I love this thread.
"What we don't know about something unknown"
Haha. Classic Blizzard.
- Jack_in_the_box
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Member for 14 years, 6 months, and 10 days
Last active Wed, Nov, 2 2016 16:45:39
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Dec 2, 2009Jack_in_the_box posted a message on Skill System Changes to Affect RespecsPosted in: News
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Nov 18, 2009Jack_in_the_box posted a message on Another Patch Promise, Will it Prove Itself?No larger stash. LAME!Posted in: News
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Nov 9, 2009Jack_in_the_box posted a message on Death Mechanics of Diablo IIII've read through all the posts and I have to say that in D2 running past a bunch of dead monsters was completely pointless and time wasting.Posted in: News
I also think that dying once (with gold and exp penalties) was punishment enough, why die again when you are not equipped to fight? Its not skill; its how fast can I run around/teleport through this mob to get my body, then get out so I can recover, put my potions on my belt and get ready to fight again.
If you want to make dying be a punishment for lack of skill it should take skill to get back to where you were. -
Oct 27, 2009Jack_in_the_box posted a message on Uelmen Talks History with ShackNewsI'm not trying to hate but this really isn't news (or new information). It just seems like there is such a lull in anything really newsworthy that forum history, bad blood between ownership and historical interviews from someone who is not currently involved in Diablo development have become frontpage news.Posted in: News
Again, I'm not saying this isn't an interesting read but does it really merit being frontpage material? -
Oct 13, 2009Jack_in_the_box posted a message on Grabbing All That LootFirst and first post.Posted in: News
I think that the alt button in Diablo 2 was a good system. I do think however it should be customizable. For example, in early game you could have it set to detect all items because you really don't care what items you get as long as it boosts your defense, stats etc. In later game, you really don't need or even want to pick up low quality items so you could set the alt button to screen those items so you only see magic, set, unique items. - To post a comment, please login or register a new account.
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Although, some schools just want you to take it and don't really care about the score.
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I could be wrong but look at what we've seen:
IMO this game isn't ready for beta yet. I'm guessing Battle.net and server issues are to blame, but I can't rule out gameplay because of the overhauls on the DH and Wizard yesterday.
Here's hoping I'm wrong.
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I agree, but at the same time I don't know what else it would scale with that would make sense.
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It's a small list for the small amount of content the beta covers, but there are 3 1/2 more acts, 2 more artisans, dozens of quests, monsters, skills and runes. The only reason we have the list we have is because of feedback from the beta. How many more bugs would there be if all gameplay was available?
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After lurking around the official b.net forums, there are a lot more gameplay bugs/glitches than I would have expected. For gameplay only part of the way through act I there seems to be a lot of bugs. There are many mechanics, monsters, abilities, etc. that will never get the beta treatment before release.
Are they still internal testing the gameplay mechanics or are they focusing entirely on the beta?
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Superman and Batman would but I don't think we'll be seeing them in Diablo 3.
I think there should be aesthetic customization. Capes are generally bad because the animation is difficult and never looks right. But I think that's something lacking from D2. If you wore a bone helm as a sorceress you looked funny, but there was nothing you could do to customize it so you invariably looked like an idiot. Some really good armors were purple, but I hate purple. Giving color variations or changing textures (tattoo's on skin, medals on armor) do not affect the 3d modeling or the animation.
Nothing is scarier than a tatted up Barbarian chick wearing pink.
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Don't flame me for ignorance, maybe they have announced that the old battle.net will remain for legacy titles and they won't all go to b.net 2.0.
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SO CHECK YOUR BATTLE.NET
System specs just for fun (and I don't have a core i7)
OPERATING SYSTEM: WINDOWS 2.6.1.7600
CPU TYPE: INTEL(R) CORE(TM)2 QUAD CPU Q6600 @ 2.40GHZ
CPU SPEED (GHZ): 2.42
SYSTEM MEMORY (GB): 3.999
GRAPHICS CARD MODEL: NVIDIA GEFORCE 9800 GTX/9800 GTX
GRAPHICS CARD DRIVER: NVD3DUM.DLL
DESKTOP RESOLUTION: 1920X1080
HARD DISK SIZE (GB): 241.148
HARD DISK FREE SPACE (GB): 140.301
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What do you mean??? A bunch of these have runes that don't exist (ie far or thur) Some of the names sound like they have made up by 4 year olds.
Plus where is the link to the source?
EDIT: I just looked up the source and these were posted last May by someone on battle.net. NOT LEGIT.
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Any other company would have stopped patching and balancing 3-5 years ago. Most companies do not put legacy teams on games that are 10 years old. Not only that but Blizzard has a sequel in the works and they are still improving D2.
Plus being disappointed about a patch that is still in public testing is lame. Its not even final yet.
Blizzard makes no money (maybe from that ad banner) from battle.net play and a new patch isn't attracting a whole lot of people to purchase the game. And those who do are only paying $20.
I guess what I'm saying is, if you want more content, wait for D3.
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"Sorry Master Chief, Wario kicked your ass."