- sanctus
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Member for 15 years and 6 days
Last active Tue, Oct, 4 2011 09:19:54
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Oct 8, 2009sanctus posted a message on Auras to Return in Diablo III?I don't see what all the hubbub is about.Posted in: News
So they want to add support to a class. Big deal? If you're not already aware the Barbarian has retained his combat shouts from Diablo 2, such as battle cry which increases the defense of the party.
They never said how the auras would work, or how instrumental they would be in a particular class design.
Every class will have some sort of support. If it's not auras and battle shouts, it's buffs, debuffs, or area of effect support like a wizard's slow time ability.
Relax. -
Oct 1, 2009sanctus posted a message on Diablo III, the Female MonkSo it's basically short hair with long bangs.Posted in: News
Hot. -
Sep 30, 2009sanctus posted a message on Ready the Speculation Wheel: Diablo III Monsters and that Elusive MMONext-gen MMO is in fact their unannounced next-gen MMO. For WoW job postings, they simply have the tag World of Warcraft. Cataclysm is anything but a next-gen mmo. It's still Warcraft, it's still very much last generation.Posted in: News
There's another posting I saw on there that raised an eyebrow or six.
It's not labeled as next-gen mmo, or WoW, or Starcraft, or D3.
3D Production Artist
United States-CA-Irvine
Unannounced Game Title
Apply
Oh the implications are staggering! Yet another game in development over at Blizzard! What could it be! Warcraft 4? Blackthorne 2? Rock N Roll Racing: The Revival!!?? Only Blizzard knows.
Production artist would imply that this particular game is still very early in development: conceptual stage early. -
Sep 29, 2009sanctus posted a message on What Do YOU Want To Know About Diablo 3?Posted in: NewsCan we still manipulate iTunes from within the game with the stroke of a hotkey we set up ourselves?
Winamp has been doing this for years. It's called global hotkeys, and it works with every game. I still use iTunes since I have an iphone, but for gaming Winamp has no equal. It's lightweight, hotkey controllable while minimized to your system tray, and the community plugins make it incredibly versatile.
Anyway, getting off course here...
My questions:
"You said that the siege beast in the early gameplay trailer was not, in fact, a boss. It looked pretty dynamic when the barbarian was insta-gibbed by being grabbed and his head being bitten off. Will actual boss fights contain events of this nature? Can bosses instant-kill you in this more scripted way, or is it going to be all hack n slash like the previous Diablo games?"
"On that note, will killing bosses ever require more than hacking and slashing? Will there be more strategy involved in Diablo 3?"
"Are there any situations, through scripts or spells, where a player briefly loses control of his character in combat? Such as, bosses who mind control in World of Warcraft." -
Sep 18, 2009sanctus posted a message on Blizzard's Next MMO Will Have "Broader Appeal".Really? WoW is easy?Posted in: News
So... how many hard modes have you completed on Heroic Raid difficulty? -
Sep 15, 2009sanctus posted a message on Blizzard's Next MMO Will Have "Broader Appeal".I cannot for the life of me imagine Blizzard putting out a game like the Sims. It just doesn't fit into the game library.Posted in: News
Lets conquer planets and destroy alien races as we delve into the dark secrets of the ancient Xel'Naga while making tenuous pacts with rebellious alien factions pursuing their own hidden agenda!
Lets engage the demonic hordes as mankind dwindles on the verge of utter extinction or assimilation! Lets take the fight to HELL!
For the Horde or for the Alliance! Let's bring honor to our faction whilst fighting back against the horrific Burning Legion, the Lich King and his dark undead army of corpses, frost wyrms, and cultists!
