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    posted a message on The Caption Competition
    "I'm gonna party like it's 999"
    Posted in: Off-Topic
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    posted a message on The Ultimate Random Chat Thread
    Sooo, no one is interested in a happy RP?
    Posted in: General Discussion (non-Diablo)
  • 1

    posted a message on The Ultimate Random Chat Thread


    Yay.

    You could ad a tag with only a heart :P
    Posted in: General Discussion (non-Diablo)
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    posted a message on The Ultimate Random Chat Thread
    For those of you that enjoy Arnold Schwarzenegger and his 1996 movie 'Jingle all the way', here's a remix of the cookie segment. It's pretty cool :)
    <input type='button' class='bbc_spoiler_show' value='Show Arnold' />
    Posted in: General Discussion (non-Diablo)
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    posted a message on The Ultimate Random Chat Thread
    Hello Dolly.
    This is Louis, Dolly.
    It's so nice to have you back where you belong.

    Am I doing it right?
    Posted in: General Discussion (non-Diablo)
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    posted a message on Skill calculator - todo list
    So I went and tried the skill calculator to create a Bonemancer. But then i saw that the damage for Bone Spirit had a + in front. After a long and winding road I'm going to nitpick pretty much every little detail!

    Incorrect Mana cost
    <input type='button' class='bbc_spoiler_show' value='Show <strong>Amazon</strong><br/> Fend:<br/> Now - Mana_Cost = Skill_Lvl<br/> Should be - Mana_Cost = 5<br/> <br/> Lightning Strike:<br/> Now - Mana_Cost = 5<br/> Should be - Mana_Cost = 9<br/> <br/> Decoy:<br/> Now - Mana_Cost = 1<br/> Should be - <a href="This" rel="noopener nofollow" target="_blank">http://classic.battle.net/diablo2exp/skills/amazon-passive.shtml#Decoy&quot;&gt;This might be a good start</a><br/> Maybe someone can check the 20+ mana costs on the PTR.<br/> <br/> Exploding Arrow:<br/> Now - Mana_Cost_Array = 5|5|6|6|7|7<br/> Should be - Mana_Cost_Array = 5|5.5|6|6.5|7|7.5<br/> <br/> <strong>Assassin:</strong><br/> Cloak of Shadows:<br/> Now - Isn't shown
    Should be - Mana_Cost = 13

    Barbarian:
    Bash:
    Now - not displayed
    Should be - Mana_Cost = 2

    Double Swing:
    Now - Mana_cost_Array = 2|1.7|1.5|1.2|1|0.7|0.5|0.2|0
    Should be - Mana_Cost_Array = 1|0.8|0.7|0.6|0.5|0.3|0.2|0.1|0
    I'm not sure about this data, but this is what it says on the Arreat Summit. I guess that their data is for each hit, but your data (and thus the displayed data) is for the complete move.

    Stun:
    Now - Mana_Cost = 4
    Should be - Mana_Cost = 2

    Druid
    Arctic Freeze:
    Now - Mana_Cost = 4
    Should be - Mana_Cost_Array = A bit more complicated

    Paladin
    Prayer:
    Now - Mana_Cost is in integers
    Should be - Here is a proper path until lvl 20
    ' />
    Amazon
    Fend:
    Now - Mana_Cost = Skill_Lvl
    Should be - Mana_Cost = 5

    Lightning Strike:
    Now - Mana_Cost = 5
    Should be - Mana_Cost = 9

    Decoy:
    Now - Mana_Cost = 1
    Should be - This might be a good start
    Maybe someone can check the 20+ mana costs on the PTR.

