If you haven't noticed:
- PTR testing has been extended to 10/27
- PTR Patch update is now live! Changes and updates have been listed in our blog
Quite a few tweaks announced almost across the board, but still not a single one related to Demon Hunters. Even 7-sided monks get some 77% damage mitigation to help them out - not sure, but I think it said for 7 seconds
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Hi all,
I'm having the feeling that the primal/ancient drop rate is slightly lower in S15 than earlier, but haven't been able to confirm it anywhere. Anyone else experiencing something similar?
Also did a (small sample I know) test of upgrading DH rare bows:
Total: 40 upgrades
Normal legendary: 38
Ancient: 2
Primal: 0
Wasn't expecting any primal, but 2/40 ancient is lower that what I expected.
(Was looking for a better Yang's, but none of the 30 legendaries was of that sort. Got a almost decently even spread across the board apart from that one: 8 Cluckeye, 6 Odyssey's, 5 Leonine, 5 Windforce, 5 Etrayu, 5 Kridershot, 3 Raven's, 3 Uskang)
Cluckeye is slightly overrepresented and Yang's is really low in this sample.
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S15: Slayer bosses:
- "Whatever" - Kill Adria on T7+
- "Wasted" - Kill Asmodan on T7+
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Hi Bagstone,
I know you're short on time for playing D3, but do you have any plans to update the Season Journey Tracker this season as well (S15)?
So far, I've only figured out the very small part from Nevalistis' blog on us forums - https://us.diablo3.com/en/blog/22493264/season-15-boon-of-the-horadrim-begins-921-9-14-2018
Conqueror:
(All standard with last season's Butcher/30sec replaced with Malthael/90sec)
The Conquests:
Softcore:
Hardcore:
Cheers,
/Prisse
PS. I'll try to add in the bosses if noone has updated this thread before me during the weekend, but it's probably going to be a slow season start for me this time - work has gotten "in the way"...
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Drop the Cloak of Garwulf and add the Marauders chest. It Will boost your sentries x400% etc.
even with all gear non-ancient and around 500 paragons, this build will do gr70. I had Trapped levelled up and the other gems at level 0 (zero) when I cleared gr70 as a reference.
Personally I farm rifts and low/medium grifts with UE and only push higher grifts for the last 10 levels with this build. It has good survivability and dps but movement speed and clear time is lacking (for me).
good luck!
ps. I prefer the build description on icy veins for this build, but that’s just me...
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Last boss for Guardian is Siegebreaker Assault Beast at level 70 in under 15 seconds on Torment XIII difficulty.
Thanks again Bagstone for the great tool that the Season Journey Tracker really is
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Next two bosses are Izual and Malthael, on t13 for Destroyer.
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Chapter II: Queen Aranae and Ghom
Chapter III: Belial and Maghda, both 70, master
Chapter IV: Azmodan T2 and Adria T4
Slayer: Urzael and Cydea, both on T7
Champion: Skeleton King and Diablo, both on T10
Cheers,
/Prisse
Edit: Added Champion bosses as well.
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Awesome! And send my (our) thanks to Nevalistis for providing the info as well
Makes the planning for each season so much smoother...
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Hi Bagstone,
You're Season Journey Tracker is an awesome help for us still playing this game
Was wandering if you have any plans for updating it for Season 14 as well? (Not much information available yet afaik, but wanted to ask the question well in advance...)
Cheers,
/Prisse
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So I got this nice 'problem' with a decent primal Shadow's Heel dropping, but I already have an okey:ish ancient... (no augments applied, as it's mainly an offspec for running GR85-95)
Primal:
+650 Dex, +650 Vitality, Impale +15%
+12% Movement Speed
secondary: (+210 lightning resist and +gold)
Ancient:
+557 Dex, +568 Vitality, Impale +15% (rerolled)
+119 All Resist
secondary: (+gold and health globe)
Given my almost 1000 paragons and 1.955k sheet dmg, I would get the following changes if equipping the primal one:
+0,6% damage (up to 1,6% if keeping movement and changing paragons accordingly)
-4.1% toughness (slightly less if accounting for paragons as well, haven't bothered)
-11% recovery (due to not getting the health globe secondary)
My question: Is it worth swapping to the primal or should I stay with the ancient one? If I swap, should I stick with movement speed/paragons, or go for Armor or Life per Kill instead?
Thanks,
/P
PS. Edited as I had mixed the secondaries on the two items. Also, in the end I kept the primal and did the paragon dancing of swapping the movement speed when changing specs. (Didn't realize someone had necroed this old post of mine, so actually commented on it myself before realizing I was the OP...)
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Any idea on how to report this?
It's clearly visible as non-completed on Guardian, but there are at the same time three Conquests listed as completed under the Season Conquest tab. I even have the completing of Cursed Peat on video, with over 400 kills and the conquest popping as completed for us all..
I also completed GR75, The Thrill and Cursed Peat - in that order if it helps with the troubleshooting.
Extremely annoying. I hope Blizzard fixes this asap.
/Prisse (Hope IS the last thing to abandon us they say...)
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Hi Bagstone,
Here are the remaining ones as well: (you have up to destroyer above already)
Conqueror: (already known I think)
* Cydea T13 under 30sec
* Greed T13
Guardian:
* Maghda T13 under 10 sec
Cheers,
/Prisse
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Does anyone know which bosses we need to kill for chapter 1-4 of the season journey? (https://d3resource.com/journey/index.php is an awesome resource for this, but not updated with those specifics)
ch 1: hard
ch 2: hard, level 60
ch 3: master, level 70
ch 4: t2, level 70
always two bosses per chapter...
Cheers,
/Prisse
with Asia being live, it would be great to have this information:)
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When gear is so badly damaged that it turns RED, it will also loose all it's abilities - so you effectively loose the INT, VIT and other stats from that item, and also loose the item's 'ability' to complete the 2/4/6-set bonus until it's repaired again.
It's pretty much equivalent to removing the item from the char and having nothing equipped in that slot. (or those slots is if occurs for multiple items at the same time).
I'm not sure exactly how low the durability (lower right hand on the item info) has to get for it to be inactivated, as it varies from item to item...
Cheers,
/Prisse
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We have been experimenting with 2x DH this season; NatMara and Shadow/Impale. It works ok up to about the same as our solo clears, ie grift 100 is feasible with a good map/mob combo.
Last season we tried Shadow and Inna Monk,that was also okey, but we couldn´t get Nemesis Bracers into that properly, and also lacked some dps for the final pushes.
I think I´ll stat DH this season as well, as I mainly do solo runs, but we´ll see...