• 1

    posted a message on Why 1.0.3 failed
    Quote from AudioCG

    And today is the day the Diablo 3 community just became the WoW community.

    Whine-Whine-Whine-QQ-QQ-QQ

    The masses of the D3 community just became what they supposedly "hate".

    I am completely disgusted with this "community".
    I agree. The general negativity is growing by the day. It started roughly around August last year and now its getting quite bad. Half the people here no longer seem to have anything good to say, just moaning and groaning and proclaiming how terrible life has gotten because Blizzard hates them so.

    And the few people who come here, wanting to talk about the game they enjoy just gets slandered into silence. Sad thing is, as terrible as it is here, its going even worse at the official forums... Starting to wonder if I shouldn't just ignore forums and only use diablofans for gameplay updates. :/
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Amazing D3 story review...
    Quote from OneTwoSC

    Yeah but atleast back then the voice acting was bearable and they didn't have the power to do invasive cut-scenes every 5 mins.

    And that Diablo 2 dev was clearly being nice for the sake of his career.
    I doubt that very much. Why should he be 'nice for the sake of his career'? He could just as easily have stated in a polite manner that he didn't quite agree with the way D3 went, which definitely wouldn't have jeopardized his career. I'm inclined to agree with AudioCG, I chuckle a bit every time someone mentions how Blizzard has degraded and how untouchable Blizzard was back in the way. D1 and D2 had a lot of cheesy bits, and Schaefer is correct, D1's story was barely there and D2's story felt very much like an excuse just to kill demons.

    What's funny is, people say D3 lost the gothic feel, well guess what, a decade ago people said the exact same thing about D2. I remember quite clearly how people bashed the hell out of D2 on the old diablo2.net forums. People are so prone to forget, and in a few years, D3 will be seen in as high regard as D2, once all the small issues are out of the way.

    Quote from OneTwoSC

    What facts? Everyone here who liked the story just said "I liked it" and gave no facts or essay. Even you did it, except for the quote from the D2 dev, who's response is about as safe as Jay Wilson's on the story feedback.
    I'd say D3's story is in line with D2, it's there to get you to kill demons, and that's where it succeeded.

    I liked the story because it portrayed the High Heavens very well, and it felt like a good chapter in the Diablo series. I can go from Act to Act and break down what I enjoyed, but I'm not going to. Let's just say, I enjoyed it, you didn't. Different strokes for different folks.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Why so serious?
    I thought the forums were unforgiving during beta, but man some people are really going off the deep end since release. Some demand their money back, while others berate people who actually enjoy the game, very harshly at that. Well, the thread title may seem cheesy, but it reflects my thoughts perfectly every time I see another one of these threads pop up.

    Why loose your mind? Why threaten Blizzard or the game fans? Why freak out as if your very existence have come into question? And some points just feel so moot and extreme that I can't help wonder why some people bother splitting hairs.

    "Inferno is such a lolfest, I can't believe they're considering nerfing it. Blizzard is such a joke."
    "Inferno is impossible, I've farmed the Butcher for a week and still get one shots in Act II. **** this game."
    "The story is worse than ever. D2 made me stop and reflect on the importance of my own self worth with every word of dialogue, but Blizzard threw it all out of the window."
    "The builds are worthless. You promised like a million configurations, but only one doesn't suck so go to hell Blizzard."
    "The itemization in Diablo is gone. I can't believe Blizzard expects us to use such crappy gear. D2 had billions of awesome items, and charms, and runes, and jewels. This game ruined Diablo... forever."
    "AH destroyed the game economy. I can't play it ever again, even though I never buy or sell any items, it degrades my play experience in every way."

    These are just a few examples, although they are mostly the predominant ones. What I don't get is how this degrades from a person's experience to just play the game and strive to have fun...

    -Inferno was tested by likely less than a hundred testers. How can anyone expect Blizzard to have the difficulty 100% correct for a few million players? They are still ironing out the kinks and it will take some time, but positive feedback will definitely improve the flow of the game.

