Only certain affixes and certain white mobs with too much burst get nerfed in 1.0.3, which is understandable in my eyes. This means that there will still be a challenge. Which is good.
I think PvP will be mega unbalanced when it releases. I can see the 200-350k dps Demon Hunters and Wizards instakilling people already. When blizzard sees this they will probably downgrade you're gear everytime you enter an arena and let skills decide who wins and not gear... or something along those lines I don't know.
Act 2 is not that bad to be honest, just you wait until you get to act 3. You WILL rage.
D3 may have a few flaws but I still enjoy the game. Overall the quality and feel of the game is very good. There are rarely good PC exclusive games so I think i'm sticking to Diablo 3 for quite some time.
- Azjenco
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Member for 12 years, 8 months, and 23 days
Last active Sat, Jan, 27 2018 14:22:20
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Nollie posted a message on Anyone else throw in the towel till at least 1.03Posted in: Diablo III General Discussion -
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ausmara posted a message on Finally got my refund!God damn. Game is fine, it's plenty of fun, for new players and older players which is 100% what the goal was. They shouldn't give any refunds. Especially with over 60 hours logged. You'd be lucky to get that many hours from any game.Posted in: Diablo III General Discussion
Far too many whiny gamers who also happen to be very vocal about it.
A group of people wanted diablo 2: LOD remade, didn't get it and are now crying about it. And making sure everyone else knows just much this game doesnt live up to D2 you guys! A game that had years and years and patches and oh hey an expansion.
D3 is a different team, a different direction. They want to build something NEW. Doing the same thing over and over would make your overall skill deteriorate. I love the game and have been playing non stop since release, with several friends. I've quit other games to play this more. The team accomplished what they wanted, and I'm sure they're pleased with the results. If you don't like the game just stop playing it, don't post on forums related to it. Just go away, far away. Like most normal people who don't like things do.
Some people just won't be happy with anything. -
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Exogen posted a message on Hey There Belial [Song lyrics]Hey there BelialPosted in: Diablo III General Discussion
What's it like in Caldeum City ?
Hell's a thousand miles away
But man you sure do own this city
Yes you do
Diablo can't hit as hard as you
I swear it's true
Hey there Belial
Don't you worry about the distance
I'm right there for you to smash me
Give this man another beating
Lord of Lies
Throw me up into the skies
It's no surprise
Oh, what'd you do to me
Oh, what'd you do to me
Oh, what'd you do to me
Oh, what'd you do to me
What'd you do to me ?
Hey there Belial
I know you are getting bored
But just believe me, man
Someday I'll throw you out of the bazaar
When I am good
You'll bite the dust just like you should
Oh, if I could...
Hey there Belial
So many repair bills to pay
If every simple note I sang to you
Would take your life away
I'd sing it all
From very high above you'd fall
I'd have it all
Oh, what'd you do to me
Oh, what'd you do to me
Oh, what'd you do to me
Oh, what'd you do to me
What'd you do to me ?
A thousand times in this Bazaar
I've died and died it's gone too far
I'll come to you and take your life away
My friends just all make fun of me
And I'm raging hardcore because I know
That none of them have felt this way
Belial I can promise you
That by the time that we get through
Your world will never ever be the same
And you're to blame
Hey there Belial
You stay there and don't you leave me
Two more tries and I'll be done with you
And you'll be just a bad memory, think it's due
You know it's all because of you
I can do whatever I want to
Hey there Belial here's to you
This one's for you
Oh, what'd you do to me
Oh, what'd you do to me
Oh, what'd you do to me
Oh, what'd you do to me
What'd you do to me ?
PS: Sing it to Hey There Delilah from Plain White T's
PPS: If you have musical and vocal skills sufficient to cover this...please, make it happen. -
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Abal_Darkwind posted a message on [SPOILER] What did you think of the story/ending?Posted in: Lore & StorylineQuote from Azjenco
Somehow I doubt Leah will be coming back, not in the same form as we knew it.Quote from Ducha
It makes some sort of sense that Diablo keeps coming back (for reasons we already know). But for Leah to come back? I don't know, it'd make the story less interesting, very much like when you have cordial when you're young. Your parents would water it down and as we all know the water down version is just nowhere near as awesome as the original.
