Lol@Those of you saying it was made easier
Originally Posted by (Blue Tracker / Official Forums)
I just wrote like three pages of a reply and the forums lost it when I clicked Preview. ... *cry*
Ok what it boiled down to was:
Ok what it boiled down to was:
- Read my previous post. It seems like some people glossed over it.
- I'm happy most of you are happy about the change, and I know you're going to love the game.
- Those few of you who don't like it, you'll love the game too because you're wrong.
- Item pools are not limited by Act, or Boss, or anything like that. While you'll have a better chance to get better items in Act IV Inferno, you could get those same items in Act I, or even Hell.
- Our item pool philosophy is that you can break an urn and get the best item in the game - it's all a matter of chance. Running more difficult areas and taking on more difficult enemies will not always be the most efficient way to find upgrades.
- Previously, Inferno difficulty was mlvl 61 across all of Inferno, and now it starts at mlvl 61 and ramps up quickly in Act I and ends somewhere around 65 (?) in Act IV. We've only increased the difficulty.
- I'm aware of internal bets on how many months it will take someone to beat Inferno.
- A flat Inferno of mlvl 61 had a small curb of difficulty, and once that was over you had nowhere else to progress and no reason to. That's boredom.
- Boredom doesn't generally come from content repetition, it comes from lack of ability to progress, or ease of progression.
- By having a sharp increase in difficulty in Inferno we can encourage progression without having a brick wall of difficulty.
Edit:
Bashiok has said the following via Twitter as well:
Originally Posted by (Blue Tracker / Official Forums)
Sorry, to clarify, the beginning of Inferno is not any easier than it was before. We've only made Inferno harder.
https://twitter.com/#!/Bashiok/status/187421452549636096
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If you want to draw comparisons then you will need to look at D2 pre-1.0, because D3 isn't at the release 1.0 build yet. If I remember correctly, D2 beta only had act 1 and skills up until level 12, and regular patches. So, the game was in quite a bit of flux. I will say though is they didn't quite changes as much of the game while D2 was in testing. But then you need to take into account that a lot changes in a decade when it comes to gaming.
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WWI June 2008 - 'Why is there colour in my Diablo 3? I didn't sign up for my little pony in rainbow land!’
BlizzCon 2009 - 'Why is Blizzard adding an oriental class into the Diablo universe? They’re destroying the franchise.'
BlizzCon 2010 - 'Why did Blizzard call it a Demon Hunter? They all hunt demons!!! Stupid Blizzard.'
1st of August 2011 - 'RMAH killed the game, Blizzard just loves to steal my money... Why did they take away skill points, this isn't Diablo anymore... Online only!? Die Blizzard,die!'
Nov/Dec 2011 - 'This isn't a beta, it's a terrible excuse for a demo!'
December 2011 - 'Q1? Q1! How dare you give me nothing to do over Christmas. Blizzard, I will end you if you don't release Diablo 3, today!'
The point is people have been attacking this game with such gusto, since it's been announced. And that will never change; people get the strangest sense of happiness when they are constantly in a state of whining unhappiness.
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At the very least they are better than those terrible grey items.
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The items aren't even finalized yet, if you recall the lackluster uniques and sets they had at a stage, and the lack thereof on the D3 site at the moment. Plus, we don't even know the state of the later acts. When the beta was released, some textures were missing, some stuff didn't work properly, and the AH was released in the meanwhile. There has also been larger changes due to feedback, like followers and the Demon Hunter.
We don't really know what's going on behind the scenes, and why would you want to know what went wrong for whatever reasons?
People heard from Blizzard that the beta will be short if everything goes smooth. The projected date was end 2011, IF they had no problems. Blizzard said that their beta periods may last up to six months, and D3 is no different. They never promised Nov/Dec 2011.
The current incarnation of Diablo 3 only started in 2005 when Blizzard North was disbanded. They announced it in 2008 and the game will come out this year, 2012. Development cycle: 7 years.
Blizzard started development on Starcrat 2 Wings of Liberty in 2003, after Warcraft 3 The Frozen Throne. The game was announced in 2007 and released 2010 after more than five and a half months of beta. Development cycle: 7 years.
Diablo 3 is quite in line with Blizzard development cycles.
You know, I don't think it will really matter what Jay Wilson has to report, people will still berate him for whatever reasons they can contrive. If he says they have made large sweeping changes, they'd be angry. If he explains in minute detail all of the fine tuning that they're doing, they'd be angry. If he decided to tell us nothing at all, they'd be angry. Some people just enjoys being angry at life, and gleen some form of pleasure out of hating things for no better reason that just to nitpick and hate.
I don't understand why some people would be thick enough to make comments like: 'Blizzard is intentionally holding back the finished game to spite me personally.' Why exactly would a company intentionally delay a finished product that would make them millions? Yes, it sounds that stupid when you actually think about it.
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From all the forums I've gone through, Blizzard have some of the strangest fans ever. They act like spoiled children.
Which is all just so strange. I must say, over at the Guild Wars community it's like light and day compared to over here (not to mention the WoW community, it's like eternal darkness over there). You seldomly find the fans complaining, they mostly look for ways to support the game. And when they do complain, it's mostly in a constructive way. A few times a random person will appear with the intent to disrupt everyone, but they don't last long.
ArenaNet is also not as forthcoming with their information. They mostly stick to giving information when they feel right, releasing stuff when it's finalized. In some regards they are even slower and more clandestine than Blizzard.
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I honestly couldn't care less about WoW, I played it, and even then I didn't clamor to be pampered. Besides, this is Diablo with a different team. Sure it's the same company, but even the SC guys operate differently.
I'm just glad A new Diablo is coming out. I really don't care what they tell us. Does it even matter, it's not like this is the only game and I'm sitting in complete boredom without it. It will come and the only thing I fear is that it's release will clash with other titles. I know some people don't agree with me, they feel that they are paying customers and deserve to have their every whim pampered to. I feel I'm not paying them anything yet, so I deserve nothing from them. When D3 comes out according to when Blizzard feels right, then I'll buy it and be a paying customer, and see if the game was worth the money.
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I know, right? People come to these forums everyday, making demands from Blizzard for the game to be released, ASAP. They act like they are shareholders with a say in the company. Best things is, if Blizzard rushes the game, buggy as hell, these people would jump on these forums and berate them for releasing a half-assed product.
Damned if you do, damned if you don't.
But what I love most is the people who come here, day in and day out, proclaiming how they lost interest in the game, how it's grown beneath them, and how much they loath Blizzard. They are the same people who will be at the stores first come release day to pick up their pre-ordered Collector's Edition.
They kinda remind me of babies who bawl their eyes out if they don't get a toy, right now. They make a huge racket without end, and when they're finally given the toy, the crying ends immediately. Replaced by smiles and sunshine as if nothing ever happened. Sad, but true, and it always makes me smile.