I only find some enjoyment from this game now and its from hardcore, but I am almost level 60 and then that too will die eventually. Back to sc2 master league!
I have never farmed Act 1 gobbi so I can't deny or confirm what you suspect. Maybe there was a hotfix for these gobbi's? I am sure Blizz would rather see us use the AH or smithy to progress to gear, I would too when prices get shot down a bit. I farm Act 2 with 170% mf and I usually get a few rare items, especially when 3 others are invited with their MF gear. Usually 1/3 gobbi's drops 1 rare at the least.
Diablo down! Yeah he was a lot easier than I anticipated. But I like that about this game, once you accept the challenge to take on a boss, you can't really turn back! Of course I level up way past the average level for these type of encounters, just to play safe. How are you doing so far with your Wizzy?
Nightmare is easy as of right now, considering how slow zombies are. Still in Act 1, they do hit pretty hard so I just crawl forward, clear space, and play safe. Really Hardcore is not harder than softcore, it just requires more patience and staying on top of good gear as you progress.
DH just became the worst ranged class, cool ^_^. Good thing i'm just gnna farm on my barb anywho seeing how everything is nerfed n stuff
Nah there is this class called the Witch Doctor.
This buff was needed undoubtedly. Its just like when Guided Arrow in Diablo 2 would just tear things apart with pierce. They got rid of that quickly when everyone rolled Amazons and that was it. Considering all the nerfs in Inferno and the attack speed afix, I am confident another great DH build will arrive. Of course my DH is in hardcore so my skills are completely different then these high dps builds, but I feel that's the best balance, and hey after having repair cost go higher, maybe more DH will start playing more like hardcore, DON'T DIE!
* Get some twink gear off the AH with vit
* Most classes get an ohshit-skill very early (like Diamond Skin on a Wizard; Breath of Heaven / Serenity on a Monk; Fear / Spirit Walk on a WD; Smoke Screen on a DH; so on) make sure those are always off CD when you engage a pack
* When exploring zones, always go along the edge
* When escaping, always kite back to where you came from
* Make sure you have an exit nearby like a dungeon or a town
* Use the templar with defensive + aggro talents
Couldn't really add anything, he nailed it all. GL in Act 2 PanCakes ;D
#1. I master the feel of that specific class better walking through it.
#2. I make much more gold selling decent low level gear and salvaging for materials faster
#3. I have better mechanics which ultimately separates hardcore from softcore.
My level 33 DH is about to take on Diablo with 4.5k HP and 1.2K damage. I want to finish gearing up a few spots just to be sure, and take him on from there. GL Rolling that Wizzy
Everyone know's where those 2 waypoints are.. If you don't its:
Ancient Path waypoint, can get dangerous with suicide mobs and elites at time to time, but if you take your time and clear it, the gobbi that spawns on the staircase is an easy loot grab. Also if it gets way too dangerous its easy to click on the waypoint, and put your mouse cursor underneath a specific rock, so when your waypoint options open up your cursor is already over "Hidden Camp" and you can click right away to avoid getting killed. Thats what I do and it works well.
The other, more popular is Road to Alcarnus. Now this one is reported to be a bit more safe and easier to corner gobbi's. But I am not a fan of wide openings so I tend to avoid this area.
If these were not the 2 spots you were talking about sorry, but they a gobbi is a gobbi. Gl HF
Hardcore is hardcore. D2 has the same concept. Harder to get items in that game in my opinion because there was no AH or use for gold for that matter. You had to find your gear or have some pretty good valuables to trade for it. If you died, you lost your stash too. Also mobs had things like Iron Maiden or Immune to Physical. So far these mobs are all killable there are just some that are harder than others. Yes, I know a thing or two about HC. I've been doing it
Well I kinda agree there needs to be a better way to trade then the dead trade chat. But a mailbox sounds too greedy. So you can trade and farm with 5 stacks? If you want to trade, trade, if you want to farm, farm. I think a mailbox idea is good for the example of, I find a good monk weapon and my brother plays a monk, i can just send it to him instead of stashing it and letting it take up my precious stash space. Like the Steam Gift thing. I could put more thought into this but this is it for me
Cool. That doesn't make it any harder though. If you come across something you don't like, you leave and skip it.
