- Manmountain
- Registered User
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Member for 14 years and 9 months
Last active Wed, Mar, 31 2010 06:55:09
- 4 Followers
- 218 Total Posts
- 2 Thanks
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Oct 16, 2009Manmountain posted a message on Site Update: Forum Rulesim always scared of posting websites, but now i know im safe =DPosted in: News
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Oct 13, 2009Manmountain posted a message on Has the Tetris Inventory and Magic Find Returned?Il just say it now, lets say you have filled up all but the last layer of your inventory, and you still have 2 more spaces; you find a sword and it takes 2 spaces, and you dont wana throw out something... why cant i just put it on its side? I think it would be a great idea to change the inventory space to an even number of layers (not columns)Posted in: News
For all thoes items you just wish you could put on its side. -
Oct 9, 2009Manmountain posted a message on Auras to Return in Diablo III?The gameplay of the monk seems quite effective and fullproof to a standard where adding auras to this style of combat would mean, if they were to stop the monk from becoming overpowered, they would have to lessen the impact of the auras. I like a character where the auras impact the group significantly, and become interchangable and effective abilities in themselves.Posted in: News
As for the socalled *role* of the supporter, i dont think the auras should influence the character to a point where he would increase the effectiveness of the party threefold, while by himself, having spent so much in his role and becoming barely useful would have to be rushed through the game, resorting back to the idea of hammadins, where they would be useless untill rushed to a certain level. - To post a comment, please login or register a new account.
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Lol so true, but i was talking about other pvp games, where they are hardcore and everyone has played enough to get the best of the most popoular types of sets making skill count. Diablo 3 (i hope) wont have a case of hammers and will be carefully made
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Oh lol, umm... If you Make a character, and you think he is good, and you enter pvp late-game and get pwnt in the face, you go and see why.
When you figure out that its because the pve people have just played mind numbingly for weeks without sleep, you may have to do the same (grinding) to make a difference, making all aspects of the pvp stage boring.
Die continuously, or grind till your braindead to not die.
From what ive seen, pvp lovers like ballance in order for their skillz to make a difference in the tide of battle.
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First character i played was the pally, i went straight for what i thought would be the most powerful instead of being creative *ashamed* Turns out being a zealadin is actually powerful now! (with the right aura set =/ )
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You have to admit that insignificance in pvp can drive you to grind for the most effective items, making teh game boring?
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Pvp for the ragers/showy and Pve for the visually needy...
Yea full game experience for me all the way. But should you devote yourself to making your perfect build; showing it off from time to time at endgame can be satisfying.
Pvp has its flaws and is risky, requiring a painfully large amount of changing in trying to stop everyone from choosing the most effective build. While Pve and co-op, while needing a more frequently changing atmosphere to stay interesting, needs very little (i would think).
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Btw a badass monk... how would you do that without ruining the whole purification/templebody thing. :confused:
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Practical realistic monk armour doesnt do it for me; big dangley symbolic pendants are the way to go.
p.s. I would love to see a monk pull some cheezy move and pull out a still beating heart from some beefy classic winged demon.
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lucky i can attach a mouse and keyboard to my ps3! =D
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looking around, i like the wow approach to respecing. dual specs sounds like a fun idea, and it makes sense as far as i can see. as for the out of combat idea, for a replacement they could add a 1min penalty in swapping between these dual roles(or combat advantages as there is only one role in d3... kill stuff).
though this may not work with the new skill distribution style, but an alternative will be a refreshing change.
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lorenado?
best...death...ever... *pose death*