    Exploding Arrow:
    Now - Mana_Cost_Array = 5|5|6|6|7|7
    Should be - Mana_Cost_Array = 5|5.5|6|6.5|7|7.5

    Assassin:
    Cloak of Shadows:
    Now - Isn't shown
    Should be - Mana_Cost = 13

    Barbarian:
    Bash:
    Now - not displayed
    Should be - Mana_Cost = 2

    Double Swing:
    Now - Mana_cost_Array = 2|1.7|1.5|1.2|1|0.7|0.5|0.2|0
    Should be - Mana_Cost_Array = 1|0.8|0.7|0.6|0.5|0.3|0.2|0.1|0
    I'm not sure about this data, but this is what it says on the Arreat Summit. I guess that their data is for each hit, but your data (and thus the displayed data) is for the complete move.

    Stun:
    Now - Mana_Cost = 4
    Should be - Mana_Cost = 2

    Druid
    Arctic Freeze:
    Now - Mana_Cost = 4
    Should be - Mana_Cost_Array = A bit more complicated

    Paladin
    Prayer:
    Now - Mana_Cost is in integers
    Should be - Here is a proper path until lvl 20
    Damage siplayed with an extra + in front
    <input type='button' class='bbc_spoiler_show' value='Show <strong>Amazon:</strong><br/> Poison Javelin<br/> <br/> <strong>Druid:</strong><br/> Arctic Freeze<br/> Hurricane<br/> Fire Claws<br/> <br/> <strong>Necromancer</strong><br/> Poison Dagger<br/> Poison Explosion<br/> Poison Nova<br/> Bone Spirit<br/> <br/> <strong>Paladin:</strong><br/> Holy Fire<br/> <br/> <strong>Sorceress</strong><br/> Every skill that inflicts damage except for:<br/> Charged Bolt<br/> Lightning<br/> Blaze<br/> Fire Wall<br/> Enchant<br/> Meteor<br/> Hydra<br/> ' />
    Amazon:
    Poison Javelin

    Druid:
    Arctic Freeze
    Hurricane
    Fire Claws

    Necromancer
    Poison Dagger
    Poison Explosion
    Poison Nova
    Bone Spirit

    Paladin:
    Holy Fire

    Sorceress
    Every skill that inflicts damage except for:
    Charged Bolt
    Lightning
    Blaze
    Fire Wall
    Enchant
    Meteor
    Hydra
    Other display errors
    <input type='button' class='bbc_spoiler_show' value='Show <br/> <strong>Assassin:</strong><br/> Death Sentry:<br/> Now - Lightning_Damage%<br/> Should be - Lightning_Damage<br/> <br/> Cloak of Shadows:<br/> Now - Range isn't shown
    Should be - Range = 20 yards

    Barbarian:
    Battle Cry:
    Now - Duration is shown in integers
    Should be - Duration is given with one decimal as seen here

    Druid:
    Rabies:
    Now - No space at poison_duration
    Should be - Yah...

    Necromancer
    Corpse Explosion:
    Now - Range_Array = 3|3|3|4|4|4
    Should be - Range_Array = 2.6|3|3.3|3.6|4|4.3 (once again integers -> decimals)

    The duration of some curses at certain skill levels is, well, ugly. They've got infinite decimals. A small list:
    Weaken 3/8/9
    Iron Maiden 2/3/8/9
    Life Tap 3/9
    Decripify 3/9
    I only went to Skill_Lvl 20, but there are probably more.

    Paladin:
    Sacrifice:
    Now - Damage to Self isn't shown
    Should be - Damage_Self = 8%

    Vengeance:
    Now - Cold_Damage%
    Should be - +Cold_Damage%

    Sorceress
    Frozen/Shiver Armor:
    Now - +Defence_Bonus%
    Should be - Defence_Bonus% (A bonus implies that it's added. Ingame there also is no plus-sign)

    Shiver Armor:
    Now - +Armor_Duration
    Should be - Armor_Duration

    Energy Shield:
    Now - +Duration
    Should be - Duration

    Inferno:
    Now - +Range
    Should be - Range

    Blaze:
    Now - +Fire_Duration
    Should be - Fire_Duration
    ' />

    Assassin:
    Death Sentry:
    Now - Lightning_Damage%
    Should be - Lightning_Damage

    Cloak of Shadows:
    Now - Range isn't shown
    Should be - Range = 20 yards

    Barbarian:
    Battle Cry:
    Now - Duration is shown in integers
    Should be - Duration is given with one decimal as seen here

    Druid:
    Rabies:
    Now - No space at poison_duration
    Should be - Yah...