Why not just look at the materials and resources our heroes have and make the most of them and hunt down that darn awful Adria?!.
When you talk to Tyrael right at the end, choosing the dialogue option 'Leah's spirit', he would tell you that her spirit will be lost when Diablo dies. The character responds that he won't accept it, and will do anything to bring her to peace.
I think the expansion might revolve around the salvation of Leah's soul, not bringing her back to life.
Precisely, and that would be the best way to handle her character: by putting her soul to rest. Bringing her back alive would make her death feel cheap. Considering that the Prophecy of the End Times has yet to be fulfilled (Death spreading his wings), it is likely we will travel to the realm of Death to save Leah's soul. -
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Abal_Darkwind posted a message on [SPOILER] What did you think of the story/ending?You are no longer worth my time, paralleluniverse. The fact that you stick to logical fallacies in every argument you attempt to make shows that you have no interest in logic or analysis and prefer to revel in your illogical anger, pessimism, shallow perspective, and narrow-mindedness.Posted in: Lore & Storyline
Should you come to your senses and prefer to actually debate the merits and storyline in a cohesive way, regardless of your stance on the subject, I will be happy to continue this discussion. Until then, though, I suggest reading up on the art of conversation and debate.
Quote from Nanaki_Son_Of_Seto
This started off as a good thread but quickly became stupid... The point that Tyrael cant become human or mortal is obvious in the lore...
You begin with ad hominem? That's not a great way to start an argument. And it actually is not obvious since Tyrael became a mortal within the context of the lore.
Demons and Angels fucked -> Original Nephalem (Bul-Kathos, Rathma, etc...)
Original nephalem fucked -> modern "humans" (or modern "nephalem")
Your second point is incorrect. Modern humans exist in their form due to the Worldstone dampening their power.
Leah- "You, chose too be one of us..."
Tyrael- "Thus I fell willingly; because humanity is the only hope for this world."
^ There it is in black and white.
That quote says nothing to further your point. Tyrael's quote reads like a correction and addendum to Leah's statement. He chose to fall, not become one of them. It has nothing to do with his own humanity; it has to do with him falling do to his understanding that humanity is the only hope for this world.
To further my point, the Enchantress continually remarks about Tyrael's nature and how he reminds her of The Prophet due to his very presence. If he were simply human, how would she notice this comparison (The Prophet is later revealed to be an angel, in case you missed it.)?
And yes in the real world we use the term mortal in a more open sense. But in the world of sanctuary, judging from the fact they have never called anything but a human, a mortal, that is what it means and should be taken as.
So, what would you call all of the Beasts that populate Sanctuary? The reason that Angels and Demons like to use the term 'mortal' is because of its derogatory connotation, not because it is synonymous with human. -
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Abal_Darkwind posted a message on [SPOILER] What did you think of the story/ending?First of all, let's get this out of the way: Tyrael, Diablo, and all the other Archangels and Great Evils are as much physical beings as they are embodiments of a concept. Tyrael is both an Archangel as well as Justice itself, for example. Most people seem to ignore (Or didn't bother to notice) this fact. So, why does he become human?Posted in: Lore & Storyline
Well, he doesn't. He becomes a mortal. He looks human, sure, but without him claiming he is human, or nephalem, claiming he is human is meaningless conjecture. Tyrael appeared human for one reason: because divine/angelic Justice had failed, so he become the embodiment of mortal Justice. Mortal Justice was met when we, mortal players, brought ultimate Justice to Terror as the Prime Evil. He stepped into the role of Wisdom because mortal Wisdom prevailed over angelic Wisdom, as seen by Malthael's departure and Imperius' wrath and hatred. Tyrael didn't choose to be Wisdom, he literally became it due to the wisdom of mortals saved Heaven.