But he's not leaving or skipping it. He's playing as the game was created to play and he's doing it legit. I think this proves it can be done and it really is for the hardcore fans. You wanted a hard difficulty, here it is!
Well then he is a total baller. I hate it when I read builds and people literally put, "So if you come across vortex mobs, skip those, same as teleport, invulnerable minions, and mortar." Its like.. what?
not dying once all the way to and through inferno -- same as softcore?
.......he can just buy good items from the AH like the rest of us softcore players? Also, the HC AH is identical to the SC AH.
yeah.....
What? Your post doesn't really make sense.. I stood back and tried to compensate what you were saying but all I could gather was you disagree with what I said. Which is fine. Hardcore is hard because if you die you have to start over. But If you pay attention, play carefully, you survive just fine. That doesn't make it "harder" it just means you are willing to go the distance to survive. Having a 10% durability loss as the only penalty in softcore means, AHH Lets just run around and spam and kill shit and see what happens.
Same enemies, same difficulty, different attitude.
I stood back and tried to "compensate" what you were saying too. Similar result.
He's playing act 1 inferno on hardcore, people. Do you know how hard it is to not die to anything, ever? Do you "compensate" how difficult it is to farm and gear up for inferno without dying?
I used to read these forums because they were at least slightly more palatable than the blizz forums. Good job proving me wrong, folks.
p.s. the word is comprehend.
Wow. LOL! p.s. You sir, are angry. Sorry I am not palatable enough for you
BTW, I have more legendary shit on my hardcore druid, level 92 then you ever had in D2. No doubt.
Thanks for your insightful knowledge of how hard it is not to die to anything, ever!
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Nah there is this class called the Witch Doctor.
This buff was needed undoubtedly. Its just like when Guided Arrow in Diablo 2 would just tear things apart with pierce. They got rid of that quickly when everyone rolled Amazons and that was it. Considering all the nerfs in Inferno and the attack speed afix, I am confident another great DH build will arrive. Of course my DH is in hardcore so my skills are completely different then these high dps builds, but I feel that's the best balance, and hey after having repair cost go higher, maybe more DH will start playing more like hardcore, DON'T DIE!
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Couldn't really add anything, he nailed it all. GL in Act 2 PanCakes ;D
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#1. I master the feel of that specific class better walking through it.
#2. I make much more gold selling decent low level gear and salvaging for materials faster
#3. I have better mechanics which ultimately separates hardcore from softcore.
My level 33 DH is about to take on Diablo with 4.5k HP and 1.2K damage. I want to finish gearing up a few spots just to be sure, and take him on from there. GL Rolling that Wizzy
Nokturnal #676
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Ancient Path waypoint, can get dangerous with suicide mobs and elites at time to time, but if you take your time and clear it, the gobbi that spawns on the staircase is an easy loot grab. Also if it gets way too dangerous its easy to click on the waypoint, and put your mouse cursor underneath a specific rock, so when your waypoint options open up your cursor is already over "Hidden Camp" and you can click right away to avoid getting killed. Thats what I do and it works well.
The other, more popular is Road to Alcarnus. Now this one is reported to be a bit more safe and easier to corner gobbi's. But I am not a fan of wide openings so I tend to avoid this area.
If these were not the 2 spots you were talking about sorry, but they a gobbi is a gobbi. Gl HF
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What sorcery is this
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You people can't compensate anything
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Wow. LOL! p.s. You sir, are angry. Sorry I am not palatable enough for you
BTW, I have more legendary shit on my hardcore druid, level 92 then you ever had in D2. No doubt.
Thanks for your insightful knowledge of how hard it is not to die to anything, ever!
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