Lets try on this pretty new outfit. Oooh look this one comes with a bow tie! Oh I could TOTALLY accessorize with this brand new sofa that compliments the new clothes I bought today! Ooooo look at those SHOES!! Must have! Now lets go mingle with the local players and maybe have a barbecue together! Yippee hurray!! -
Sep 11, 2009sanctus posted a message on Why Blizzard Could Soon Return to Game Consoles.I guess people forgot that Diablo 1 was ported to Playstation 1. It played just fine. Diablo to consoles is not a stretch by any means.Posted in: News
RTS like Warcraft or Starcraft however, is another matter entirely. RTS games do not have a positive history on consoles, most notably due to the control scheme and interface. -
Jul 10, 2009sanctus posted a message on A bit of cool info about loot systemIt's news to me. I'm sure it's news to other people as well. Good post.Posted in: News
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Jun 30, 2009sanctus posted a message on Diablo 3 Loading ScreensPosted in: NewsQuote from "RoBHnK" »I jizzed in my parts after reading this, so sexy....
Blizzard said no loading screens and I. Jizzed. In. My pants. -
Apr 27, 2009sanctus posted a message on How Long Is Too Long For Game Development?I don't care how long it takes for a company to develop a game.Posted in: News
I am tired of the market being saturated year after year with terrible, unpolished games. I would rather wait and play an awesome game 5 years from now, than play that same game tomorrow before it's gone through it's complete, polished development cycle.
It's a problem from publishers mostly. Developers generally want as much time as they can afford to make their game. But publishers push release dates because they will only spend a certain amount of money on a project in order to maximize their capital. Other times well, developers just suck, and their project shouldn't have been green lighted in the first place lol.
Thank goodness Blizzard doesn't have this problem. - To post a comment, please login or register a new account.
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---- INCOMING SPOILERS -----
Neither Heaven nor Hell can really "win". Trag'Oul and the students he has at this point in the story would see to that, for it is the nature of their existence to maintain the Balance.
What a clever plot device to ensure the continuous release of Diablo games for generations to come.
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While I do enjoy the giant muscle bound 2 handed swords apes every now and then, my staple in most games is the agile "I can totally kick your ass but can't take very much damage" character. For D2 that appears to be the monk.
In WoW, it was the Rogue.
So on and so forth.
Gimme monk!
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Do you guys recall D2 when you free him from burning Tristram? Notice how everyone was dead, except him? He just so happened to be the only one in tristram that they bothered to capture instead of murder on sight, and it just so happened that the heroes arrived just in time to save him.
Isn't it funny how he's the only npc that has survived all 3 games? Given his state and frailty, you'd think he would be one of the first to fall victim to the demonic onslaught.
I'm just saying, after reading the Sin War trilogy, i don't trust anyone anymore. Demons and angels changing form at will, WHO KNOWS WHO ANYONE IS!!!!! /crazy
And that's my conspiracy theory. Roll with it.
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Would one of you moderators please be kind enough to give me the RGB of the new background color?
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Personally I think this is a silly thing to be worried about. Regardless of what graphics card or processor company logo you see on the box, the game will run worse/better or be more/less optimized depending on dozens of factors, not just what card or processor you use. Your entire PC setup will affect your game performance, right down to your RAM and HD speed, even to what ridiculously flamboyant processes you have running in the background.
This is marketing bullshit.
The majority of software companies optimize their games to run well enough on both. Sometimes ATI will turn out better, sometimes nVidia will turn out better. It depends on the game and your complete hardware setup.
I have been an ATI/amd fan for years, but I will be switching over to nVidia and Intel soon; I find their processor/gpu run much cooler than ati/amd. To me that's more important than raw processing or graphic horsepower - since these days the differences are negligible when you're not playing FPS games that require 400 frames per second.
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Yep. This has been confirmed.
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RTS like Warcraft or Starcraft however, is another matter entirely. RTS games do not have a positive history on consoles, most notably due to the control scheme and interface.
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I'm not into the halo hype, but I do enjoy the games. The campaign more so than the multiplayer. Although, I do play ranked games with my brother from time to time.
I hear ODST is supposed to have a darker feel to it than the main Halo series. The recent live action trailer certainly has that vibe.
