This will ALSO remove the rushing concept of the game. What happens when you rush a character with this system? Sure, he's in hell at level 60. But then what? Their skills are too weak to keep up, mobs around your level are too hard to kill, you can't HIRE anyone to do it for you, since it requires you to land your own hits (here's hoping there isn't a taunt skill so that people can't just soak damage for you). They are essentially screwed.
This will make the player actually PLAY through the game. I can't even remember the last time I collected all the pieces for Khalim's Flail. While it is fun to make a suped up level 80 in 4 hours, it takes away from what the game really is, a co-op action game. All it's turned into is trading, Baal runs and rushing.
Quote from Drayku
I definately understand where they're coming from... I honestly had so much trouble playing Oblivion when it came out because once I learnt how the system worked of I just couldn't play without altering my gameplay so that when I leveled I could boost the stats I wanted.
Anyone whose played the game will know what I mean. Trying not to jump, refraining from using your alchemy ingredients, heck even refusing to defend yourself... that sort of thing.
I found that using the +5 always mod made the game enjoyable again. Not only do you not have to grind, but you can finally put your USEFUL skills in the major slots, rather than have them take a backseat.
0
You don't think consoles were dominating in the SNES era? If anything, PCs have a BIGGER foothold in today's gaming than it did in those days. Pach was way off on this one, there are FAQs and official announcements to disprove his theory on battle.net fees.
As far as upgradeable consoles, no it's not called a PC. A PC is called a PC. He's wondering if you're going to be able to have external upgrades for CONSOLES. Remember the expansion pack for n64? That was a RAM upgrade iirc. Frankly, I'm shocked that other consoles haven't followed suit with this method. It would be great to upgrade the video card of a console for instance. Think about which cards were out during the time the 360 was released. Ancient, very ancient. Buy an external hd5770 and we're back in business.
0
Now, back to the actual topic at hand; are any of you CERTAIN that battle.net will be free? Do you have strong evidence, or an official announcement? They've announced that d3 and sc2 multiplayer will be free, but they can charge for the battle.net platform and use the technicality that it's a seperate platform in order to charge money.
The way I understand it, and it sounds like Pach agrees, is that people will no longer be paying World of Warcraft fees every month, they will be paying Battle.net fees. In other words, WoW players will be playing d3 and sc2 for free online. And if you were to, say, purchase Diablo 3, and pay to get on battle.net, you will no longer have to pay monthly for WoW, as it's all one fee. It's like a 3 for 1, which is okay for WoW players, but screws everyone else over.
I didn't see any official announcement that battle.net 2.0 would be free. Could somebody send a link? If you can't source anything you're saying, then don't even bother replying, I'm looking for evidence, not just "It would be stupid for them to charge for battle.net, so I don't think they will, so I'll pass this on as fact."
I'm not saying my argument is factual either, but it sounds like we have a little more evidence to go on.
***edit***
I found a blue post from the forums. "As mentioned before, players will be able to use Battle.net for free when they purchase the full version of StarCraft II. There have been no changes to this." This post was made in August 2009.
I just wanted to put some people's minds at ease. The TC still had a perfectly valid point and a perfectly valid source for it. There's no reason to call him a troll just because you don't like what he has to say.
I should probably email the blue post to Pachter.
0
"Omgosh, someone on the internet thinks it will be 2011? Great, lets make a news article about it and give everyone the wrong idea and let them think there's any sort of concrete release date." People come here to find out new things about Diablo 3, not speculations. When people read this, they're going to mistake this for fact since it was big and important enough to make it onto what was ONCE a reliable and awesome information site about Diablo 3.
0
This will ALSO remove the rushing concept of the game. What happens when you rush a character with this system? Sure, he's in hell at level 60. But then what? Their skills are too weak to keep up, mobs around your level are too hard to kill, you can't HIRE anyone to do it for you, since it requires you to land your own hits (here's hoping there isn't a taunt skill so that people can't just soak damage for you). They are essentially screwed.
This will make the player actually PLAY through the game. I can't even remember the last time I collected all the pieces for Khalim's Flail. While it is fun to make a suped up level 80 in 4 hours, it takes away from what the game really is, a co-op action game. All it's turned into is trading, Baal runs and rushing.
I found that using the +5 always mod made the game enjoyable again. Not only do you not have to grind, but you can finally put your USEFUL skills in the major slots, rather than have them take a backseat.