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    posted a message on 99% sure the 5th class will use a bow.
    for those who are positive the fifth class is a ranged weapon specialist, how might blizzard avoid falling into pitfalls like the guided and multi arrow that they had to nerf eventually anyways? any creative ideas for ranged weapon skills that could really instill some new life into an arguably archaic rpg staple
    Posted in: Unannounced Class
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    posted a message on Epic Art!
    thats really cool, i like that hes not only a returning class but a full blown returning character.

    and this barbarian would alpha male conan right up the ass lol
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Discussion: The last class is NOT a ranged class
    im gonna miss the amazon :( lol
    she was a good ranged weapon expert
    and javelins were booooossssssssss

    im not sure how they plan to top her
    i hope its something really creative

    but at the sametime i want a shield specialist >.<
    im hoping for both *shrugs*
    Posted in: Unannounced Class
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    posted a message on Monk Dosn't look badass enough
    loooool
    i guess the juxtaposition just throws me off
    how can a head be so smooth while face being so bushy

    if he had long hair with the long beard
    or shaven face with the shaven head
    .......it wud make sense to me lol

    but thats just me hah
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Epic Art!
    hey you guys?
    I know this is kinda off topic but I was wondering
    is this suppose to be the very same barbarian from diablo 2 or a different one?
    sorry if this has already been discussed

    he looks like he could be the same barbarian 20 years later anyway
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Monk Dosn't look badass enough
    lol it just throws me off, hes got a hairless cue-ball of a dome that goes right into like the bushiest of beards
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Interview Analysis - PvP
    I like the tension of being attacked at any moment by other players, that being said its not particularly fun when said players level is fiercely unbalanced with your own
    this problem should be easily remedied by options implemented for the host of the game
    pvp on or off toggle
    level restrictions for the game

    i dont foresee they're being any problems if the host is given the option to allow or disallow pvp before beginning a game
    Posted in: News & Announcements
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    posted a message on D3's Wizard is ASIAN!?!
    I think the wizard has the fair skin complexion and dark straight hair typical of people of asian descent yes
    also the armor we've seen for them does look particularly oriental in style, very much so
    i imagine the design is to produce a kind of lithe delicate spellcaster, at least aesthetically
    so far im liking this, the sorceress from diablo 2 to me looked akin to a gypsy of sorts.
    its a nice change.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Monk Dosn't look badass enough
    the beard kinda puts me off......
    id rather they have sticked to just one kind of monk but i understand they were trying to make a unique blend
    i just wud of rathered a purely tibetan style monk
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Will you make a Demon Hunter ?
    hmmmm based on the aesthetic appeal of his spells i think i like the witchdoctor the best
    based on the resources systems ive seen so far i think i like the wizard the best
    based on anticipation i think i like the fifth class the best
    based on potentially being the most rewarding for the hardcore player i think i like the monk the best
    and based on being a big lovable lug with wicked cool armor i think i like the barbarian the best
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on My idea for the last energy system
    I'd have a lot of fun with this dual-resource idea
    it would be perfect for a character with an apparent split in character
    maybe dark/holy yin and yang vibe

    the adrenaline sounds really cool to,
    i like the idea of having a visual representation of your characters adrenaline so you can catch the hint of approaching enemies

    hmmm i was thinking of one to include myself
    something along the lines of runes for each of the three trees of the class that have cooldowns
    not unlike if you played WoW how the death knights resources work
    but come to think of it thats what the monk has isnt it?

    correct me if im wrong
    Posted in: Unannounced Class
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    posted a message on Discussion: The last class is NOT a ranged class
    I dunno for one, like many people; im almost positive that the 5th class will have a skill tree for projectile weapons
    and honestly I'd be surprised if there wasn't a character specializing with a sort of sword and shield combo
    so I imagine this 5th class could easily manage both, a sort of knight/archer i suppose
    it doesnt seem to farfetched seeing how during the medieval-ish time that diablo 3's sanctuary is set in
    knights of our history often would undergo training with a bow as well as sword
    I believe as a citizen of england you had to learn to shoot a bow as a duty to your country so they could have every able archer out there during war
    archery was kinda big during the time
    so assuming this character lives in a caste in anyway like this he or she i imagine would of picked up both
    and rounding out the third tree would be traps in my opinion
    choosing the bow or sword and shield would spec you to either end of the range spectrum
    and traps supplementing either spec
    the classes so far do indeed seem to be following a sort of rainbow of ethnicity trend
    we have a norse inspired barbarian, a witchdoctor hailing from some jungle environment i assume, a rather asian looking wizard, the monk apparently hails from the desert
    so i imagine this would be ur generically stoic caucasian figure.
    you could argue that the barbarian is white enough tho i guess the fifth class wud be repping the more civilized white folk

    now they've mentioned that this was originally the first class they thought of and they feel its too generic and wanna spice it up a bit, and im afraid the knight/archer/trapper is pretty generic. my guess is they'll re-imagine the lore and background behind the character but keep these 3 skill trees.
    Posted in: Unannounced Class
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