    -Let's be honest. Diablo games have always had basic storylines. While the lore is quite detailed, the basic premise of the game is all set up as a big excuse to get you from demon A to demon B, while killing all the little demons waiting in between. If you really expected something profoundly moving, then I'm sure you were at such a young back when you played D2 that even its simplistic tale seemed awe inspiring.

    -As for items and skills, no matter what D2 did or accomplished, it's impossible for a new game to be 100% evened out. Unless they copied everything from D2 straight over into this game, the mechanics would never have been perfect. Maybe some of you wanted this, in which case, go play D2. D2 never had crafting and the gems were useless in light of runes. The skills weren't granted as you leveled and didn't have rune effects. D2 didn't have an end game wall where items needed to be balanced around. Gold was worthless and runes stood at the center of its economy. In so many ways Blizzard needed to rethink the way the game flowed and functioned, and yes there are a lot of kinks, but D2 also had at launch. D2 was a huge jump away from D1 and also needed time to find it's footing. D3 is just as big a leap into unknown territory and so it too requires time to get its specific details right.

    -As for AH. People have said that 'if you don't like it, then don't use it', They usually receive quite a bit of backlash. I don't understand why, because to me they are correct. I have 2 friends who use the AH and 2 who don't, and I refrain from using it. I farm Inferno, a lot, and I like to craft. While I do lag a bit behind my two friends, I'm actually keeping up. I struggle a bit, but don't really mind. I just keep on farming when I can and enjoy playing with my friends, and to me that's what lies at the heart of every Diablo game, and why I think D3 is a success.


    This post turned out longer than I wanted, but what I'm basically trying to say is:
    Just enjoy the game for what it is, a flawed gem, very much like D2 during it's early period. The greatness will come after. Good things are on the horizon, and know that Blizzard is listening. They've changed their minds about legendary items, which is brilliant. If we remain vocal and rationally voice what we want, then they will listen and this will be the best Diablo, if not the best game, ever.

    Edit: Please read the post if you intend to flame me in any way, but please take note. This post is intended to be a constructive drive to better the game, so please keep this thread constructive.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Finally got my refund!
    Quote from Klusterboy

    you sir suck!

    i got my refund also back. 60€ for this shit wasnt worth. and yeah i played ~100h, was end act 3 inferno and sold my items and gold for 90€. so what now fanboys?
    Like so many others, I say good riddance, don't let the door hit you on the way out.

    I proudly call myself a fan, so thanks for that. This game is better of without you, so now you can go play whatever game you like, and we get to play D3 without you dragging us all down.

    This game is a good step forward for ARPGs and the best out so far, and from here it will just get better. If you don't agree, InfidelMan and Klusterboy will show you the way to the door.
    Posted in: Diablo III General Discussion
  • 4

    posted a message on Finally got my refund!
    So, you don't like the game... hmmm.

    Nope, just can't see why, even if I try. I think people had unreasonable expectations when it came to D3, very, very very, very unreasonable. Yes the servers aren't up to scratch, and yes AH seems necessary, but the game is good, very good. In fact the foundation is a lot better than D2 without LoD ever was. They will sort out the servers, and they are already working on the items.

    If you plan to move on, then it would only be your loss. In a year's time, when they announce the brilliant additions coming with the upcoming expansion, you will see the rest of us playing our hearts out and enjoying it.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Is it so hard to believe
    Noooo, you're enjoying it? How can this be...?

    Seriously though, this game is a lot of fun. If you actually take the time to see what these so-called 'fans' are moaning about, you'd see it goes along the lines of, "Inferno is too hard, I can't do everything on my first run through", "legendary items aren't the most epic gear ever, this game is fail", "AH ruined the game, even though you said we will have to farm the hell out of each act to progress to the next one, and that AH is an option where you can get gear for money, wah wah wah", "the story didn't go how I wanted it to go, so therefor I'm sure it must be lame"... I'm don't even go onto the official forums anymore, the stupidity over there is rampant.

