*slap*
He's only the liberator of the entire orcish species! He singlehandedly turned his docile brothers into a war machine capable of marching out of the war camps, killing all who got in their way. He's the leader of the orcish horde! HE'S MY FREAKING IDOL!
(like, again, re-authenticating every single action I do) are, admittedly, just annoying and really don't make my computer any safer.
They did this because everyone was complaining how unsafe it was. It actually does help, say you accidently opened something you don't want opened, and it installs a virus on your computer. Well, with that authentication on there, you can say "Woops, no" instead of "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!" But now everyone complains about that. Kind of messed up, no? But my boss has the beta, says that just in the beta version it's far better than Vista. I can't wait! October, here we come!
I always wanted to have a Barb with claws. It always seemed like it would be satisfying. Hated this in D2, gonna hate it in D3. What's keeping my Barbarian from wearing a wolfskin helmet?! Or using a preserved head as a shield! Nothing! I think they should remove this. Made the game less realistic!
I think we all agree that diablo 3 is the superior game so why not get it out first????
I'm looking forward to SC2 more. I want D3 only slightly less though. It just seems like it is the... How do I put this... Most easily diversified game. I'm talking about the world editor. In Warcraft 3 there are hundreds of custom games, and it's not like we're running out of ideas. So SC2, I'm hoping, will probably have the same World Editor setup. So it'll have far more options for gameplay, other than the campaign. Which will be awesome. Like, SC2 Campaign > air
Since the Wizzy is the third, I'm only going to put up guesses for 2.
Obviously some kind of ranged class. And a melee one, akin to the Paladin. Not a Paladin class, just saying another melee, but not pure attack like Barbarian. More defensive.
ooh no no no you don't understand the science of magic at all
The magic will not touch the elite demon guard at all unless you give your VERY BEST, the zombie will die no matter what. This makes the character slack.
It's really like playing Starcraft against me or someone who is good at it, you learn nothing from beating me.
I can't tell if you're serious or j/k but either way I LoLed
Thanks for your smartass attitude. You completely miss my points yourself. Uh, sure, keep going on with what you want. You are missing my points yourself, and you want to give examples that have nothing to do with it?
I'm not going to waste more time with you.
You, sir, are the smartass. That's all you do. I've seen you post a few times, and it's never constructive or nice, not including when you compliment someone on being mean.
To OP: This would be a good idea, except how would you adjust for more players in an online game? You can't average it because that might make them extraordinarily weak, or way too powerful, depending on what level the person who joins is. I would like this idea a WHOLE lot more, if instead of automatically being your level, monsters only did that once you beat that Act. Say you're playing Act I, you beat it. You move on to Act II, the monsters in Act I, should you choose to go back, will be just the right amount of difficulty for you. I like this idea, it would make you feel like you're progressing, while never really becoming easy.
Reading through a couple more posts, I realised other people problems with this aren't mine. I think it makes sense, why should you get any more experience lobbing a fireball at an Elite Demon Guard than at a zombie? You're doing the same thing, just different targets.
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*slap*
He's only the liberator of the entire orcish species! He singlehandedly turned his docile brothers into a war machine capable of marching out of the war camps, killing all who got in their way. He's the leader of the orcish horde! HE'S MY FREAKING IDOL!
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With one - because of my "poor taste in music"
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They did this because everyone was complaining how unsafe it was. It actually does help, say you accidently opened something you don't want opened, and it installs a virus on your computer. Well, with that authentication on there, you can say "Woops, no" instead of "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!" But now everyone complains about that. Kind of messed up, no? But my boss has the beta, says that just in the beta version it's far better than Vista. I can't wait! October, here we come!
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Lalala
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I'm looking forward to SC2 more. I want D3 only slightly less though. It just seems like it is the... How do I put this... Most easily diversified game. I'm talking about the world editor. In Warcraft 3 there are hundreds of custom games, and it's not like we're running out of ideas. So SC2, I'm hoping, will probably have the same World Editor setup. So it'll have far more options for gameplay, other than the campaign. Which will be awesome. Like, SC2 Campaign > air
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Since the Wizzy is the third, I'm only going to put up guesses for 2.
Obviously some kind of ranged class. And a melee one, akin to the Paladin. Not a Paladin class, just saying another melee, but not pure attack like Barbarian. More defensive.
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I can't tell if you're serious or j/k but either way I LoLed
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You, sir, are the smartass. That's all you do. I've seen you post a few times, and it's never constructive or nice, not including when you compliment someone on being mean.
To OP: This would be a good idea, except how would you adjust for more players in an online game? You can't average it because that might make them extraordinarily weak, or way too powerful, depending on what level the person who joins is. I would like this idea a WHOLE lot more, if instead of automatically being your level, monsters only did that once you beat that Act. Say you're playing Act I, you beat it. You move on to Act II, the monsters in Act I, should you choose to go back, will be just the right amount of difficulty for you. I like this idea, it would make you feel like you're progressing, while never really becoming easy.
Reading through a couple more posts, I realised other people problems with this aren't mine. I think it makes sense, why should you get any more experience lobbing a fireball at an Elite Demon Guard than at a zombie? You're doing the same thing, just different targets.
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/tear
BUT I LOVED YOU!
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