Actually, I have never used Twitter and If I do start an account there it would absolutley be over something I love like diablo, airbrush and linkin park.
I choose not to follow anything on twitter, especially Diablo! I'm very afraid to get to aggressive since I don't even seen Diablo 3 more then on youtube, I live in an another country then US and I feel that. The more I see it, the more I want it. I have followed everything on Diablofans (or as must as I possible can before my eyes needs mana) and I think THIS "community" is the best thing ever!
I choose to use Diablofans.com now, and when the game is released so I can play it and share my thoughts.
I Love You Diablofans.com and I don't need twitter to see Diablo 3 news more then what you share!
- Enkeria
- Registered User
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Member for 14 years, 10 months, and 21 days
Last active Tue, Jul, 5 2022 13:02:53
- 26 Followers
- 2,256 Total Posts
- 195 Thanks
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Oct 3, 2009Enkeria posted a message on Recent Updates on the Official Diablo Twitter Feed.Posted in: News
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Oct 3, 2009Enkeria posted a message on Diablo III, the Female MonkShes gonna be a hotty for sure! GrrrPosted in: News
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Sep 30, 2009Enkeria posted a message on What Do YOU Want To Know About Diablo 3?Q1 Will we visit a new cool Hell-level before meeting endboss?Posted in: News
Q2 When will there be an DEMO to download and play? -
Sep 25, 2009Enkeria posted a message on What's Your Favorite Monk Skill?I have not played it since its only in USA you have this golden oppertunity soo I dont know the skills that good, but after seen video's i like the same thing as you mockery.Posted in: News
I hope they release a demo soon, Im going crazy here. -
Aug 29, 2009Enkeria posted a message on Bashiok on the Witch Doctor's "Zombie Dogs"But a Rune on it's leash / neckless!Posted in: News
Making Zombiedog go: BOOM on impact. Fire Breath, Poison Breath, Faster, Multiple or have greater chance of critical attack. etc etc... ?
Rune is the last thing they will change, just another stupid idea I got. Ha! -
Aug 28, 2009Enkeria posted a message on Bashiok on the Witch Doctor's "Zombie Dogs"Idea, maybe stupid but I give it a go.Posted in: News
Having the Zombie Dogs just have claw and bite attack at first levels, making them stronger just adds on the poision/fire. Maybe Poison in mouth and Fire tounge or fire claws..
Just a thought. Make them change after a surten number of upgrades.. - To post a comment, please login or register a new account.
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Otherwise I will draw it from scratch.
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We have watched the Diablo 3 news for many years without any inteference. People all over the world do enough good job to form D3 to their liking and Blizzards takes priorities so D3 will Rock And Roll. And all the questions is probably answered by now.
IDEA...
I should really do an Diablo as an future Airbrush installment.
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And thanks for the invitation guys!
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I haven't booked any Diablo 3 since I was thinkin to wait until a deluxe package will be announced.
What do you think would be in the deluxe package if any will be for sale?
Discuss..
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Q1. Is it 1 language-setting or more? In D1 we had Swedish for example, but not in D2.
Q2. Is the Diablo Soundtrack availible within the game, maybe in the meny?
Q3. Will the weather be of any effect to you? Example, snow will slow you down a bit, lightning will hurt, fire from the lightning and swamps with acid from an acid rain?
Q4. Will there be any flying enemy that can't be attacked by ground, like say electric floor/earth?
Q5. Will enemies try to be selfaware of their energy and try to escape with attitude and elegance?
(See below for more info and ideas what I mean!)
Thanks..
[From other thread]
Charging attack is one major change into D3, if they charge diffrently, maybe the attacks and the "escapes" are very diffrent. Some enemies could just take alot of punishment, others teleports, some choose to run, others are just stupid, like zombies.. And maybe a flying monster could fly away and others can change like:
- Get a stone/force/cold/fire/crystalgem/metallic/claw shield for a period of time just to recharge OR just to play hard-to-get. And IF it recharge, you can kill it by going BEHIND it! If its in full health, it just keep on attacking you without a shield.
- Get transparant so every hit get threw until the enemy is "gone", (seen in D2).
- Laying a trap and runs away, like a tricky goblin or something.
- Monster digg it self below ground, attacks like a driller.
- Monster multiplies until the original get slayen.
- When dead, the enviroment shakes (D2?) and make every trap in the room to active.
- When dead, the body shoots out homing projectiles.
- When dead, it resurrect into a skeleton, an odd skeleton.
- Monster change color of choise, meaning its immune/resistant/blocking something.
