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    posted a message on I want a new unique class
    Quote from "Legilimens" »
    I'm not sure how they would incorporate stealth in this game.

    Would they use an invisibility spell? Or how would that work?

    I don't know that I'd like it if there were a "stealth" class in this game.

    The only way I could conceive of a stealth class is if the character casts a stealth spell (or stealth skill) that enables him/her to run ahead (as an outline of the character) to find a group of enemies to lay a trap amongst them and then return to the group or where the player initially entered "stealth mode" from and when that group of monsters is located, the trap goes off.
    Posted in: Unannounced Class
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    posted a message on I want a new unique class
    Quote from "Legilimens" »
    I know the witch doctor is fairly unique even though it taps into Necro like skills...But I want something completely NEW!

    Something like a Demon/Minion that used to be on diablos side and is now pissed off at him or his brothers for some reason (maybe he was betrayed or affronted in some way) and he wants to destroy everything to do with the 'dark side.'

    It doesnt have to be some beast looking creature, even though that could be pretty cool, but maybe some dark evilish looking char would be sweet. And could also tap into some wicked skills.

    Just my opinion, what do you think?

    Me thinks you want a Hellboy class! :P
    Posted in: Unannounced Class
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    posted a message on Dynamic Items; Variety mumblings.
    What if there were only a few rare items that had this ability to grow with the character rather than all items having this feature. The item might be rather weak to begin with when found (compared to other rare items with more attributes already built in) but has the ability to become more powerful through loyal use. This way, everyone won't be simply attempting to lvl up their gear instead of questing and otherwise playing the game the way it's meant to be played. Imagine the Diggler Dirk becoming a relevant weapon at higher lvls! lol
    Posted in: Diablo III General Discussion
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    posted a message on Skills we want to see
    How 'bout a "possession" skill? Where the WD or some TBD class can actually possess and completely control a monster of his/her choosing, gaining access to that monster's abilities until slain. I suppose when said monster is under the player's influence, that monster would go through a minor physical transformation that reflects the user and also serves to make the controlled monster stand out amongt the other monsters.

    In order to pull this off in real-time, the skill would require the player to make use of some sort of sanctuary spell that immobilizes the players actual body while he/she is controlling the chosen monster. Or the player could actually "jump" into the chosen monster and possess the creature that way. Just thinkin' out loud...
    Posted in: Diablo III General Discussion
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