For some reason I can't post a picture. Here is a link to mine.
http://imageshack.us/photo/my-images/35/juystafanentry.jpg/
- Juystafan
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Member for 13 years and 27 days
Last active Tue, May, 22 2012 09:26:08
- 1 Follower
- 136 Total Posts
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Oct 2, 2011Juystafan posted a message on Beta Key ContestUploaded with ImageShack.usPosted in: News
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Mar 27, 2011Juystafan posted a message on How will set items work?Scalable Set items: This would be a pretty bad idea... I think... Mainly because this could dissuade people from trying new gear. Of course that all depends on the stats of the set items. If set items are to be scaled with character level, they should be scaled back at the very least, 1-2 tier levels so that drops during the game always have the potential of being better suited than that a particular set items attributes. I prefer the creativity be left to the players for determining the right attributes to have on equipment rather than them be pre-seleced for an entire armor/weapon set. It does too much work for the player. Hence my quote, "Set items are for lazy players, or players that are trying to get some laughs".Posted in: News
Digression:
The common, magical, rare, unique, and crafted gear in Diablo 2 was a fairly nice, simple at that. However, I like the idea of having a very few amount of rare items that have the potential to be better than some of the best Unique items. If that makes any sense. Like magical items, rare items can have varying attributes with varying additions like 20-35% block rate, or +70-150% damage. If a certain tiered rare was to be perfect, it should outshine most perfect unique items of that same tier. I understand I may be pretty vague, but thats the best way I can currently explain it using old d2 terminology. Call it an ultra-rare if you will... Because rare items have far more variations in types of attributes, the odds of landing a perfect rare with not only all the attributes you want but also perfect stats on those attributes, (i.e. 150% if the range was 70%-150%) is far more improbable than that of Uniques items with set attributes and varying stats. (By attributes I mean +Dexterity, or Item casts blizzard 5% chance on hit, or + life, etc.) (By stats i mean the %'s and numbers reflecting those attributes, like 10 dexterity, or the given %). I believe that because it is so improbable that a rare may outshine a Unique item, that Unique items will still play a primary role in the trading system. But my thought on rare's would allow for an additional, very improbable level of slight improvement from perfect unique items. I may try to work out a model using d2 items as a basis for comparison to show everyone if there is enough interest.
Back on topic: Anyways back to the question, I like set items, I do... but they take away from a lot of the mystery. Diablo 2 did practically make set items irrelevant in the end, which I liked. As a result, i believe it should be implemented in a similar way. I think sets should be treated more as a gimmick than an actually usable item to a certain degree(We wouldn't want to make them completely useless). Its stuff for fun, and I can't say no to variety. I think Diablo 2 had it about right.
Ohh and I say Nay to craftable sets..., unless they are purely gimmick or decorative items with no actual use. Then it would just be a fun economy dump.
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I'm glad they didn't require it. Because the only reason I did not obtain Betamax was because once I found out it would not carry over, I knew it would have been a waste of time.
Besides, there will be way cooler banners attainable in the game. This is a gimmick to appease some of the people who wanted something to carry over. Not a big deal either way.
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http://imageshack.us/photo/my-images/35/juystafanentry.jpg/
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A few questions I have derived from looking at the skill calculator:
1) MONK QUESTION - Does the monk’s ability Lethal Decoy linked with the Simulacrum runestone(Alabaster) work in Hardcore? Meaning if you die and the decoy is up, do you resurrect in Hardcore?
2) BARBARIAN QUESTION – Do the critical attack bonuses from Overpower linked with the Killing Spree runestone(Crimson) and Revenge linked with the Best Served Cold runestone(Alabaster) stack? In other words, is it possible to achieve 50%+ crit as a result of the two abilities?
3) WITCH DOCTOR – Lets look at the skill Summon Zombie Dogs linked with the Final Gift runestone(Golden). If the dogs die due to the ability Sacrifice linked with the Next of Kin runestone(Alabaster), will Final Gift work since the death was caused by you?
Hypothetical Scenario:
If it does work, lets assume every runestone ability is triggered. Will every dog sacrificed drop a health globe and will every dog resurrected as a result of the Next of Kin Ability also drop a health globe when sacrificed with the same Next of Kin ability?
4) By simply drawing a unqualified Ascii drawing like this one: |------------| Please list your monitor resolution and in-game resolution as well. Can you tell us what the distance of one yard is in the game? And then do a 5 yard one… (This may not work due to various monitor settings… but do your best, or explain otherwise)
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They can't read printed words? They are deaf... not blind... picture word association? nvrmind... lol
I see your frustration.
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Hah hah, that reminds me of the time I met a really cool guy on wow. Unfortunately, he did not speak English, only Spanish. I had to conjure up all the Spanish i learned back in high school just to communicate with him. I gave up on it eventually... I got tired of Tab-Alting back and forth between a translator for key words.
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I'll take some time to think of some and put out a list. We got a few months, heh. I'll wait to be inspired in the meantime.
PS: Anyone ever wonder who usernames: Google and Yahoo are? Are they people that work for the corporation? Just curious... the thought was always in the back of my mind.
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Ahh... I see... My Diablo 2 instincts kicked in, trust was always an issue in that game. I would certainly be okay with it, but that kind of trust needs to be built up by sacrificing virgins together and committing bestial crimes. If the person does not play enough for my gift to matter... then that would bother me a little bit, if you understand lol.
I'm down for it though.
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That would be cool. I would do it. Even if it was .05 percent per boss heh. It encrourages an entire game walkthrough. Love the idea
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