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    posted a message on Resource Regen Build
    Quote from SammyDavisJrJr

    Quote from repertov

    The whole rationale behind bola was to be able to regen dicipline on an elite or single mob. Are you going to try and multishot to generate dicipline on a single target / long encounter? For single target it seems bola would be a more effective option. Or would it be a better method to pick up the hatred regen passive and just continue to use the knockback of impale mixed with normal shots as filler?

    I feel that a successfull DH build is going to one with minimal amounts of offensive moves. I can't see a viable DH build using 2 traps and 4 bow attacks for example...

    Your build has flexibility to handle multiple types of encounters, but it kills slowly in all encounters. I definitely see the weakness in my build for single targets, it is much more of a farming build. I think with a tweak it could be viable for single targets though. Maybe what this build needs is a planned skill swap, bola for single target, multi for farming?

    Agreed. I'm thinking Strafe may be better than imaple. If it locks on to a single target (if only one exists) or multi targets for large mobs it has more flexibility.

    Keep in mind, without runes, our builds dont work! Getting that first crimson for prep is going to be huge.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Resource Regen Build
    Quote from SammyDavisJrJr

    Quote from repertov

    http://us.battle.net/d3/en/calculator/demon-hunter#kiXfdS!aeU!ZabYaa


    Regen Hatred
    Preparation (Crimson)

    Regen Discipline
    Multishot (Alabaster)
    Bola Shot (Golden)

    Regen Life
    Shadow Power (Alabaster)

    Attack
    Impale (Indigo)

    Evasion
    Vault (Alabaster)

    Pretty Much I multishot and bola large amount of mobs to keep my Discipline High. At which point I can instantly spend discipline to refill my hatred (Runed Preparation) and repeat. I’m hoping to have enough discipline to keep up Shadow Power 100% of the time which will give me a constant 50% increased attack speed and 45% damage life leech.

    For single mobs I will Impale (knockback and stun) /Bola Shot.

    An occasional vault to stay clear of everything and that’s my build.

    Passives
    Brooding (2% life regen)
    Sharpshooter (increasing 3% crit chance every 1 second)
    Perfectionist (20% decreased discipline costs)

    This build is 100% dependant on these runes so I am working on a more straightforward build that will be viable without any run

    I worked on a build with a very similar concept. I think it's got a ton of potential. A few comments:

    -Both Bola and Multi: Bola gives a 30% chance to return 8 disc which is average of 2.4 for 20 hatred. Multishot is a guaranteed 1disc/target hit up to 9 for 30 hatred, so every time you hit more than 3 targets your return is greater per hatred on average than bola shot. But more importantly, why both?

    -Where's the damage: I like that you worked in some stuns, but there's no real big damage dealing ability in the build, either AoE or single target. Multi is 110%, Bola 120%, Impale 220%..You might be able to get away with these baseline damages since you have shadow power up, but the potential is so much bigger.

    -Passives: Not a fan of brooding, it might keep your down time lower I just don't see it. Sharp shooter is cool, but you have no crit dependent skills, just boring old archery will probably give you more total damage output.


    http://us.battle.net/d3/en/calculator/demon-hunter#kSiUjP!efg!ZYacYc

    Main differences: My build has more damage built in through rocket skills, yours has more stuns. I also think smoke screen is being slightly undervalued because it's not as flashy as vault. Either way, I think some mix and match between the two builds could prove interesting.

    The whole rationale behind bola was to be able to regen dicipline on an elite or single mob. Are you going to try and multishot to generate dicipline on a single target / long encounter? For single target it seems bola would be a more effective option. Or would it be a better method to pick up the hatred regen passive and just continue to use the knockback of impale mixed with normal shots as filler?

    I feel that a successfull DH build is going to one with minimal amounts of offensive moves. I can't see a viable DH build using 2 traps and 4 bow attacks for example...
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Resource Regen Build
    http://us.battle.net/d3/en/calculator/demon-hunter#kiXfdS!aeU!ZabYaa


    Regen Hatred
    Preparation (Crimson)

    Regen Discipline
    Multishot (Alabaster)
    Bola Shot (Golden)

    Regen Life
    Shadow Power (Alabaster)

    Attack
    Impale (Indigo)

    Evasion
    Vault (Alabaster)

    Pretty Much I multishot and bola large amount of mobs to keep my Discipline High. At which point I can instantly spend discipline to refill my hatred (Runed Preparation) and repeat. I’m hoping to have enough discipline to keep up Shadow Power 100% of the time which will give me a constant 50% increased attack speed and 45% damage life leech.

    For single mobs I will Impale (knockback and stun) /Bola Shot.

    An occasional vault to stay clear of everything and that’s my build.

    Passives
    Brooding (2% life regen)
    Sharpshooter (increasing 3% crit chance every 1 second)
    Perfectionist (20% decreased discipline costs)

    This build is 100% dependant on these runes so I am working on a more straightforward build that will be viable without any run
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Build Your Hero (Theorycrafting Edition!)
    Quote from PantheraOnca

    Quote from repertov



    This is my personal build I am working on. I don't want others to be able to modify it. I did start another thread on here with a link to a downloadable clean version if you would like to use..

    Yeah, I did download that, I was just wondering if there was supposed to be drop-down menus or if its just for me to type in my skill in a given slot.

    No dropdowns....simply a skeleton.

    Maybe I will make a drop down version for all classes..
    Posted in: Theorycrafting and Analysis
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    posted a message on From your experience...
    Quote from Lt. Venom

    I have had both wisdom teeth that needed to be removed, pulled out at separate times due to how much damage was done to the first. The one that I had done first, I apparently managed to get some food stuck there which caused a secondary infection. I'm currently on Penicillin VK 500mg, which is taken every 6 hours, and I started out with 20 pills. from your experience of either having a secondary infection or knowing somebody who did, about how long should I expect to notice any improvement?

