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    posted a message on Followers into Inferno now?
    it was always in every difficulty. people just misread it was all
    Posted in: Diablo III General Discussion
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    posted a message on Reforging system, how do you feel?
    wouldnt it be
    100
    90
    81 etc?
    Posted in: Diablo III General Discussion
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    posted a message on Elemental question...
    also, lifesteal works with elemental and spells when it comes to items
    Posted in: Diablo III General Discussion
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    posted a message on Help with Site Design
    remove the sketch and make the background a solid colour.
    you could try light to medium greys for info. red for major headings and bold dark-grey font for sub headings yellow or whatever for links in text

    black comes forward. if you want mroe attention to teh text than the background make the scroll background blak and add some darkish picture behind.
    Posted in: Off-Topic
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    posted a message on Item Database on Diablo III Site
    http://us.battle.net/d3/en/item/swamp-land-waders

    MC raiders?

    murlocket is cool
    Posted in: Diablo III General Discussion
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    posted a message on Official DIabloFans Logo Contest Submission Thread
    Quote from Jetrall

    I know I am no longer staff here, so my opinion is not super important on these matters. However, I would like to give my unofficial endorsement to these fine submissions...

    I feel like these are the most effective (in order from top to bottom).
    [/size][/font]
    [font="arial, verdana, tahoma, sans-serif"] [/font]
    [font="arial, verdana, tahoma, sans-serif"][size="2"]If I have time I will work on one of my own.[/size][/font]

    i used my superior powers in paint to combine the best i could see in what you, the almost important person liked, and put together the penultimate logo of ultimate memorability!

    Posted in: General Discussion (non-Diablo)
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    posted a message on Questions on Wizard Skills
    Quote from Mooch_

    Quote from lowl

    will i get lifesteal from electrify?
    http://us.battle.net/d3/en/calculator/wizard#X....W!!a....Y


    I believe Spectral Blade is unique in applying weapon effects such as lifesteal because it does Weapon Damage. Electrocute does Lightning damage, so it would not apply any lifesteal effects.
    i see, well it should be nice in dealing crits for the shield lightning proc
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Questions on Wizard Skills
    Quote from Mooch_

    Quote from lowl

    will i get lifesteal from electrify?
    http://us.battle.net/d3/en/calculator/wizard#X....W!!a....Y

    questions relate to this spec http://us.battle.net/d3/en/calculator/wizard#XOgaeW!eZa!aZaacY

    should i get teleport with reduced damage taken or familiar with 40% more dmg?

    I really like where your build is going! I think all of the active skills you chose are the best ones, with only minor room for rearranging.
    -Spectral Blade, check!
    -Magic Weapon can be used with any rune other than Golden, since Spectral Blade will not require AP.
    -Alabaster Frost Nova is great, but requires 5 enemies being around. If you use Crimson Frost Nova, your whole group benefits, and you will also do much more damage against groups 4 or fewer!
    -Yes, Crimson Familiar is pretty much mandatory with any build that intends to maximize the damage it does.
    -Obsidian Storm Armor seems to be the strongest melee dps version of that skill, though Golden Ice Armor would give you greater survivability against melee and Crimson/Alabaster Energy Armor are good too.
    -As your last skill Obsidian Arcane Orb is great, since you can cast it on your way into a fight and you can then just renew it whenever you see fit. If all four orbs explode, it seems to definitely be the strongest choice as your pre-battle setup spell. (Better than Hydra, Energy Twister, etc)

    Blur is a mandatory passive to help with the frailty of the Wizard class, but I think your other two may need tweaking. Temporal flux will only slow people next to you through Arcane Orb, which does not help you that much. Also, only two of your spells require AP, so I'm not sure Power Hungry is needed either. Galvanizing Ward will definitely fit your build well, and so will either Arcane Dynamo or Unstable Anomaly. Arcane Dynamo will build up through Spectral Blade spam, boosting the damage of your following Arcane Orb cast, and Unstable Anomaly will give you a little protection if you get caught taking too much damage. Personally I would choose Arcane Dynamo, but the third passive is completely up to you and what you find most useful using this build as you progress through the higher difficulties. Enjoy!

    Edit: If survivability becomes an issue, replacing Arcane Orb with Diamond Skin or Obsidian Teleport would greatly help, as well as changing your Armor spell to mitigate the greatest source of damage you are taking, (Crimson Energy Armor vs elemental damage, or Golden Ice Armor vs physical damage). Consider adding Evocation to your passives if you do select another active skill with a cooldown.