Kotaku has the extended cut running almost 1 minute longer.
http://kotaku.com/5355165/halo-odst-live+action-trailer-gets-an-extended-cut
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It's no different than someone asking 2 years ago, "Will the Barbarian make a return as a playable character?"
"We have not yet announced if the Barbarian will make a return in Diablo 3."
It's a pretty neutral statement, that in between the lines says, "We already know what's going to happen but we're not ready to reveal anything yet."
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Also, the current expansions, Burning Crusade and Wrath of the Lich King, are 1/2 the size of vanilla WoW in terms of land mass, and much much smaller in terms of content.
If you think redesigning vanilla WoW is a paltry task, you'd be grossly mistaken. It is a pretty large undertaking for a single expansion.
Also the class openings coming to different races is pretty controversial. There's a lot standing in the way, Lore-wise. So far they are just rumors, and people are already flying off the handle about it. I would say, that is also bold.
When Blizzcon hits a few days we will see what is what. I'm sure there will be some surprises that haven't yet been leaked, if the leaked info is to be believed.
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How else could they recapture the audience they lost, without impacting the monthly sales of WoW subscriptions?
It's the smartest move they could ever make.
About some of the comments above. People are funny. It's the stupidity of the mind. Years ago the largest complaint was that blizzard was developing raid content that only a small percentage of the WoW player base could play, because of the difficulty and time commitment involved. So Blizzard fixed that by making raids more accessible to the general masses. Easier encounters, shorter raids, smaller groups required. And now the complaint is that the game is too easy, and people are getting bored. Lol. Ridiculous. A lot of people don't really know what they want, they can only grasp what makes them dissatisfied, not looking beyond their own selfish heart to see that the other side of the spectrum won't make them any more satisfied.... until of course the other side of the spectrum comes to be, and they find themselves still not pleased.
Making raids more accessible was the best thing they ever did to the game. Finally I don't have to waste away my life to see the raid content and story of all the top tiers. I don't have to join a guild and deal with high-school drama and popularity politics. I can join a PUG and still see absolutley every raid content available. Amen to that. All it takes is a few hours per day, a few days per week. I have the freedom to go out and do other things when I'm finished, or take a night off from raiding and not worry about losing raid spot priority in my "hardcore" raiding guild, or missing out on dkp.
Difficulty still exists in the game. Server firsts are still around. Elite raiding guilds are still around. And now you have even new avenues to flaunt how elite you are. You have proof in achievements. You have new, elite gear awarded to those capable of completing the hard modes in raids.
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What you can translate this into is that it will be much quicker to level, and as such, you won't need to visit as many zones / do as many quests as previously. This gives Blizzard room for revamping a few old zones for 80+ content, plus including the previously unreleased zones for 80+ content. That should be enough to get us to level 85, the supposed new level cap.
Secondly, they plan to rework and design the old zones due to the Cataclysm. This gives a fresh experience to anyone rerolling, or coming back to the game from a long absence.
They could also implement phasing, as they did in WotLK. For those who don't know what phasing is: the zone appears differently to different players, depending upon where you are in the quests / story. Phasing happens in real time - it is not instanced and there are no loading times.
In a previous interview this year, Metzen (creative VP at Blizzard) was asked what their plans were for the next expansion: "Unbelievable boldness" was his reply.
This seems pretty bold to me.
Plus flying mounts in Azeroth, about freakin time.
Couldn't care less about the classes being opened up to different races as I'm pretty happy with my Human DK, but it's still a neat feature. I had always wanted a Blood Elf Warrior, but now it's a little late.
If you look at the expansions so far:
Burning Crusade: Two New Races, No New Classes
Wrath of the Lich King: No New Races, One New Class
Cataclysm: Two New Races, No New Classes
It's for sure, following a pattern. A new class (or two maybe) the next NEXT expansion.
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If you could get someone as passionate as Peter Jackson to work on the Wheel of Time movies, it would be incredible. You would also need a solid production studio behind the project.