    (I feel that that last bit could of been worded better.)

    I can't remember how long to heal, but I was in a similar boat, but I had all 4 done at once. No pain from actual surgery but the suture on one managed to get infected and it was the most painful thing ever. Had to go back to the doc to get it irrigated with a hydro syringe (high pressure water squirt) got better after that.

    Hang in there..
    Posted in: Off-Topic
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    posted a message on Build Your Hero (Theorycrafting Edition!)
    Quote from PantheraOnca

    Quote from repertov

    Starting to think about what my DH will look like (skillwise) per level as opposed to just endgame skillset....


    It doesn't seem like i can change selections?

    Or am I just supposed to type in another ability?

    This is my personal build I am working on. I don't want others to be able to modify it. I did start another thread on here with a link to a downloadable clean version if you would like to use..
    Posted in: Theorycrafting and Analysis
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    posted a message on Build Your Hero (Theorycrafting Edition!)
    Starting to think about what my DH will look like (skillwise) per level as opposed to just endgame skillset....

    DH Build (by level)
    Posted in: Theorycrafting and Analysis
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    posted a message on Excel Skill Tracker (by level)
    Just put this together as I start to work on my DH build...let me know if anything is incorrect. Feel free to use this preliminary tool to start your build while we wait for BETA.

    Blank Character Build
    Posted in: Diablo III General Discussion
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    posted a message on Build Your Hero (Theorycrafting Edition!)
    Demon Hunter

    ACTIVES
    1. Entangling shot (SLOW)
    2. Fan of knives (SLOW)
    3. Vault (escape)
    4. bola/spike trap (depending on what is hatred/discipline)
    5. Rain of arrows (AOE)
    6. Sentry/comapnion (prob sentry in group and companion soloing)

    PASSIVES
    1a. Archery-Reduces the cost of Hatred-type skills by 50%.
    if resources aren't an issue replace with ...
    1b. Back to Basics Increases the basic damage done by the Demon Hunter's weapon by 100%.
    2. Years of Training-When a Discipline-type skill is used, damage dealt by the Demon Hunter is increased by 10% for 10 seconds. Can stack up to three times.
    3. Opportunity-Increases damage dealt to slowed targets by 20%.

    Basic Idea
    Lay traps
    Entangling/fan of knives to slow all mobs
    vault toward traps
    unload on slowed/ weakend enemies with 100% base weapon damage plus 50% overall damage buff from passives (20% on slowed 10% for using hatred x3)
    Posted in: Theorycrafting and Analysis
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    posted a message on Path of Exile
    This should def help pass the time. thanks
    Posted in: News & Announcements
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    posted a message on Question for Bashiok(and everyone else) for us Mac users
    Quote from DryIce135

    Just be like every normal mac user and set up a copy of windows 7 through bootcamp for your gaming needs. With intel chips on macs these days there is really no need for a mac port. But regarding the digital download, after waiting 10 years for diablo 3 I NEED to own the box. Downloading it would seem like such an anti-climax as opposed to carefully unpacking the box :P

    Am I missing something here? Why would MAC users be required to or opt to do this? Isn't it being released for mac as well? Please don't flame me im honestly confused.
    Posted in: Diablo III General Discussion
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    posted a message on Question for Bashiok(and everyone else) for us Mac users
    Quote from BobJobBob

    I would really love to see Diablo 3 as a digital download at release in the Mac App Store...it would be awesome!!!!

    so my question is, Bashiok do you have any information on if this can happen?


    As a fellow MAC user.....i dont care where i get the game from =)

    Hell, If Bashiok were ever to read this I'd be willing to beta test a DH on a MAC (for a beta key) since everyone else is hating on them!
    Posted in: Diablo III General Discussion
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    posted a message on Beta Keys?
    Quote from rensuken

    however, for sc2 i think that they also gave a beta key to the people they invited so that they could invite a friend.

    That I did not know. Thanks for the info!!
    Posted in: Diablo III General Discussion
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    posted a message on Beta Keys?
    From what I understand if you "opt in" to the beta and are selected the beta will be added to your account and you wont have a key or something of that nature to utilize. If a friend of mine were not interested in the beta could he opt in and somehow pass it to me? I'm assuming no because Blizzard will be distriubuting these based on you system preferences and want to test it out on all kinds of systems.

    However, I have seen on this site and others that they will be distributing beta keys.

    Is there a distinction between randomly getting a hold of cd key (either winning a site contest/buying/selling) and being selected by Blizzard via the opt in method?



    I have become increasingly bored with WOW and can't wait for Diablo III, id be willing to give away valuable items (if not my entire account) to try out the beta.

    No more Dailies!!!
    Posted in: Diablo III General Discussion
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    posted a message on Teleport Cooldown
    I totally understand why they will add the cooldown as I use to abuse it myself doing non-stop Mephisto runs and passing through walls, enemies, etc.

    However, my question is "Is the sorceress now at a disadvantage to the other classes" I'm not sure about the barbs Leap, but it seems the DH and WD abilities can be spammed one after another (at least it seems that way from the videos). The sorc kind of has to by some time until her TP goes off cooldown almost making it seem like other classes may be able to get through dungeons quicker/safer. Will they allow her tp to still go through walls to compensate for this?

    Or am I just flat out wrong? I only have what I have seen in the limited videos to base this on.
    Posted in: Wizard: The Ancient Repositories
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