I would like to see caster classes (i.e Mages\Sorceresses) given the option to learn a specialized skill tree that would orient them towards what magic focus they want if you follow a quest line once you enter the first town upon entering the normal difficulty. So essentially 2 basic trees and the specialized tree for mages\sorceresses.
1. Take Caster Quest(s)
2. Choose your spell focus.
3. Then tabs would look like BasicTab1, BasicTab2,[Enter Spell Focus Here] (Necromancy, Frost, Fire, Illusion etc.)
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Jul 2, 2009Krivon posted a message on Class Suggestion - Caster Classes (Towards Mages\Sorceresses)Posted in: Unannounced Class
Jul 2, 2009I'd like to see multiplayer obtainable only quests to be placed in the game that somewhat resembles the difficulty of a 5 man World of Warcraft dungeon, but scales to the amount of players that you have in your party when you enter a multiplayer only area. Accompanied by a loot list as well that scales.Posted in: Diablo III General Discussion
Quest: Slay The Gorgan Queen (Group)
Description: Fight through a series of levels and then slay the gorgan queen. Then according to the number of players in the group it drops loot accordingly to its loot list.
Jul 2, 2009Krivon posted a message on Suggestion - Normal, Nightmare, and Hell (Unlockable Areas)I'd like to see unlockable areas open up on the maps you revisit for Nightmare and Hell with side quests to accompany them along with a random quest generator to allow replayability.Posted in: Diablo III General Discussion
So here is how it is works:
1. You just finished normal mode and advanced into Nightmare.
2. Upon loading your first area the random quest generator picks from a list of 25-50ish that has a new area accompanied with it - But chooses 6 of them along with the quests that you have played in normal mode.
3.The new quests will either lead you off the normal map or may unlock a dungeon or an area that was unaccessible before in Normal\Nightmare\Hell.
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