- snillum101
- Registered User
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Member for 14 years, 11 months, and 3 days
Last active Wed, Feb, 11 2015 06:44:38
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- 297 Total Posts
- 6 Thanks
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Jan 21, 2010snillum101 posted a message on Speculation: Will We Fight Angels in Diablo III?I remember that Tyrael said that many angels and mortals had died to protect the Pandemonium Fortress. I'd just like to believe that Heaven would not forget how mortals have helped them in the past.Posted in: News
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Jan 19, 2010snillum101 posted a message on Speculation: Will We Fight Angels in Diablo III?I think that if angels are present at all then they will be in a corrupted state maybe half of Heaven will go rouge and start fighting for hell. It would make for some interesting bosses/monsters.Posted in: News
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Nov 15, 2009snillum101 posted a message on Where Will Tar Pits Fit In?Speaking as a student of geology a tar pit can occur anywhere in any setting as it depends on the subterranean structure and not on the outside environment. So they could conceivably put one in any of the already announced acts.Posted in: News
Personally I think that aesthetically it would fit nicely in the desert setting. -
Jul 10, 2009snillum101 posted a message on A bit of cool info about loot systemI think if the people you're playing with are your friends then you won't have to worry about them not giving you a good item if you need it more than them.Posted in: News
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Jun 30, 2009snillum101 posted a message on Diablo 3 Loading ScreensI hope that I get a better PC by the time D3 comes out otherwise I think the game will not be quite as seamless as it was originally intended :).Posted in: News
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Apr 29, 2009snillum101 posted a message on How Long Is Too Long For Game Development?I think we're just going to have to accept that Blizzard is like what insurance companies call "acts of god"... You can't predict them, you can't control them and your usualy not insured against themPosted in: News
But one thing is for sure when one does happen it will be when we least expect it. -
Apr 28, 2009snillum101 posted a message on How Long Is Too Long For Game Development?I think also its easier for them to make WoW expansions because the framework is already there they just have to build on it. With D3 its like starting from scratch. But for the most part I agree with Airandius.Posted in: News
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Apr 28, 2009snillum101 posted a message on How Long Is Too Long For Game Development?I think thats quite a harsh way of looking at it. Yes Blizzard wants to make a profit but at the same time I think the developers must have a little bit of care for the fans or they wouldn't spend so much efort in talking to us on the forums etc.Posted in: News
I find it hard to belive that the people who work on the game don't care about what the fan base thinks or how they're making us feel. The company as a whole may not care personaly but I think the individuals who make it must do in order to do such a great job. -
Apr 27, 2009snillum101 posted a message on Diablo 3 Difficulty LevelsI think what would make most sense would be to follow in the footsteps of D2 and make a game that can be completed with "reletive" ease on normal, but has options for harder levels of difficulty for people who want it. I dont think that just becuase some people want a harder difficulty level means the whole game has to be like that.Posted in: News
Also Blizzard has to market the game to a fairly wide audiance if they are to make a substantial profit. This means that they have to satisfy the fan base (us) and the person who buys the game in the shop because he likes the look of the logo. The sign of a good game is one that appeals to the wider "casual" gamer but still contains depth and quality (like D2). - To post a comment, please login or register a new account.
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I'm not sure about attack as well. Maybe they could call it offence to go with defence...
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I agree, the demon hunter should have a pet that is fast and that works in tandem with her ranged skills. I like the idea of a hunting dog that savages smaller mobs once the demon hunter has pinned them to the ground with a bolt. Or maybe a guard dog that attacked if enemies got too close, it would be good to use with heavy crossbows that had a slower firing rate.
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I suppose that if trading had been better in D2 then maybe it would have been easier to get hold of your missing set items. I still think that it's more rewarding to have them drop though...
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You could be right. There is nothing however to stop them from setting a lvl 60 cap in theory then building the game around it instead of building the game and then fitting a level cap as you suggest.
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In regards to Blizzcon I really can't wait, hopefully I'll have a job by then so I can pay to view it on the net. Is it held over a weekend?
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lolz :smile:
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