i was just watching BlizzCon2011 -diablo 3- Open Q&A Panel and this guy asked really good question about the rune storage issue at 19:00 http://www.youtube.com/watch?v=_OnYQ9UCSP8
i right away thought of some sort of solution, at least this is an idea i will throw
for each skill we could have a panel for rune choices, and we could actually store those runes in the panel- insuring we won't have to store it in our inventory.
i just threw this idea into paint and here is what i got... this is just a first attempt at this so give it some thought and see if u can improve it
So the idea is that each skill has its panel of rune storage and you can collect runes there. it would save alot of inventory space specially when switching runes for different types of runs (u will still need to be at Nephalem Altar)
the other idea is that u need a leaser rank of the rune equipped in order to progress to higher rank. Lets say u found Rank 7 Alabaster Runestone, to equip it u must have Rank 1-6 already in your rune panel.
after switching your skill, the panel switches to ur skill set, i.e. Blinding Flash will have its own panel with runes which u set into it.
u can also freely remove runes, but the rune will permanently adjust to its skill set as it suppose to.
the only problem would be selling such many runes in auction house... cuz for each skill u would have 35 different possibilities of rune modifiers...
well...this is just first thing came to my mind after watching Q&A, give it some thought and throw in ur own ideas... we'll see how it goes
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