I'd say keep the D2 graphics, just up the resolution, up the textures. Flashy graphics are nice, but when they get to intensive, it can take away from the gameplay.
You know what, I agree 100%. That was the most perfect statement I've read so far.
I think there should be more vertical rows for holding potions.
It'd be really effective when fighting cold or poison enchanted monsters.
Don't you hate it when you've got a full belt, filled with all the potions you need,
and then you look into your inventory and you have no thawing or antidote potions?
From Jack Black in Saving Silverman: "Oh, I'm a Mime. Uuhh, I'm a Mime." "Dude, Mime's don't talk"
"Uh, they do -- when they're off duty!"
Legolas and Gimli in LotR: The Two Towers: "Final count, 42." "42, oh? That's not bad for a pointy eared elvish princeling. I, myself am sitting pretty on 43." "43" "He was already dead." "He was twitching." "He was twitching 'cause he's got my axe embedded in his nervous system!"
I know neither Blizzard, nor Ubisoft have ever worked together,
but I think it'd be interesting if Blizzard used idea from Ubisoft's
Splintercell with a similar third-person omniscient look, and have
the player use a quick-menu, rather than an inventory.
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No, you're thinking of Tinky winky.
He's the purple one with the upside-down triangle.
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You know what, I agree 100%. That was the most perfect statement I've read so far.
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It'd be really effective when fighting cold or poison enchanted monsters.
Don't you hate it when you've got a full belt, filled with all the potions you need,
and then you look into your inventory and you have no thawing or antidote potions?
Boy, I know that would help me alot.
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Cya later.
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>.> <.<
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"Oh, I'm a Mime. Uuhh, I'm a Mime."
"Dude, Mime's don't talk"
"Uh, they do -- when they're off duty!"
Legolas and Gimli in LotR: The Two Towers:
"Final count, 42."
"42, oh? That's not bad for a pointy eared elvish princeling. I, myself am sitting pretty on 43."
"43"
"He was already dead."
"He was twitching."
"He was twitching 'cause he's got my axe embedded in his nervous system!"
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but I think it'd be interesting if Blizzard used idea from Ubisoft's
Splintercell with a similar third-person omniscient look, and have
the player use a quick-menu, rather than an inventory.