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    posted a message on How do you pass the time?
    I don't pass the time, I spend it.

    But I do pass gas.

    Does anybody want to know how I pass gas?

    Anybody?
    Posted in: General Discussion (non-Diablo)
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    posted a message on I can't believe anybody allowed this to happen on a televised talent show.
    Quote from "dunhac82" »
    WTF....there is no way..that can't be real. How the hell, the guy shooting the arrow doesn't even have a reaction. I dunno; I think that's fake honestly.

    He may not have reacted for two reasons:

    1. He's knocked out.
    2. It worked so well before that he had total faith in his friends ability and now he's in shock.

    I mean this respectfully. Mexicans, Russians, and Japanese have some of the most interesting shows in the world.
    Posted in: General Discussion (non-Diablo)
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    posted a message on I can't believe anybody allowed this to happen on a televised talent show.
    Truthfully, I can watch this forever, just to see the blonde.

    In fact, I've currently paused it and it might stay there for a while.



    The guy with the can should have teamed up with this woman.
    It would have gone better.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Class Suggestion - Caster Classes (Towards Mages\Sorceresses)
    Quote from "Seth" »
    I'm fairly certain that isn't how it goes. I believe at each level tier all the skills of that tier are automatically opened to you on each tree, so you don't waste puting one point in a skill to get to the next and such, and to allow more flexibility (this was something that they really did not like about Diablo II's trees). I'll try to find a source and hopefully PM you it or something if I can remember.

    If that's the intent, that's better.

    However, from what I've read, the author of the thread didn't make it seem that way. His description made it sound more limiting.

    I don't mind having the trees completely open and having the abilities being open dependent upon the character level. That's fine.
    Posted in: Unannounced Class
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    posted a message on I can't believe anybody allowed this to happen on a televised talent show.
    Quote from "Atrumentis" »
    Oh my. Um, lol at everyone's stunned reaction. They should not have been allowed to do it, especially when it was clear he couldn't even get the apple to stay on his head.

    I was sort of more concerned about the guy with the pointy arrows myself. They should have checked to see how his aim was.

    It appears a little more to the left and up and it would have worked just fine.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Politics
    Quote from "VegasRage" »
    Right you are, not much fiscal change we can believe in. Bush drove us to the edge and then Obama hit the gas saying hey if we just go fast enough we will punch through our troubles. We're in some serious juju now, it may take a couple years or more but they have fixed nothing.

    I study economics and downturns are completely normal and should not be mitigated by spending. The best way to minimize harm during downtimes is to allow maximal freedom of how people spend their money, not take on useless debt.

    I don't mind governments spending money on capital projects, but only states should do capital projects, not the feds. The feds should be limited to national objectives, not intrusion on state responsibilities.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Class Suggestion - Caster Classes (Towards Mages\Sorceresses)
    Quote from "Seth" »
    Why doesn't it sound like that?

    I guess I'd have to see how it plays out to know for sure if I like it.

    The way the person described it, it sounds like I choose a character and then I, as long as I'm playing that particular character, choose a path of abilities to stick with to the end of the game. If I choose a sorcerer and I've chosen flame, I can't choose ice later.

    It sounds like it's removing choices to me.

    I think a person should be able to customize their characters as freely as possible and whenever they feel like it.

    Quote from "Atrumentis" »
    Yeah but, thats the same as if you wanted to play as a Sorceress and experiment with that. But then decide you don't like ice, fire or lightning, and want to switch to necromancy, so you create a new character (a Necromancer). Same thing here except you'd choose Sorceress again but with a different tree.

    It is a hassle, yes, but its no different to having to switch classes. This guy's idea is just combining classes into one.

    That's different. If I find that I don't like the sorcerer class, that's fine.

    However, with this proposal, if I choose a sorcer-fire, and I don't like it. I'd have to kill off the character completely in order to try something different. It sounds inefficient to me.
    Posted in: Unannounced Class
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    posted a message on I can't believe anybody allowed this to happen on a televised talent show.
    I'd pay to see it live. :P



    I hope I did it correctly.

