements:

    - Diablo 2: Lord of Destruction
    - USWest
    - HardCore
    - Ladder

    Account Requirements:

    - A New Account Specifically for Juggernaut
    - The account name: IRON-xxxxx

    Character Requirements:

    - Each character is designed for one juggernaut run only.
    - There cannot be 2 character classes of the same type (unless it's 8 man. Talked about later)
    - Each character must be Hardcore
    - Each character must be Ladder


    Pre-Game Rules:

    - Meet in a designated channel (usually being "op juggernaut")
    - Wait for every player to come.
    - Answer any questions.
    - Figure out who is the leader.
    - Solve any problems.
    - If there are 8 people, then have there be 2 sorceresses.

    In-Game Rules:

    - Party everyone and let everyone loot your corpse.
    - Start when everyone is ready
    - You cannot buy items from vendors.
    - You cannot buy potions or any kind from vendors.
    - You cannot repair any items from vendors.
    - You cannot go to a healer to heal you.

    - The only exception to those rules above is if you must talk to someone for a quest related topic.
    - The HellForge hammer can be repaired.
    - All quests must be done.
    - All Waypoints must be taken.


    System:

    1. Act 1 (Normal)
    2. Act 2 (Normal)
    3. Act 3 (Normal)
    4. Act 4 (Normal)
    5. Act 5 (Normal)
    6. Cows (Normal)
    7. Act 1 (Nightmare)
    8. Act 2 (Nightmare)
    9. Act 3 (Nightmare)
    10. Act 4 (Nightmare)
    11. Act 5 (Nightmare)
    12. Cows (Nightmare)
    13. Act 1 (Hell)
    14. Act 2 (Hell)
    15. Act 3 (Hell)
    16. Act 4 (Hell)
    17. Act 5 (Hell)
    18. Cows (Hell)
    19. Ubers (Hell)
    20. The Run of Death (Hell)

    In-Game Strategies:

    - Class-Specific Items go to that class.
    - Class helping Items go to that class.
    - Drop any unwanted items in town.
    - Collect all the potions that you can, and save them.
    - Be a team player
    - If you lag and you're in a dangerous environment, you may quit the game and rejoin.
    - If your window closes and you're in a dangerous environment, you may quit the game and rejoin.
    - Listen to the leader.
    - If one person needs to stop, wait for him.
    - Hellforge can be done for every person in the team separately. Teammates are required to help that member get it, and they can unparty when that member is getting his forge.
    - Don't do anything stupid. <---- I CANNOT STRESS THIS ENOUGH!


    Juggernaut FAQ's:



    Q: You call this ironman a lot, is that the same thing as juggernaut?

    A: Ironman used to be the official name for this mini-game, but because people did not want to quest all the way, they made ironman a game where you level up until level 9, and duel. Juggernaut is now the old ironman, where you quest.


    Q: On Jsp, ironman is when you level up until level 9, and duel. WTF?

    A: Just like above, ironman USED to be questing, but because of time, people did not want to play it as much. So they just made it so you dueled at level 9.


    Q: Will I need anything before playing this?

    A: Besides the ability to make an account on Battle.net, you don't need anything before playing this.


    Q: Will I need a lot of time for this?

    A: Yes. You will need around 3-4 hours minimum unless we all drop dead at the Raven, which probably won't happen. So we will find a time which will work for everyone, usually being nighttime.


    Q: I don't have Diablo 2: LoD! WTF?!?!?

    A: If you still have your CD-Key, Blizzard let's you download their games off of www.battle.net Go on that site and put in your CD-key and down load the game. If you don't then that's too bad. No juggernaut for you!


    Q: I came late on the day of the juggernaut. What do I do?

    A: Due to the fact that the time has been up for a week and you signed up for it with plenty of time to ask me to move the time so you can participate in this event, if you miss it, you will have to sign up for the next week's run. We will not wait for you. If it says 7 pm PST, then it means that time. If you are late 15 minutes, that is reasonable. But anything beyond that is ridiculous.


    Q: So it's the middle of the run, and I have to go. What happens?

    A: It really depends. If we are killing everything in the Den of Evil, and you have to leave to Japan, we won't wait for you and just continue onward. However, if it is a in depth juggernaut and we have been playing for a while, we respect that real life comes first and the game second. We will stop for you, and arrange a time later.


    Q: What happens if we don't finish the juggernaut run in one day?

    A: An arrangement of time will be set that will fit all the surviving members to continue that run. We hope to finish all the runs we do, and not forget about them.





    So let me know if you guys are interested. THIS WILL TAKE SOME TIME, so keep that in mind. We would do it at a time where everyone is happy since I know a lot of people are busy.

    If you are going to join, fill out this form:



    DiabloFans User:

    New BNet Account Name: Iron-
    Character Class:
    Run Number:
    Character Type (optional):
    Character Name (optional):


    RUN NUMBER ONE:


    Leader: Irrational - Sorceress - Cold
    Member 2: Periculm - Assassin - Melee (kicksin)
    Member 3: Lt. Venom - Paladin - Ice Zealot
    Member 4: Flobbernoggin - Druid - Fire/Summon
    Member 5: GangsterSheep - Barbarian - Howl
    Member 6:
    Member 7:
    Member 8:
    Posted in: Diablo II
  • 1

    posted a message on Rate the Avatar above! (1-10)
    7/10

    It's supposed to be Irrational, get it?
    Posted in: Off-Topic
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