To address other so-called plotholes, I'll begin with how destroying the Black Soulstone can destroy all Evil when destroying the regular versions failed to bring an ultimate end to the Prime Evils. The answer is...we don't know that it will. The only person in game that claims destroying the Black Soulstone will destroy Evil forever matter-of-factly is none other than Adria, who betrays you. It very well may not for the simple reason that you can't destroy a concept. You can beat Terror, Hatred, and Destruction back, but they'll resurface eventually. Diablo III is all about the resurgence of Terror: the fear of the Falling Star, the fear of the Emperor's decrees, the fear of the army of Sin, and, ultimately, the fear of the Fall of the High Heavens. Belial and Azmodan played right into Diablo's hand by spreading Terror, showing that Terror, at least in the main game, was the source of ,or prime, evil.
For some random expansion speculation, with Imperius' turning to Wrath due to...Hatred, Mephisto could get his shot at being the Prime Evil. And with Maltheus rumored to become Death, Baal could return as Death goes hand in hand with Destruction. Ultimately, though when discussing these characters, we must remember that they transcend being a character and must ultimately be treated as a concept. -
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ruksak posted a message on Is anyone else tired of the complainers?Posted in: Diablo III General DiscussionQuote from maka
Well, this is Diiablo Fans, not Diablo 3 Fans.Quote from Azjenco
I'm glad you said this.Quote from ruksak
If you like it, you like it. If you don't like it, you don't like it. If I didn't like the game, I wouldn't be here right now. Maybe it's just me, but I got better things to do than to frequent a fansite of a game I am displeased with.
I often wonder why people would frequent a forum to say how unhappy they areto people they don't know, and most likely dislike. It makes absolutely no sense to me, whatsoever. Wouldn't you rather occupy your preciously limited time with something that brings you enjoyment, or are you so broken in life that you need to go bring people down who find pleasure out of something as simple as a product of entertainment...
Thats a good point...but...true fans of the franchise should remember that D2 didn't have runewords or many other staples of the game as we now know it when it was released. Perspective is key.
Look...I loved D2. Great memories there and I loved my time playing it. But it seems to me many folks seem to have a warped memory when comparing D3 to it's predecessor, D2.
The servers were janky at best. Ongoing lag issues were a common problem throughout the entire time I played it, as well as rubber-banding.
Most notably, dupes and hacks killed the integrity of the game. How many of us were victimized by trading something of great value for an item, only to have it poof?
My last stint with D2 was circa 2010....I decided to play for 'ol times sake as I was recovering from surgery. It was near unplayable due to spam-bots.
People have this misguided romanticism about D2 and they're unfairly holding it up on a pedestal in compare to D3. They need to stop and really remember the problems we had.
No offline mode? GREAT!
Denying hackers the full client protects the program from manipulation. They learn to manipulate via offline full-client and take that knowledge directly to the online client, raping it of it's integrity. I for one am glad as hell that dupes and hacks will be held in check, even if it means I cannot play offline. -
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X_Gr1m_X posted a message on Remember how far we've come "Tribute Video"Diablo 3 closer than ever! one more day and we shall finally have the game in our hands!. I made this video to show how far we've come. Years of waiting, scouring for any bits of information, begging Blizzard for a release date, drooling over the class videos, and now we shall finally face the demonic hordes! ... So I say in the words of King Leonidas: "TONIGHT WE DINE IN HELL!"Posted in: Diablo III General Discussion
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afkalmighty posted a message on Gentlemen, Which female character is the sexiest?Posted in: Diablo III General Discussion
put the rest in spoiler because of scroll length
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Steamrice posted a message on Does anyone else hate the new skill system??+runesPosted in: Diablo III General DiscussionQuote from Azjenco
The skill tree consists of six pages to display about 20 skills. So yeah, I'd definitely say it's 'clunky', i.e. awkward to navigate back and forth, impractical in its design, and downright cumbersome to throw a quick build together.Quote from zerObit
There is nothing "clunky" about the Skill UI, and if people bitch about having to click their mouse, then you're playing the wrong fooking gameQuote from LordRayken
Seriously,
The UI isn't even fucking clunky. It's like two buttons. Left click an arrow, left click the ability and rune. It does everything else automatically.