    If it doesn't work up there, try below.

    http://www.youtube.com/watch?v=OYkpt1YEo8o
    Posted in: General Discussion (non-Diablo)
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    posted a message on Class Suggestion - Caster Classes (Towards Mages\Sorceresses)
    Quote from "Atrumentis" »
    Whats the difference between this and having unique skill trees for each class? There's no such thing as a 'basic skill tree' in Diablo. Each skill tree is unique for each class. Unless you mean that the Wizard's third skill tree can be a selection of multiple skill trees, essentially giving the Wizard more skills than any other class, but only so many of them can be used at a time. Seems a bit unfair. I'd rather just have more skills added to the trees already there, a new class created altogether. "If you want necromancy, play as a necromancer" kind of thing. Though I guess it would be easier than creating whole new classes. Yeah, okay, I kinda like the idea.



    You're stuck with the three skill trees given to you anyway when you choose your class normally.

    I view it differently. In D2, if I became a barbarian, I could experiment within the class and see what works with what Blizzard gives me. It sounds like that if I become a barbarian in D3, and choose a barbarian and lock myself into a bow and arrow class, I can't decide that I don't like it and switch to axe.

    I don't like that.
    Posted in: Unannounced Class
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    posted a message on Class Suggestion - Caster Classes (Towards Mages\Sorceresses)
    Quote from "Seth" »
    I don't think he said you'd be locked-in to it.

    I think it's a neat idea. I'd hate Diablo III if I couldn't have my fragile glass cannon caster. I really would. And I don't want to have to invest in all of the elements to be viable in later difficulties. Thankfully, immunities aren't coming back, but still. Removes a bit of the subconscious role-playing bit that I enjoyed making a pure Sorceress or Mage.

    I quote, learn a specialized skill tree that would orient them towards what magic focus they want if you follow a quest line once you enter the first town upon entering the normal difficulty. So essentially 2 basic trees and the specialized tree for mages\sorceresses."

    It sounds pretty locked in to me.

    Having it similar to D2 is probably, I think the best way to go. It allowed somebody to focus on specific spells and allowed for experimentation.

    I hope for something similar in D3.
    Posted in: Unannounced Class
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    posted a message on Politics
    Quote from "VegasRage" »
    Nassim Taleb, author of "The Black Swan, I like what he is saying, we need to convert debt to equity aggressively.

    'We're in the Middle of a Crash': Black Swan
    Video almost half way down
    http://www.cnbc.com/id/31706523

    Since it was Obama that doubled the debt, I vote letting him and his supporters assume the debt.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Class Suggestion - Caster Classes (Towards Mages\Sorceresses)
    The problem with this idea is that once you create a character, you're stuck with the path unless you're willing to start completely over.

    I'd prefer to waste a skill point on a specific skill to see if it has potential. If it doesn't work, I've only wasted one or two points, as opposed to an entire character.
    Posted in: Unannounced Class
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    posted a message on Billy Mays has passed...
    Maybe somebody wanted revenge because the Oxyclean didn't work as advertised.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Female barbarian vs Male barbarian
    Quote from "Doomrunner00" »
    .....dude women can be as big as men. if they get preagnant they want to kill you! and if you say the wrong thing when there pmsing they will rip your sack off! they arent all less intellegent eather.

    The only way most women can be as big as a guy is when they've also been overeating for 20 years.

    And what I said was obviously a joke. Didn't you see the smiley?

    Did you know that one sign of intelligence is the ability to get jokes?
    Posted in: Diablo III General Discussion
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    posted a message on Female barbarian vs Male barbarian
    Quote from "XxColdFusionxX" »
    I think it's only fair to include both male in female characters and give them both equale stats. I'll give an example of what your saying; that's like saying that a female Gnome warrior shouldn't be able to win against a male Tauren warrior in WoW. If a female player likes playing as females, and happen to like playing as a melee class, why should they be at a disadvantage?

    Life should be reflected in the game.

    Woman are at a disadvantage in real life: they get pregnant, they're usually smaller and weaker (and some say less intelligent).

    It's only reasonable that they be at a disadvantage in the game as well.:cool:
    Posted in: Diablo III General Discussion
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