    Edit 2: My first attempt at this build would be something like this: http://us.battle.net/d3/en/calculator/wizard#XWQOaV!eWV!YcZZZZ The toss-ups would be which rune to put in Diamond Skin, and which Armor spell to take.

    all things considered, i expect that our opinions on whats best will change drastically when we see what numbers pump out in inferno. Diamond skin may be useless, and ice armor with golden may be the only way i can survive. I had the idea that the slow might help against special enemies such as exploding and lightning emitting ones. But i think your right; il go with teleport otherwise il get owned my ranged and my lifesteal will no doubt lack in compensation when it comes to being bashed by several monster spell casters. Dynamo will have to do as a replacement for my loss of familiar, and with my lack of defense, i may have to replace power hungry since it wont need to be spammed because dynamo only works every now and then. Galvanizing looks pretty crap when i think about the numbers it offers. 32 life per sec (other classes get 100-1000hp in comparison) is the only real buff it gives and replacing the shield every 240 instead of 120sec is nothing to me.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Questions on Wizard Skills
    will i get lifesteal from electrify?
    http://us.battle.net/d3/en/calculator/wizard#X....W!!a....Y

    questions relate to this spec http://us.battle.net/d3/en/calculator/wizard#XOgaeW!eZa!aZaacY

    should i get teleport with reduced damage taken or familiar with 40% more dmg?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Questions on Wizard Skills
    Quote from Mooch_

    1) Another thread was posted somewhere that said fire damage carried over from a weapon to spectral blade, and that magic weapon enhances damage as well. No information I have seen has been posted about poison, lifesteal, etc, but I would imagine these effects carry over as well. Check beta gameplay videos on youtube to see the area of effect, but it is in a 20 yard area in front of you. (more of a square or circle than a cone.)

    2) This is an educated guess, but I read the ability description as the 3 turtle shells in mario kart. The total damage is a little double that of a Crimson runed Arcane Orb if you walk directly into a mob and all four explode, which I think to be of course great damage, but fair considering the risk you take going into melee range, especially on higher difficulties.

    3) The familiar is widely accepted as to increasing all of YOUR attacks by 40% damage, since increasing his 5 damage by 40% is really quite negligible. There are threads as to if this increases base damage, total damage, etc, but it is all (melee and spell) of the ways you distribute damage points to the enemies.

    4) Critical hits freeze targets for 2 seconds. The answer to your question then is yes, there are two ways to keep enemies frozen in an Alabaster Blizzard. (Thus the reason it is called frozen solid :) ) Damage is so low on this to compensate for the incredible utility. If damage was close at all to disintegrate, arcane orb, etc, noone would use those spells over blizzard.

    Hope I helped. Disclaimer: No beta play experience, and my answers come from what I have read on forums or deciphered myself using logic!

    awesome, was just what i was looking for. thanks <3
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Questions on Wizard Skills
    I will be satisfied with educated guesses on these but im sure that ive made a mistake somewhere and the answer will be plain to see.

    spectral blade-

    indigo (thrown blade)
    says it reaches EVERYTHING within 20 yards
    does it go behind you, to the sides, or is it like a 20 yard seismic slam?
    does it hit for 72% 3 times?

    Does this spell count as use of a melee weapon? much as effects from the runed magic weapon spell such as blood magic etc. Will effects from your melee weapon (and armor effecting your melee attacks) such as lifesteal and poison damage influence this spell?



    arcane orb-

    obsidian (arcane orbit)
    says it creates >>4<< orbs that spin around you exploding for damage/10yards when enemies get near you. Is it jsut me or does this sound overpowered, assuming that it explodes with the same ease and space for triggering as the original spell.

    any further info on how this spell might work will help. eg-slower cast speed with this rune, smaller trigger size etc...


    familiar-

    crimson (sparkflint)
    is it safe to assume that the familiar has more than one spell and its increasing those by 40% or that its increasing all yours AND its own? And what exactly are attacks? does damage enemies take from your shield count?


    FROST- etc

    a long time ago i remember them (bliz) saying that crits from elemental spells have special effects, such as frost freezing (like a stun). does this mean that blizzard spell with alabaster rune has an increased chance of criting TO freeze and freeze from basic damage per tick?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on WD builds
    http://www.diablowiki.com/Kill the name says it all
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on D3 Beta Magic Find Coverage! More Legendaries Faster?
    having a couple of magic find barb specs would help too!
    Posted in: Diablo III General Discussion
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    posted a message on What are you doing to pass the time?
    i watched all the dragonball dragonballZ and dragonballGT episodes. i think im starting to see myself with super saiyan hair when i look in the mirror
    O. O
    Posted in: General Discussion (non-Diablo)
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    posted a message on Ultimate Random Chat Thread [URT] v4
    Quote from Mac_an_tSaoir

    bacon strips

    bacon strips
    Posted in: Off-Topic
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