I have NO idea how that's even remotely clunky. It takes literally 4 seconds to go through the pages, if that.
CLUNKY would be tossing every single ability on the same page in some goofy basic box.
Think about it.
How would it be clunky to have 20 skills together on one page, each arranged under its own tree. I gave my reasons earlier why I'd prefer it this way, from experience using the skill calculator. When I'm intent to get a build together, I already have a moderate idea in my head. It feels a bit awkward having to flip from page to page in an attempt to get the skills I want together. When they're all on the same page, I can quickly scan them over and easily identify which skills I'd like to use and which ones not to use.
While in game, standing in town, this would just make it a lot easier and less time consuming, especially when friends are waiting around to get back in the action.
lolz i had this same complaint until i used it in game, now its smooth.
The problem is you're looking at it like you just got bombed with all the skills from the start but when you play the game and unlock a few at a time per level it feels smooth just like it is now in beta. Then you just get to play with them or go back to original and you just remember that ability.
Heres an old quote from me if you don't believe it xD
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And the few people who come here, wanting to talk about the game they enjoy just gets slandered into silence. Sad thing is, as terrible as it is here, its going even worse at the official forums... Starting to wonder if I shouldn't just ignore forums and only use diablofans for gameplay updates. :/
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What's funny is, people say D3 lost the gothic feel, well guess what, a decade ago people said the exact same thing about D2. I remember quite clearly how people bashed the hell out of D2 on the old diablo2.net forums. People are so prone to forget, and in a few years, D3 will be seen in as high regard as D2, once all the small issues are out of the way.
I'd say D3's story is in line with D2, it's there to get you to kill demons, and that's where it succeeded.
I liked the story because it portrayed the High Heavens very well, and it felt like a good chapter in the Diablo series. I can go from Act to Act and break down what I enjoyed, but I'm not going to. Let's just say, I enjoyed it, you didn't. Different strokes for different folks.
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Why loose your mind? Why threaten Blizzard or the game fans? Why freak out as if your very existence have come into question? And some points just feel so moot and extreme that I can't help wonder why some people bother splitting hairs.
"Inferno is such a lolfest, I can't believe they're considering nerfing it. Blizzard is such a joke."
"Inferno is impossible, I've farmed the Butcher for a week and still get one shots in Act II. **** this game."
"The story is worse than ever. D2 made me stop and reflect on the importance of my own self worth with every word of dialogue, but Blizzard threw it all out of the window."
"The builds are worthless. You promised like a million configurations, but only one doesn't suck so go to hell Blizzard."
"The itemization in Diablo is gone. I can't believe Blizzard expects us to use such crappy gear. D2 had billions of awesome items, and charms, and runes, and jewels. This game ruined Diablo... forever."
"AH destroyed the game economy. I can't play it ever again, even though I never buy or sell any items, it degrades my play experience in every way."
These are just a few examples, although they are mostly the predominant ones. What I don't get is how this degrades from a person's experience to just play the game and strive to have fun...
-Inferno was tested by likely less than a hundred testers. How can anyone expect Blizzard to have the difficulty 100% correct for a few million players? They are still ironing out the kinks and it will take some time, but positive feedback will definitely improve the flow of the game.
-Let's be honest. Diablo games have always had basic storylines. While the lore is quite detailed, the basic premise of the game is all set up as a big excuse to get you from demon A to demon B, while killing all the little demons waiting in between. If you really expected something profoundly moving, then I'm sure you were at such a young back when you played D2 that even its simplistic tale seemed awe inspiring.