    What insipid whining little spoiled brats don't seem to understand is, all these complaints are so, so, so very minor, it's barely even game breaking. The foundation of the game is insanely solid, and Blizzard is already working on a lot of the issues (valid issues, mind you) that the real fans have been asking about. Give the game time and it will far exceed the fun LoD brought to D2 back in the day.
    Posted in: Diablo III General Discussion
  • 5

    posted a message on Worth being a legend
    There are far too many discussions going on about how legendary items aren't good and how sets just aren't on the level they should be on. While all those points are fine, I somehow feel that's not the point, that Blizzard don't really see the functional purpose that legendary items can actually fulfill.

    The point I'm trying to make is, these items are the stuff of legend. Izual once stormed hell with Azurewrath in hand, Tyrael stripped himself of his mighty armor and it fell with him to Sanctuary, Natalya grew into such a legend that her tools of death became sought after items by the demon hunter's themselves. That's the stigma these items carry.

    While these items should be good, that's not the point of these items, they miss their true potential. When I find a legendary item that works for me, I'd want to wear it for many levels, or at least a good chunk through Inferno. They should either work, or not work for you at all.

    I really think Blizzard should rethink legendary items and maybe even sets. What these items should accomplish is a profound strength in your heroes hands. Not just good stats, but really give your character something worthwhile. D2 went the route of adding unique specific affixes. While that is good, I feel it's just a first step. When you find a unique it should grant you a boon unlike any other, whether it's useful to your class or not is irrelevant. The point is, when you find one, you should look at it in awe.

    For heaven's sake, these items are supposed to be the stuff of legend. Why would Blizzard settle to make them okayish static items with random properties when they can clearly be so much more? Don't just bump their stats to crazy height, make them items worth a players attention.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on A realization about the game!
    Quote from ragemaw

    I don't think they wanted to remove the importance of Vitality. They wanted you to be able to alter your stats using your gear instead of the choices you made when you were still low lvl and didn't necessarily understand stat allocation.
    I'm still progressing through Inferno, but so far - as a wizard - I find the item stats I prefer most are Int and Vit, obviously. When I see Dex and Str on an item, I really don't care. Although you can reckon that this arrangement sets items apart, but so far it feels like Str and Dex on items are negligible. What I find important on items are Int to raise my damage and Vit for survival and the item's armor. Str on an item raises my overall armor by such a fraction that its not even worth looking at, the same goes for Dex as a dodge source. I'm already building Int, so my resist goes up with my damage, so why should I care about Str or Dex.

    I'd like it if these two stats could at least be raise to be a bit more prominent. For instance, if I find gloves with lower Int than the ones I'm carrying, but it has a good amount of Dex, I'd like to stop for a moment and wonder if the trade off of lowering my damage by a bit would be worth the good amount of dodge I'd be gaining. That's what I mean. A good Dex item should still be for the DH and monk, but I'd appreciate it if the stats rolled on items would at least carry some incentives for me to mull over, instead of me just looking for a few very valuable affixes that trumps all others.

    P.S. In no way am I trying to appear as if I'm whining. This is just a extra dynamic that I've noticed late game that I'd like to be present.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on [SPOILER] What did you think of the story/ending?
    Quote from paralleluniverse

    http://dictionary.re...&src=ref&ch=dic

    mortal
    [mawr-tl]
    noun
    13.
    a human being.

    But no, fast and quick are actually NOT synonyms. Fast means to abstain from eating, it's got absolutely NOTHING to do with being quick, are you illiterate or what?

    One of us means human. Or is Leah not a human? The semicolon was added by the poster, this is speech, there is no literal punctuation. Are you simply thick? Now, you're analyzing invented punctuation marks to decipher meaning in the story of Diablo? You've gone insane.
    Umm, you do know words can have more than one meaning... From the dictionary you supplied:
    1.
    moving or able to move, operate, function, or take effect quickly; quick; swift; rapid: a fast horse; a fast pain reliever; a fast thinker.
    2.
    done in comparatively little time; taking a comparatively short time: a fast race; fast work.

    Yay for you, you just learned that fast has more than one meaning... who exactly is the illiterate one here?

