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    posted a message on This Week's Poll: Diablo III Locations
    Quote from Juystafan

    Agreed.

    Heh. Your "Wicked" signature image reminds me of the day I won the ticket lottery in Manhattan. $27 Front row seats. Spitting distance :)
    Oh gosh. I'm so jealous! I just started getting into the books about them, oh man, to hear these witches voice live, nice to hear someone who was there and at the front seat. You're so lucky! Know you don't care, but it just feels pretty great even just talking to someone was there and up front.

    To watch Pogo (Nick Bertke) playing live, and The Wicked in theatre. That's how I'll be willing to lose my soul.
    Posted in: News & Announcements
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    posted a message on This Week's Poll: Diablo III Locations
    Quote from Juystafan

    Heaven and Hell... Been there, done that. I want to see some innovation from the DIablo 3 team in terms of new lands to explore. The theme with heaven and hell would be to easy to predict and create. Lets challenge them to do better things.
    You know what, that I can agree with.

    And anyway, based on what we have seen so far, the hell and heaven they have in mind might not be as we would expected it would be. Well yeah so far there have been great D3 world establishments, but there're still alot just really out there.

    If they want to make the game a kicker. I would say they should just keep on kicking, might as well make this a classic of itself. Aye?
    Posted in: News & Announcements
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    posted a message on This Week's Poll: Diablo III Locations
    Quote from clintE

    my friend is clown at a season carneval, you know the kind you throw a ball to shot down.
    i allways throw at him insted of the target thingie :b
    WOW. Had he been doing it for a while now? It must be a magical feeling having a friend that's in a carnival working as a clown. Well, less magical for him since his friend once in awhile visits and throws stuff on him xD

    If you bring your girl friend in for the action, both of you do the throwing, it would be the slow motion nightmare I think he'll sincerely remember for the rest of his life =P
    Posted in: News & Announcements
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    posted a message on This Week's Poll: Diablo III Locations
    Quote from clintE

    clowns are F'ing scary man ;'(
    It just wouldn't stop moving. This is even freakier than it was in the movie. :P
    I know nicer clowns will do hiccup tricks though. They will act like they're trying to stop themself from making the hiccups. It can be fun. But still creepy. I agree, clowns give me the creeps. Even the regular ones in our world.
    Posted in: News & Announcements
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    posted a message on This Week's Poll: Diablo III Locations
    Kingdom of Shadow, hmm, now I have my head filled with what a place with that description would look like. And the monsters living there for that matter...

    Oh my...

    Well I didn't read any of the D books, I voted for the other, therefore I wouldn't accidentally ruin some kind of close match between two winning candidates, that are two very interesting places we would like to be in. So you guys knock yourself out ;)

    If there're medieval jesters to be seen in any of these worlds I will be glad to see them become reality in gameplay. Vampire jesters or demon jesters.
    Posted in: News & Announcements
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    posted a message on This Week's Poll: Diablo III Locations
    Quote from Conax

    And you think that angels in Diablo are nice beings? Think again:P

    Looting from angels, I suspect there's only a profile of a storeroom dummy behind that hood.

    It will be thrilling to kill something with such figurative body. And maybe in a place that will maddened' mortals vision. Background music suited for an asylum. Oh, for heaven's sake!
    Posted in: News & Announcements
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    posted a message on This Week's Poll: Diablo III Locations
    Give us an ultimate cocktail recipe: The very else where, minecraft hell-style, like breaking into a dead zone that is instantly generated, collided pieces that could be the roads in specific maps for guiding uses, which becomes misleading in the place of an instant spawned dead space/dead zone.

    When pve players dropped into these shakes, roles will be given to players that will have more to do with responding to the environment. One of the teammates will be responsible for exploring the environment, by exploring the environment, this role materialize what he sees before him. Players however can choose to walk into unexplored terrortory, yet the demons they encounter will be tougher to kill, and the environment which their extremely near sighted vision will be changing from moment to moment. And the change also refresh the monster spawn in his/her's standing area.

    Until the leading team member arrive to stabilize the area, freezing the change. This however can be use as a purposeful teamwork, making one of the non leading team member a scout to walk into dark area, switch away the environment until it's no longer a wall before him, but a door for instance. This can be use when one of the team member sees the environment is turning deserted, or soon will be walking into a dead end.

