• 1

    posted a message on So whats the point in playing anymore? (constructive no flame please)
    Quote from shaggy

    Quote from Olden Soul

    Why not have survival dungeons, better PVP, even skills like collecting, gathering, cooking like an MMO would have?

    Because we don't want an MMO?

    To the same degree I say this, WHY do things have to be limited to certain genres? Just because it was used in one game or what type of game doesn't mean it cannot be used in another. They are not trade-marked to the genre, just like fighting enemies is in any type of RPG, but also in First Person Shooters, and even smaller arcade titles. No one should consider anything limited to a certain genre. I hate that mentality. That's basically being stereotypical in a non-personified way.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on So whats the point in playing anymore? (constructive no flame please)
    Quote from overneathe

    What do you expect to do? It's a game about farming, loot, sometimes interesting builds, building a set of items that suits your needs, doing some brawling if you feel like it and that's pretty much all. This goes for all ARPG games. What bigger purpose do you want? Random maps in PoE - farming acts in D3. A few updates in the coming months should balance things out a bit when it comes to farming different acts with the same efficiency. But the core is that you just farm. What ideas do you have for ARPGs in general is my question?

    My input on this matter is this. Why be limited to such? Why does it have to be about, and driven solely by loot, why would anyone want to take a great name franchise and limit it at every turn? Sure, I've played Diablo 1, and Diablo 2 way back when they were freshly created. I've seen what they have become, what they have accomplished. As time goes on, and as life and technology progresses, so to does the desires and taste of the community. Not only that, the gaming industry grows larger with each passing day, week and month.

    If there is the ability, and the desire to see something happen, why not to do it? Is it because of the fact of "This design isn't meant to be in a Action RPG" Who stated that, and where does such a rule exist. Why not have survival dungeons, better PVP, even skills like collecting, gathering, cooking like an MMO would have? By suggesting this I'm not saying I want them implemented, my point I wish to get across is where did all of this limiting talk come from? Great the majority of the game is about slaying demons and finding loot, awesome! Sounds fun, but oh, there's something more besides the bloodshed and repetitive? Even better!
    Posted in: Diablo III General Discussion
  • 1

    posted a message on 1.0.7 looks good, but it's missing something important!
    From what I've gotten out of it, he's basically saying the current itemization system is a fail. In which I'm inclined to agree with him. The affixes, and RNG of everything is just dis-heartening. in 700+ hours I've only found 2 Trifecta items, and a few legendaries worth selling. (I.E. Manticore with 2 sockets, and perf crit, although got screwed with Dexterity/Int).

    The ratio of rare items used in slots as opposed to Legendaries is gross, I thought they wanted to make it so that Legendaries were not a one stop for every slot. And the amount of "non crap" legendaries is low. I have so many Brimstones because of my unlocky rolls, or just finding items like "The Dark Shade" Or "The Tormentor". White items are crap. Blue items are crap. 90% of rares are crap. and most legendaries are crap.

    I like your affix/suffix idea too.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Loot is still breaking this game
    I agree a little... Mostly because Ihave killed 109,610 total monsters, and 5992 of those were elites, and I only found ONE Legendary, it was a Stormshield I was able to sell for 80 dollars on RMAH. Yeah, great, awesome profit. But it only took 150+ hours of game-play.

    Yeah, I get it, my MF is only 140, but for a DH that's already too much because I have horrible defensive abilities, but a whopping 100k DPS :D.

    So just putting it out there, there ARE people who play and play and play, have three level 60's (almost 5) and have nothing to show for all the play except what he's able to buy.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.