• 2

    posted a message on Your personal goal(s) with the game?
    Have fun.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on How will I enjoy this game ?
    I remember back in the day before online gaming existed I played a game because it was fun. Paying attention to things such as immersion, art style, UI, music, storyline etc etc. I never once lived for the thrill of stroking my ego to the point where I needed to be fighting someone online to enjoy it.

    There is a clear cut difference between my generation and that which currently plagues a majority of the Diablo 3 official forums and NOW it seems the diablofans forums. Kind of sad.
    Posted in: PvP Discussion
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    posted a message on All Of This Inferno Talk Is Getting Me Really Hyped
    Quote from ScP_Iodine

    From all the posts on jay wilsons twitter about a blizzard staff 4 man group not even finishing act 1 I'm not worried about the difficulty. It's really all up to an individual perspective on what is difficult and what isn't. They can't please everyone no matter what they do but they can design a damn good game.
    Im sure they have tested nightmare, hell, and inferno a lot internally with different levels of gear and what not. On this particular decision I'm trusting that they know what they're doing :)

    Pretty much this, I love how everyone is a backseat game designer. Has been pretty entertaining over the last 4 years reading kids cry about literally nothing they comprehend. Internal testing > all opinions.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Rate my Inferno Build
    Even better:

    Explain your reasoning behind the build in full detail and not expect us to do more than you have in a reply post.
    Posted in: Barbarian: Bastion's Keep
  • 1

    posted a message on Redkoolaid - The "Come at me Bro" Barbarian


    Build 1: http://us.battle.net...RScd!bVd!YYabbc
    Build 2 (Revised): http://us.battle.net...RScd!YVd!YYabac


    UP TO DATE CALC AND REVISED BUILD 3: http://d3db.com/tool/calculator/barbarian/13405

    Changes - Ravage on rend for more targets hit, replaced Nerves of Steel with Weapon Master.
    Overview:
    I love seismic slam. So much so that I wanted to be able to use it way more frequently.

    With that out of the way, I'm build a 1H + Shield build that uses Overpower, Leap attack, War Cry, being struck in combat,Revenge and base weapon attacking while bellow 15 to generate fury.

    This is a high Vitality build concentrating around thorns, seismic slam, rend and revenge to do damage.

    It will not by any means kill things faster than your build, however; damage reduction is very high, supported by an escape / initiation, constant life leach and very good Dot Damage.

    Primary Item Affix Values (IAV) :
    3 - Armour
    3 - Vitality
    2.5 - Thorns
    2 - Strength
    2 - +Damage
    1.5 - Movement Speed %
    ?? (More to come)


    On the Offence:
    Seismic Slam is a fantastic barbarian ranged attack that allows for kitting if needed giving immense health regen through the Bloodthirst passive when striking multiple enemies. The cone arc on this skill is gigantic, I love it. Another use for Seismic slam is clustering mobs into walls or corners thanks to the huge knock back cone which is a great synergy to Rend.

    Leap attack, Rend and Overpower all work together very well, getting your Come at me Bro barbarian the most bang for his cooldown buck. Essentially Overpower's damage is not extreme, but it's an amazing fury generator on a relatively short cooldown. Rend is an extremely undervalued Fury spender that does massive damage in an AOE over time. Leap attack is universally acceptable in almost any build simply because it can be modified to be an offensive or defensive staple.

    On the Defence:

    War Cry is pretty self explanatory; directly increasing the effectiveness of Thorns and character survival through more armour and 10% more max life. A great support buff to all team mates.

    Subject to change depending on the need to generate more fury or not I will be switching the rune on Revenge to Provocation if I see that more healing is required.

    Seismic Slam as mentioned above is a great tool to use if a quick retreat or spacing is required.



    This thread is also a general discussion surrounding Rend and its usefulness.

    Comments, your changes and props all welcome!
    All trolls will be reported.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Regarding WotB, and stat stacking - Invincible Barb build.
    At first I thought you saw my post on the Diablo 3 forums and copied my build haha. Well here's my iteration of the WoTB build:

    http://us.battle.net/d3/en/calculator/barbarian#WfUReP!YZS!abZZbc

    Very similar but with a few tweaks for higher uptime on WoTB and more survivability. I like Marathon on sprint quite a bit, give the most bang for your buck IMO for keeping you in combat.

    Your only healing as well is Revenge which is not really benefiting from Dodge% on sprint.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Can Demon hunter use a 1h xbow and shield?
    Uh shield is totally viable on DH, my build relies on not using any ranged weapons and equipping a heavy defensive shield with a high damage 1h melee weapon.

    http://us.battle.net/d3/en/calculator/demon-hunter#hWgjZQ!eVb!YaZbZa

    Haters gon' hate
    Bill gates gon' gate.
    Posted in: Demon Hunter: The Dreadlands
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