- Monster manage to escape by making playing character a bit slow/confused for 2 seconds.
- Hordes of monsters comes if you kill something very innocent, newborn insect or something, showing vengence.
- Big monsters can take little ones and throw at the playing character, making hit-damage.
- Monster that lays eggs that explode when playing character is close, just so it can escape.
- Jumping of clifs, (suicide is better then being slayed by You! Muhaha)
- Suicide bombers, (seen in D2).
- Having spinning blades, weapons around it like an "aura".
- Rises wall from earth/floor, just to make it harder to get around, (sinks back after 20 sec?!)
- Explodes while dying, (seen in D2).
- Suchs out the soul/energy of other monsters to gain more power, if it's surrounded.
and..
- If it manage to run away, you can't get to it - a special monster = alot of EXP.
Some aspects in the game that 1-2 monsters that doesnt appear OFTEN have the ability to get away fast if you don't attack them immediatly, getting an better experience boost.
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Yeah, I think they already have that, Im not sure, seeing a goat-shaman or whatever lure you into a camp and them having alot of goats after you is in one of the videos showing off the D3. But sure, its a cool feature, hope to see alot of those in the game!
Anyone remember the monsters in cave area of D1 whose blood was acid? Is there any knowlage if the monster leave beind, acid, leaves with poison thorns, fire, freezing liquid etc. when they are dead? Hmm..
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- Monster digg it self below ground, attacks like a driller.
- Monster multiplies until the original get slayen.
- When dead, the enviroment shakes (D2?) and make every trap in the room to active.
- When dead, the body shoots out homing projectiles.
- When dead, it resurrect into a skeleton, an odd skeleton.
- Monster change color of choise, meaning its immune/resistant/blocking something.
- Monster manage to escape by making playing character a bit slow/confused for 2 seconds.
- Hordes of monsters comes if you kill something very innocent (showing vengence).
- Big monsters can take little ones and throw at the playing character, making hit-damage.
- Monster that lays eggs that explode when playing character is close, just so it can escape.
My brain works better when I'm sleepy..
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Yeah, good ones. It would make more of an strategi instead of just go around killing, and a bigger Nerd-alert to show off how easily you can kill when you know the tricks.
I think the monsters need to be easy killed by all characters, not only those with stonemagic. But as you said, D1 hade som very original stuff that didnt make it to D2. Maybe lack of programmingtime from Blizzard North?!
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The Orc was made within 50 Hours of practice, I need to say that so I can show off!
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Well, tjabba is a slang for "hey" in swedish...
Im proud to say that Im a diablo-fan-forum-member! And I can altso add in this small presentation that I have only reinstalled Diablo 2 with expansion everysince I first got it in my hands, never uninstalled it.. Reboot of windows means reinstall, i think.. or is it install?
Well, I have never played in battlenet or something like that, only myself or TCP/IP with a friend or on private LAN-servers.
Other stuff.. I have done a Warcraft orc on a side of a computer, Im learning Airbrushing..
Pics below.. Uhm, I think this is enough of info.. Have a good one!
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Uhm, sure..
Charging attack is one major change into D3, if they charge diffrently, maybe the attacks and the "escapes" are very diffrent. Some enemies could just take alot of punishment, others teleports, some choose to run, others are just stupid, like zombies.. And maybe a flying monster could fly away and others can change like:
- Get a stone/force/cold/fire/crystalgem/metallic/claw shield for a period of time just to recharge OR just to play hard-to-get. And IF it recharge, you can kill it by going BEHIND it! If its in full health, it just keep on attacking you without a shield.
- Get transparant so every hit get threw until the enemy is "gone", (seen in D2).
- Laying a trap and runs away, like a tricky goblin or something.
- Jumping of clifs, (suicide is better then being slayed by You! Muhaha)
- Suicide bombers, (seen in D2).
- Having spinning blades, weapons around it like an "aura".
- Rises wall from earth/floor, just to make it harder to get around, (sinks back after 20 sec?!)
- Explodes while dying, (seen in D2).
- Suchs out the soul/energy of other monsters to gain more power, if it's surrounded.
and..
- If it manage to run away, you can't get to it - a special monster = alot of EXP.
Some aspects in the game that 1-2 monsters that doesnt appear OFTEN have the ability to get away fast if you don't attack them immediatly, getting an better experience boost.
I could get 100 more examples, but I'm off to bed now
Q5. How do I get Bashiok to read a post or my ideas, or is the forum just an wildcard to get any answeres by him? / Thanks.