    Necromancer
    Corpse Explosion:
    Now - Range_Array = 3|3|3|4|4|4
    Should be - Range_Array = 2.6|3|3.3|3.6|4|4.3 (once again integers -> decimals)

    The duration of some curses at certain skill levels is, well, ugly. They've got infinite decimals. A small list:
    Weaken 3/8/9
    Iron Maiden 2/3/8/9
    Life Tap 3/9
    Decripify 3/9
    I only went to Skill_Lvl 20, but there are probably more.

    Paladin:
    Sacrifice:
    Now - Damage to Self isn't shown
    Should be - Damage_Self = 8%

    Vengeance:
    Now - Cold_Damage%
    Should be - +Cold_Damage%

    Sorceress
    Frozen/Shiver Armor:
    Now - +Defence_Bonus%
    Should be - Defence_Bonus% (A bonus implies that it's added. Ingame there also is no plus-sign)

    Shiver Armor:
    Now - +Armor_Duration
    Should be - Armor_Duration

    Energy Shield:
    Now - +Duration
    Should be - Duration

    Inferno:
    Now - +Range
    Should be - Range

    Blaze:
    Now - +Fire_Duration
    Should be - Fire_Duration
    Random Stuff
    <input type='button' class='bbc_spoiler_show' value='Show <br/> <strong>Barbarian:</strong><br/> Bash:<br/> Now - Only has the '+% damage' part
    Should be - Bash also adds Damage = Skill_Lvl (this is not effected by the synergies)

    Druid:
    Fire Claws:
    Now - Attack_Bonus_Array = 60|75|90
    Should be - Attack_Bonus_Array = 50|65|80 (just -10%)

    Paladin:
    Vigor:
    Now - Radius_Array = 10|12|14
    Should be - Radius_Array = 10.6|12.6|14.6 (Just add 0.6 yards)

    Meditation:
    Now - Radius_Array = 6.6|8|9.3
    Should be - I'm not sure here. Ingame it says Radius_Array = 10.6|12|13.3 (the same as pretty much every other aura) but here it says something completely different.

    Holy Fire:
    Now - Fire_Damage_Array = 1-3|1-3|2-4|2-4
    Should be - Lookies

    The following offensive auras have incorrect radii:
    Holy Fire
    Holy Freeze
    Holy Shock
    Sanctuary
    Fanaticism
    Those on the Arreat Summit correspond with at least the first 3 levels ingame. I guess the other levels are pretty easy to deduct.

    Sorceress
    Frost Nova:
    Now - Cold_Damage_Array = 4-4|6-6|8-9
    Should be - Cold_Damage_Array = 2-4|4-6|6-9 (min_Cold_Damage should be reduced by 2)

    Glacial Spike:
    Now - When all cold spells are at lvl 1, then Cold_Damage = 20-29
    Should be - Cold_Damage = 18-27
    The odd thing is that this difference seems to change at different skill levels. Sometimes it's 2-2, then it's 1-2 and so forth. If you tried setting the Base_Cold_Damage = 16-24, then the problem should be gone. Now the base damage is 17-26, which is the same as on the Arreat Summit. The problem with the Arreat Summit is that 17-26 includes the synergies from the prerequisites (so +5% from ice bolt and +5% from ice blast.)