    There could be a treasure placing's logo on the dead zone's map for players to get to. And I think there should be a secret role that comes up once in a while among the team, which the secret role has to kill the path, making it completely blocked, explored. This role will know a different treasure position located somewhere, players can stalk him to get to it, or he can attract hordes to destroy the team...well I haven't figure out exactly how this role should function.

    If one's not the guide of the team, walking into dark area and attracted demons from there, these demons will still be the strengthened demons if pulled into explored passage.

    And I think this can be at least another angle on what a cow level would be like in D3.
    Posted in: News & Announcements
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    posted a message on Consequences of passing 4Q 2011
    Quote from Jackzor

    What difference? Neither Blizzard North or Blizzard Irvine could realistically think they could attract the entire world's attention.
    My apology. I didn't end my conclusion correctly. Blizzard Irvine WANT the general population. Blizzard North may have lead to the same kind of idea if it had survived till this day. But they wasn't. And that's how it started.
    Example for ingame content: D3, Decapitating scene, still walking in logical terrory, in frame of something that is expected.

    D2, running on the field with armed witches trying to chase you down. Stabbing them by cursor, killed, float abit, drop. That simple.

    But in length it was one of the most exceptional monster killing in D2 I can remember.
    Posted in: Diablo III General Discussion
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    posted a message on Consequences of passing 4Q 2011
    Quote from Jackzor

    Not to mention its unrealistic to think you can attract the entire population of the world.
    I'm sorry but that's exactly what stands the differences between them and the old North Blizzard, who created D2.

    They're not trying to make games that hads heavy unique flavour of its own anymore, or at least satisfying in that terms of thinking really.

    Peoples' reaction to SC2 and now D3 is definitely something that's really there, it's not the amount of blood you're willing to spray, or the cartoon bones poking out, it's D2's twisted monastery music, and the actual logical creation behavior that should be leading up to it in comparison. No amount of bright colour blood flow can compare to that kind of direct thinking.

    It doesn't has to be sick or twisted, but it shouldn't be playing it so safe in reach.
    Posted in: Diablo III General Discussion
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    posted a message on Two New Artisans
    The shoemaker actually makes a little sense, since in D2, our running speed is depends on it and if there's mud...no I can't do this, I can't.
    Posted in: News & Announcements
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    posted a message on Hey!
    Hi. Tomato. Fruit or vegetable? NOW! (loaded)
    Posted in: Introduction
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    posted a message on Two New Artisans
    Quote from Ent1ty

    This foot feature thing actually seems like something they could implement to make it a little more realistic.
    I really like the boot house. Hope they do find a place for these brother grimm, fairy tale stuff.


    There was a crooked man, and he walked a crooked mile,
    He found a crooked sixpence beside a crooked stile;
    He bought a crooked cat, which caught a crooked mouse,
    And they all lived together in a little crooked house.


    I don't know if this has anything to do with the man in the shoe. But I know there's suppose to be a tale that's about a man lives in a shoe. Just couldn't wrap my head around it just this second.
    Posted in: News & Announcements
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    posted a message on Difference between xbows and regular bows
    Quote from ScyberDragon

    So, with the DH being the only class that can duel-wield xbows, I was wondering how this balances out with choosing a bow instead. I feel that it will be similar to using daggers and one-handed swords to two-handed swords. Maybe xbows wont be as strong as bows, but then no other class would equip them. If they are as strong as bows, then why would a DH use bows.
    This leads to the question if they were ever gonna be taking bow, or other weapon choices seriously for DH. They were pretty determined to push the idea all the way on Blizzcon Q&A.
    I still don't see them actually bring in other serious weapon options for the class.

    It is just so not like Rogue, and in a bad way!
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Two New Artisans
    So if this were ever gonna be a reality, we will literally be running with a circus behind us. Singing and shoemaking.
    Posted in: News & Announcements
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    posted a message on What are you listening to right now?
    A talented vocal. This band is going to be a good brand. Alot of influence from Journey I'll say. The drums are determined to toughen your heart.
    http://www.youtube.com/watch?v=QhE9gim4bsg
    "To see you. To hollow. Determin. Your shoulder. Say horror. Sahorror."

    Yeah I have trouble paying attention to the lyrics when the song is still fresh to me.

    Some gameplay to go with the next soundtrack.

    Song: When I'm Small, By Phantogram.
    http://www.youtube.com/watch?v=i3OXMao-GfM
    "Hey. Now. Now. Now. Owl. Owl." Nope. Not a clue. Here's the band itself.
    http://www.youtube.com/watch?v=28tZ-S1LFok
    Posted in: Off-Topic
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