-As for items and skills, no matter what D2 did or accomplished, it's impossible for a new game to be 100% evened out. Unless they copied everything from D2 straight over into this game, the mechanics would never have been perfect. Maybe some of you wanted this, in which case, go play D2. D2 never had crafting and the gems were useless in light of runes. The skills weren't granted as you leveled and didn't have rune effects. D2 didn't have an end game wall where items needed to be balanced around. Gold was worthless and runes stood at the center of its economy. In so many ways Blizzard needed to rethink the way the game flowed and functioned, and yes there are a lot of kinks, but D2 also had at launch. D2 was a huge jump away from D1 and also needed time to find it's footing. D3 is just as big a leap into unknown territory and so it too requires time to get its specific details right.
-As for AH. People have said that 'if you don't like it, then don't use it', They usually receive quite a bit of backlash. I don't understand why, because to me they are correct. I have 2 friends who use the AH and 2 who don't, and I refrain from using it. I farm Inferno, a lot, and I like to craft. While I do lag a bit behind my two friends, I'm actually keeping up. I struggle a bit, but don't really mind. I just keep on farming when I can and enjoy playing with my friends, and to me that's what lies at the heart of every Diablo game, and why I think D3 is a success.
This post turned out longer than I wanted, but what I'm basically trying to say is:
Just enjoy the game for what it is, a flawed gem, very much like D2 during it's early period. The greatness will come after. Good things are on the horizon, and know that Blizzard is listening. They've changed their minds about legendary items, which is brilliant. If we remain vocal and rationally voice what we want, then they will listen and this will be the best Diablo, if not the best game, ever.
Edit: Please read the post if you intend to flame me in any way, but please take note. This post is intended to be a constructive drive to better the game, so please keep this thread constructive.
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I proudly call myself a fan, so thanks for that. This game is better of without you, so now you can go play whatever game you like, and we get to play D3 without you dragging us all down.
This game is a good step forward for ARPGs and the best out so far, and from here it will just get better. If you don't agree, InfidelMan and Klusterboy will show you the way to the door.
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Nope, just can't see why, even if I try. I think people had unreasonable expectations when it came to D3, very, very very, very unreasonable. Yes the servers aren't up to scratch, and yes AH seems necessary, but the game is good, very good. In fact the foundation is a lot better than D2 without LoD ever was. They will sort out the servers, and they are already working on the items.
If you plan to move on, then it would only be your loss. In a year's time, when they announce the brilliant additions coming with the upcoming expansion, you will see the rest of us playing our hearts out and enjoying it.
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Seriously though, this game is a lot of fun. If you actually take the time to see what these so-called 'fans' are moaning about, you'd see it goes along the lines of, "Inferno is too hard, I can't do everything on my first run through", "legendary items aren't the most epic gear ever, this game is fail", "AH ruined the game, even though you said we will have to farm the hell out of each act to progress to the next one, and that AH is an option where you can get gear for money, wah wah wah", "the story didn't go how I wanted it to go, so therefor I'm sure it must be lame"... I'm don't even go onto the official forums anymore, the stupidity over there is rampant.
What insipid whining little spoiled brats don't seem to understand is, all these complaints are so, so, so very minor, it's barely even game breaking. The foundation of the game is insanely solid, and Blizzard is already working on a lot of the issues (valid issues, mind you) that the real fans have been asking about. Give the game time and it will far exceed the fun LoD brought to D2 back in the day.
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The point I'm trying to make is, these items are the stuff of legend. Izual once stormed hell with Azurewrath in hand, Tyrael stripped himself of his mighty armor and it fell with him to Sanctuary, Natalya grew into such a legend that her tools of death became sought after items by the demon hunter's themselves. That's the stigma these items carry.
While these items should be good, that's not the point of these items, they miss their true potential. When I find a legendary item that works for me, I'd want to wear it for many levels, or at least a good chunk through Inferno. They should either work, or not work for you at all.
