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    posted a message on Things we want to see/have in Diablo 3
    I can't even see if anything was added to that post, though I am color-blind to Red. how about bold/slanted/underlined/something besides red? Other things (B/I/U) are slightly more noticeable then a color-change.
    Posted in: Diablo III General Discussion
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    posted a message on Things we want to see/have in Diablo 3
    thinking of gold made me think of something: The items you can buy is determined by your amount of gold & char level (&/ &or) where you are in the game.
    Posted in: Diablo III General Discussion
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    posted a message on Things we want to see/have in Diablo 3
    Quote from name="Elfen Lied" »
    pretty cool idea, does seem like a lot of calculating though.

    also i think the kill counter should be on some other page, like a records page, with other things like favourite weapon, favourite spell, most powerful enemy vanquished, number of kills per act/game, experience per act/game, number of hours spent playing (real life not in game, if in game hours are scaled, like in BG 2hrs real time = 24 hours BG time) i have already stipulated to this in the master list.

    I think there shoudl be a 'page' somewhere (like if you install a diablo 2 mod you can view extra stats of the char your playing) that has extra stats:

    gold find
    damage to demons/undead (different)
    % resitant to magic, fire, cold, lighning, fire
    damage done in the above
    exp gained (like a 'large' mod for d2 changed a skill that would add exp after kills [It was just like all else, it just would "give' you more than the regular game})



    I'd probably have to put a pic up of what the more does, to many things to list.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III proof of existance!
    Even if we knew the system reqs that would change & certinaly be more for: Vista & the game. Right now I'm using Vista I can't even run some of the basic 'games' that come with this computer: Like Solitare. But I can run Diablo 2 LOD (with a "large" mod) fine.

    So have to consider two things: Would this run/be "made" for Vista? Or not?
    Posted in: Diablo III General Discussion
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    posted a message on Things we want to see/have in Diablo 3
    If there is a dark & light in the game, be able to tell when the game swtiches from day->night->day->night->day->night, etc. Couldn't really tell in Diablo 2. Now if it's somewhat like WarCraft II Reign of Chaos; a little image somewhere on the screen showing a moon or the sun.
    Posted in: Diablo III General Discussion
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    posted a message on Things we want to see/have in Diablo 3
    Oh and this is a MUST: NO SMALL ANNOYING CREATURES. GOD! Those little things in the end of Act 1, & ACT 3. Those little buggers made me HATE (with a passision) ACT 3. I don't care how easy they are to kill, they are annoying to HELL.
    Posted in: Diablo III General Discussion
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    posted a message on Things we want to see/have in Diablo 3
    Excellent list. Though some of this would probably jack up the hardware requirements for the computers, but doom (2?|quake (3?)) did that for graphics card.


    Another idea: Items (weapons specifically) can & "should" have blood on them, the more blood (red) on them, the less (or more?) damanage they do to the monster.

    We'll certinaly think of more, I can almost always thing of features to add to forum-software---right on the spot sometimes. heh.
    Posted in: Diablo III General Discussion
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