Oh no !!! I don't want the monk replacing paladin !! except if the monk has aura or something that give bonus to others players. I think it's a big part of the gameplay !!
Any characters should have something like aura, it's create a cooperative gameplay and many possibility of build.
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I know in D2 the stat are extremely unbalanced but it's not a reason to remove it. Just to balance it correctly to make a equality between all stats (1 point in each stat must bring a different bonus but it must not a stat that be better in long term).
I finish to complain, I know D3 will be great.
Message for Blizzard : If you want use an auto stat system please don't show the stat to players, it's pointless because you CAN'T change it or have an interactivity with it. Normally the statistics are hidden when players haven't to interact with.
Thank you
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VEGASRAGE :
Sorry for the confusion...
Long playing for finding, I mean in d2 they have too many treasures with crap inside, it's better if you rarely see a treasure with a good drop. So in this way, WHEN you found something it's a good stuff, you don't need to play longs time to find good stuff. It's boring when you always check for good items in all that craps droped. In d2, in hell, many drop is noobs items except potions and except if you have +200 magic finding.
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I'm agree on number 1 to 4 especially 4.
I'm disagree on number 5, I think gold is not enough important to encumber players with 2 kind of money. Blizzard know that, they're learning from health pots, they will never do something like that, sorry.
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I'm agree on number 1 to 4 especially 4, I think gold is not enough important to encumber players with 2 kind of money. Blizzard know that, they're learning from health pots, they will never do something like that, sorry.
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