    Static Field:
    Now - Radius_Array = 3|3.6|4.3|5 (i.e. 3|3 2/3|4 1/3|5)
    Should be - Radius_Array = 3.3|4|4.6|5 (simply + 1/3 yard)

    Chain Lightning:
    Simply the same problem as Glacial Spike - your base damage is actually base damage plus some synergies. Setting the base damage 1-37 will solve this (37*1.08=40 lightning and charged bolt synergy)' />

    Barbarian:
    Bash:
    Now - Only has the '+% damage' part
    Should be - Bash also adds Damage = Skill_Lvl (this is not effected by the synergies)

    Druid:
    Fire Claws:
    Now - Attack_Bonus_Array = 60|75|90
    Should be - Attack_Bonus_Array = 50|65|80 (just -10%)

    Paladin:
    Vigor:
    Now - Radius_Array = 10|12|14
    Should be - Radius_Array = 10.6|12.6|14.6 (Just add 0.6 yards)

    Meditation:
    Now - Radius_Array = 6.6|8|9.3
    Should be - I'm not sure here. Ingame it says Radius_Array = 10.6|12|13.3 (the same as pretty much every other aura) but here it says something completely different.

    Holy Fire:
    Now - Fire_Damage_Array = 1-3|1-3|2-4|2-4
    Should be - Lookies

    The following offensive auras have incorrect radii:
    Holy Fire
    Holy Freeze
    Holy Shock
    Sanctuary
    Fanaticism
    Those on the Arreat Summit correspond with at least the first 3 levels ingame. I guess the other levels are pretty easy to deduct.

    Sorceress
    Frost Nova:
    Now - Cold_Damage_Array = 4-4|6-6|8-9
    Should be - Cold_Damage_Array = 2-4|4-6|6-9 (min_Cold_Damage should be reduced by 2)

    Glacial Spike:
    Now - When all cold spells are at lvl 1, then Cold_Damage = 20-29
    Should be - Cold_Damage = 18-27
    The odd thing is that this difference seems to change at different skill levels. Sometimes it's 2-2, then it's 1-2 and so forth. If you tried setting the Base_Cold_Damage = 16-24, then the problem should be gone. Now the base damage is 17-26, which is the same as on the Arreat Summit. The problem with the Arreat Summit is that 17-26 includes the synergies from the prerequisites (so +5% from ice bolt and +5% from ice blast.)

    Static Field:
    Now - Radius_Array = 3|3.6|4.3|5 (i.e. 3|3 2/3|4 1/3|5)
    Should be - Radius_Array = 3.3|4|4.6|5 (simply + 1/3 yard)

    Chain Lightning:
    Simply the same problem as Glacial Spike - your base damage is actually base damage plus some synergies. Setting the base damage 1-37 will solve this (37*1.08=40 lightning and charged bolt synergy)

    I should note that these things have been detected in Chrome 4.0.
    I checked pretty much everything ingame with help of the -act5 shortcut modifier.
    Posted in: Diablo Tools
  • 1

    posted a message on Abbadon's Legions - Rules & OOC Discussion
    I just wanted to point out that Daemaro's character has not yet been added to the first post's character overview.

    Here it is:
    (Daemaro) Ravanos - Monk - Agile, strong, blazing right arm - Cyan
    Right arm is swirl of black shifting material. At times this greatly hurts.
    Posted in: Roleplaying
  • 1

    posted a message on [Music] Favorite songs as of... now?
    I'll make a cross section across different genres. It depends on the mood I'm in which song I'll play.

    Beethoven - Symphony No. 9
    Part 1
    Part 2
    I only listen this when I've got the time for it. I mean, It's longer than an hour so it's not like you listen to it on the go.

    Owl City - Fireflies


    Ducktales Video Game - The Moon


    The Beatles - Here Comes the Sun


    Iron Maiden - 2 Minutes to Midnight
    Posted in: General Discussion (non-Diablo)
  • 1

    posted a message on The RTOA Game! (Trivia)
    But I wanted to make a funnies!

    And I ask you this, did the Greek think there was a difference between wind and air?

    And Rogue <--> Rouge is just plain silly.
    Posted in: Off-Topic
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