Not sure if anyone has pointed it out on the forums yet, but in the beta right now, when you kill a target that has haunt on them and it goes to another target.. the duration isn't refreshed.
At level 13 it lasts 6 seconds.. if I put it on target X and it died in 4 seconds and it went to haunt target Y, it would only last the remaining 2 seconds of the full 6 second duration.
This makes me not want to use it anymore. :<
On a random note, "1% damage converted to life" property on weapons give you life back from all abilities not just melee attacks, including grasp of the dead.. attacks from my zombie dogs, however, didn't return life.. Only my personal spell casting abilities.(The spider summons DID return damage however, it must only be excluded from permanent summons)
Yes, we are aware they are old pictures, but they said the 5th class was the first class to be decided before they started working on the game. So let the speculating begin!
1
At level 13 it lasts 6 seconds.. if I put it on target X and it died in 4 seconds and it went to haunt target Y, it would only last the remaining 2 seconds of the full 6 second duration.
This makes me not want to use it anymore. :<
On a random note, "1% damage converted to life" property on weapons give you life back from all abilities not just melee attacks, including grasp of the dead.. attacks from my zombie dogs, however, didn't return life.. Only my personal spell casting abilities.(The spider summons DID return damage however, it must only be excluded from permanent summons)
1
If you can't load them, here are seperate links from FriskyDingo:
Yes, we are aware they are old pictures, but they said the 5th class was the first class to be decided before they started working on the game. So let the speculating begin!