    Tyrael said many times he became mortal, and said many times 'like you', but never once does he or any other character call him nephalem or human. So, if common sense played any role in this matter, then you'd know that they are referring to the mortal - as in perishable - meaning of the word, and not indirectly calling him human.
    Thus it makes your claim that they are referring to it's second meaning (mortal being human) void.

    He left Heaven because he didn't like their non-interference policy.

    "But if our precious laws binds you all to inaction, then I will no longer stand as your brother."

    How much more times must you make things up, imprint your own fantasy meaning onto the story, and be serially wrong, before you have no creditability left.
    Justice failed in the High Heavens, He renounced himself as an angel, because his role as Archangel of Justice was essentially pointless. My point was that he knew the High Heaven's couldn't succeed, so he came to gain mortal aid, but if you don't believe me, maybe his own words can change your mind:
    "I knew then that Heaven was doomed unless I could enlist the aid of man against the coming onslaught of Hell."
    Yes, he did renounce his role because Heaven had no intention to intervene on Sanctuary, so Tyrael went to Sanctuary to intervene. Thus, he fell to Sanctuary to aid the nephalem in their fight.
    Why did you choose to nitpick a point that has nothing to do with your ham-fisted 'Tyrael is human' argument.

    How many more times will you make enforce your own limited understanding of the story, imprinting your own failure to grasp what's clearly stated in game, and be continually fail to hold ground, even when others prove you wrong. You have no creditability, at all.
    Posted in: Lore & Storyline
  • 1

    posted a message on [SPOILER] What did you think of the story/ending?
    Quote from paralleluniverse »

    Quote from Zhaph

    Quote from Azjenco

    Firstly, he is a human. The words mortal and human are essentially synonymous.

    I have to disagree with you. "Mortal" simply means "can die;" the fact that all humans are mortal does not make the word "mortal" synonymous with the word "human." Mortal is a quality, a description, not an entity.

    In the context of the game, when an angel says "mortal" they certainly mean to refer to a human, but in the context of our wider world, there are plenty of other mortal creatures.
    Next, you're gonna tell me that "quick" is not a synonym for "fast". "Quick" means high speed and "fast" means to not eat. Therefore, "quick" is not synonymous with "fast".
    No, because fast and quick are actually synonyms, human and mortal are not. Mortality means you are susceptible to death. Humanity is a specific species. Being mortal is a description, i.e. humans are mortal, but not all mortals are human. So you can be a moral human, or are you trying to tell me that if Zoltan Kulle attained immortality he would no longer be human... No, he would be an immortal human.

    Does any of this make any sense to you? Because clearly everyone here understand that, you're the only one who can't seem to grasp this concept.

    This is a fantasy realm. Ever noticed illusions in the game? So, you'll find that acceptable, then how are you so resistant to a being taken on the form of another? Is it impossible in your realm of thought to imagine that a powerful being such as an Archangel of the High Heavens can shift one form to bind it within another? You must find fantasy a very challenging subject to understand.

    Quote from paralleluniverse »

    Leah- "You, chose too be one of us..."
    Tyrael- "Thus I fell willingly; because humanity is the only hope for this world."

    ^ There it is in black and white.
    Actually, this proves my point. Leah said he was one of us, as in mortal. She didn't in any way refer to him as human. Tyrael said he fell willingly, now notice the semicolon, this means a break from the first thought to add another point onto it. Then he said humanity has the greatest chance to overcome the evil. Did he in anyway say, I became human, because only as a human can we defeat the evils.
    No, he stated that he fell willingly, as in left the angels by choice, because he knew they had no chance to stand against what lies ahead. He added onto his point that humans are the only hope to defeating the evils, which is why he chose a mortal shell to aid them. In no way did he call himself human.

    Abal_Darkwind summed up your arguments best:

    Quote from Abal_Darkwind

    Just because you didn't like it doesn't mean it isn't possible.
    ...
    Did you not see that or are ignoring it because you did not like what you saw?

    Time and again we show you reason, and prove the point with in game referencing. Just because you claim it's not true, or you don't understand what we're saying doesn't mean its not so. The game itself is proving your statements wrong.
    Posted in: Lore & Storyline
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