I really think Blizzard should rethink legendary items and maybe even sets. What these items should accomplish is a profound strength in your heroes hands. Not just good stats, but really give your character something worthwhile. D2 went the route of adding unique specific affixes. While that is good, I feel it's just a first step. When you find a unique it should grant you a boon unlike any other, whether it's useful to your class or not is irrelevant. The point is, when you find one, you should look at it in awe.
For heaven's sake, these items are supposed to be the stuff of legend. Why would Blizzard settle to make them okayish static items with random properties when they can clearly be so much more? Don't just bump their stats to crazy height, make them items worth a players attention.
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I'd like it if these two stats could at least be raise to be a bit more prominent. For instance, if I find gloves with lower Int than the ones I'm carrying, but it has a good amount of Dex, I'd like to stop for a moment and wonder if the trade off of lowering my damage by a bit would be worth the good amount of dodge I'd be gaining. That's what I mean. A good Dex item should still be for the DH and monk, but I'd appreciate it if the stats rolled on items would at least carry some incentives for me to mull over, instead of me just looking for a few very valuable affixes that trumps all others.
P.S. In no way am I trying to appear as if I'm whining. This is just a extra dynamic that I've noticed late game that I'd like to be present.
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1.
moving or able to move, operate, function, or take effect quickly; quick; swift; rapid: a fast horse; a fast pain reliever; a fast thinker.
2.
done in comparatively little time; taking a comparatively short time: a fast race; fast work.
Yay for you, you just learned that fast has more than one meaning... who exactly is the illiterate one here?
Tyrael said many times he became mortal, and said many times 'like you', but never once does he or any other character call him nephalem or human. So, if common sense played any role in this matter, then you'd know that they are referring to the mortal - as in perishable - meaning of the word, and not indirectly calling him human.
Thus it makes your claim that they are referring to it's second meaning (mortal being human) void.
Justice failed in the High Heavens, He renounced himself as an angel, because his role as Archangel of Justice was essentially pointless. My point was that he knew the High Heaven's couldn't succeed, so he came to gain mortal aid, but if you don't believe me, maybe his own words can change your mind:
"I knew then that Heaven was doomed unless I could enlist the aid of man against the coming onslaught of Hell."
Yes, he did renounce his role because Heaven had no intention to intervene on Sanctuary, so Tyrael went to Sanctuary to intervene. Thus, he fell to Sanctuary to aid the nephalem in their fight.
Why did you choose to nitpick a point that has nothing to do with your ham-fisted 'Tyrael is human' argument.
How many more times will you make enforce your own limited understanding of the story, imprinting your own failure to grasp what's clearly stated in game, and be continually fail to hold ground, even when others prove you wrong. You have no creditability, at all.
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Does any of this make any sense to you? Because clearly everyone here understand that, you're the only one who can't seem to grasp this concept.
This is a fantasy realm. Ever noticed illusions in the game? So, you'll find that acceptable, then how are you so resistant to a being taken on the form of another? Is it impossible in your realm of thought to imagine that a powerful being such as an Archangel of the High Heavens can shift one form to bind it within another? You must find fantasy a very challenging subject to understand.
Actually, this proves my point. Leah said he was one of us, as in mortal. She didn't in any way refer to him as human. Tyrael said he fell willingly, now notice the semicolon, this means a break from the first thought to add another point onto it. Then he said humanity has the greatest chance to overcome the evil. Did he in anyway say, I became human, because only as a human can we defeat the evils.
No, he stated that he fell willingly, as in left the angels by choice, because he knew they had no chance to stand against what lies ahead. He added onto his point that humans are the only hope to defeating the evils, which is why he chose a mortal shell to aid them. In no way did he call himself human.
Abal_Darkwind summed up your arguments best:
Time and again we show you reason, and prove the point with in game referencing. Just because you claim it's not true, or you don't understand what we're saying doesn't mean its not so. The game itself is proving your statements wrong.