Quote fromYeah, okay. I'm definitely not familiar with Blizzard. I definitely haven't played all their games. I definitely haven't waited for all their games. I know how it goes, I don't need you sitting there spewing fanboy flame at me because I insinuated something negative about all-mighty Blizzard. Last thing I need is someone like yourself talking down to me. Get over yourself.
I have to agree here. Sure blizz takes the time to get things right but they should also have, over the many years, gained experience to know how long things take. By not announcing what is in the patch we don't know if they are horrifically off estimate because they last minute added tons of stuff or because they are just slow and/or lazy. I'm thinking it's the latter.
I hope we all agree that a content patch on a 10 year old game is amazing but if this is indicative of d3 dev time then we are all in for a painfully long wait - even considering it's "farther along than you think"
I'll wait until the patch is released to judge if I owe blizz an apology or a whole lot of qq. The sad thing is that no matter how much blizz jerks us around we all still buy and play to no end d3. Why? Because you simply cannot get the blizz experience anywhere else.
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1. You must be near monsters when they are killed to get drops.
2. You must be in the party to get drops.
When they mentioned they wanted auto-join for parties people said well wtf. what if ppl auto join the party and do nothing. so blizz said we will make sure something like that doesnt happen. auto-join may not be the way to go.
So while I'm sure many things have changed we do know the intentions. If someone wants to let you leech..go for it. If not...you get nothing. Oh, and drops will be based on enemies not the player. Blizz has stated they don't care if people get rushed but they are striving to make playing through normally the most fun and effective way to play.
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Not sure if items should get that good that easily. Remember how horrible your gear was the first time you played through d2? Thats how it should be. However I am a fan of the idea. Just make the upgrades less significant. Playing off the idea that blizz wants rares to be the potential best (thank god!), however it should get more expensive the more you want to add. i.e. 1 rare mod is cheap, while 6 (or whatever the max is) will be so expensive that awesome rares wont flood the market (though the recently accounced boe for high lvls might affect this).
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1. I do sympathize with people who sell all of one characters gear to gear up another. I don't do this but I see how its a problem.
2. It also sucks for people who buy/find low stat uniques and upgrade as better versions come along. This is also impossible with BoE.
I can also see problems with super awesome rares that become boe. If blizz leaves this in they should make it only apply to non-random prefix/suffix items (uniques, and any other new item types they have)
Making them bind to account (as suggested above) does help but ultimately there are still problems left to deal with.
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I have to agree here. Sure blizz takes the time to get things right but they should also have, over the many years, gained experience to know how long things take. By not announcing what is in the patch we don't know if they are horrifically off estimate because they last minute added tons of stuff or because they are just slow and/or lazy. I'm thinking it's the latter.
I hope we all agree that a content patch on a 10 year old game is amazing but if this is indicative of d3 dev time then we are all in for a painfully long wait - even considering it's "farther along than you think"
I'll wait until the patch is released to judge if I owe blizz an apology or a whole lot of qq. The sad thing is that no matter how much blizz jerks us around we all still buy and play to no end d3. Why? Because you simply cannot get the blizz experience anywhere else.
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Nah seriously though Summer 2010 is probably when it will come out. It allows enough delay time to ensure a christmas 2010 release.
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For those who play WoW, it wasnt developed in the mid 90s either but spamming and all that has only gotten worse. It will be even harder to deal with in D3 because item sites only have to get new cd keys every time they get banned.
I am at least confident that hacking within the game will be under control.
You're right it was a bad example. You've never been banned therefore it doesn't happen. //QED
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And not necessarily a linear correlation but close to one.
Also what I meant my defence behaving differently is maybe is wont be chance to hit but rather damage reduction or something like that. As far as I know autostats arent confirmed yet. I have a whole rant on autostats that I will be posting soon. I think there are some very good points against it and the ones for it (by blizz) are weak.
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So I change my bet to Vancouver vs. Washington
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I would like to see a better reason to use high def/str armour. I realize for barbs it doesnt matter much because the strength is going to be there anyway.
E.g. Heavy armor can have inherent mods like +life or damage reduction.
I hope in the least that blizz makes defence vary more reasonably with strength. Or maybe defence is going to be behave differently in D3?
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Where does that info come from?
But anyway..I agree that wizards look cool with sword/dagger and shield. But since each class will have their own armour models I hope wizard ones will look more wizard-like (fancy robes). They can make those robes look stronger by adding chainmail or plate features. The heavy armor looked stupid on sorcs in D2.
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Scrubs is the worst show I have ever seen. It's torture to watch. The dialogue is drawn out and stupid and the little cut-scenes are embarassingly horrible. It has its moments but not even close to enough to make it enjoyable. What's worse is my room-mates like it.