alright this is getting out of hand , everybody leave lol
Seriously I dont know why people worry so much, this freakin blizzard we're talking about. Have they ever let us down like Peter Molyneaux
- Black_Sheperd
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Member for 14 years, 10 months, and 16 days
Last active Tue, Sep, 8 2009 09:36:40
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Jul 29, 2009Black_Sheperd posted a message on Traditional Weapon-Character Relation MaintainedPosted in: News
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Jul 29, 2009Black_Sheperd posted a message on Traditional Weapon-Character Relation MaintainedPosted in: News
IMO in a DPS game weapons need to take main stage over spells. Spells should supplement your attacks not replace them as I am afraid they are doing.
I agree that spells should supplement ur attacks and they shouldnt replace them. But i dont think thats what they are doing. In fact i think that by cutting down on what type of weapons each class can use they can concentrate on the weapons for each individual class w/o having to make animations for all weapons with all classes. But hell idk its very unlikely that Blizzard messes up on the whole weapons/skills system they never really messed up on any game before, so why would they now. -
Jul 29, 2009Black_Sheperd posted a message on Traditional Weapon-Character Relation MaintainedPosted in: News
Very Lame if you ask me.
Its almost their trying to force you to play as a pure caster but bringing in skill runes to diversify things but the only thing is its going to create is there will be 1 rune that goes with a skill that is OP and every build will use it.
Blizzard needs to change their way of thinking.
What the heck is this, i didnt know we had a better game developer than blizzard withiin the blizzard forums.
Listen my man Bashiok has already stated
.We evaluated really how often people would want to have their class holding a weapon type that (traditionally) contradicted their class-style versus that work going in to other features - specifically having a lot more skills and a lot more skill-rune effects. We made the obvious choice which is making sure there are a ton of awesome skills and rune effects to choose from
So yea we lose a bit senseless customization like having a wizard wield a maul twice his size (in the real world it would be like putting a medic with a rocket launcher in the front line, kinda wierd huh) but on the other hand as bashiok has said they will put the effort of senseless customization and direct it towards more skills , skill rune effects, so basically adding a lot more meaningful depth to each individual class. I prefer that idea over being able to use a freakin 2 handed pillar as an archer. I hope i was clear. -
Jul 28, 2009Black_Sheperd posted a message on Inventory Bags ExplainedPosted in: News
The other obvious chance is o change the increments. Going from 0 to 14 is a big step, while going from 18 to 20 is, indeed, practically useless. If the bags in D3 are something like 10>20>30 slots, we're talking about a noticeable increase.
I agree. If they want to add bags to the game they should make the player feel like they're improving their character no matter what bag he/she just found. I only played WoW for like a 3 months about a year ago so i dont remember so well but one thing I hated was finding those smaller bags the 4 slot i think it was freakin ridiculous, cause then u got the 8 slots, i felt like getting rid of them. - To post a comment, please login or register a new account.
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if not the wizard then i'd probably be the witch doctor cause he's also kind of ranged and has wicked awesome skills. (girls like guys with skillzzzz)
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maybe the reason they're sticking with four is because, not only does it play fine, but if they were to bring it up to 8 people on a screen, with all the lighting and effects, it would force fans to have to put another thousand bucks to their comp rig.... i dont know just a thought
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but im not too worried of Diablo showing up b/c its their game thier lore and therefore they can do whatever they want. which is what they said regarding the female monk i believe.
but hey lurked i love ur idea regarding the the piece of soulstone getting inside the ears of tyrael, i hope thats how Diablo DOESNT come back, lol.
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And as always wave away the days as they pass by!
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(my ten fingers)
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3hrs 4 75hoz
And then people would join, asking to show the 75% enhanced defence herald of zakarum, and showing 3hrs, but you are the one who want the HoZ for 3hrs...
Or to have more place, simply write '3hrs for script", and write more in the description, but then 10 people would join, asking you what is 'script'...
yea i hated and loathed this with all my heart, any time some dude did this to me i would ask them to meet me outside of town turn hostile and kill them, or atleast i tried (man those pple could run fast).
Anyways besides that i hated the whole stamina bar BS! cause it is completely pointless, why have stamina bar, cause in higher levels it would never run out, i just think its something that D3 could do w/o.
Also as i mentioned before my problems with trading: that is one other thing i hated about D2
I also hated the Tundra in act 5 just thinking about that place made me angry.
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