It would also make sense if Blizzard intended to run the sweepstakes for at least its full duration, since it'd be bad press to stop them earlier than intended, while as prolonging it would be only positive.
It would not be bad PR at all to stop the beta sweepstakes early because I'm sure everyone and their gerbil would rather beta end and the game release.
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So what did Monks get?
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You mean D3 CE key (not just standard).
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Difficulty is SO subjective it's not even funny. The point is they are naturally going to create a mold of the base skill from the casual audience. So expect the tiers to shift based on your experience. They want one difficulty to be the "wtf this is insanely hard" area. For casuals it will be too damn frustrating and they will just be happy with beating Hell (by using what they learned from the other two difficulties). Inferno will hopefully require YOU (and by proxy, the community on forums, chat, etc) to come up with new strategies that the other difficulties did not essentially introduce you to by making it pretty obvious what you needed to do to survive. So hardcore fans will be willing to face through Inferno, casuals will not...at least unless they decide to cross that threshold and start changing things in their personal life to make more time to master the game.
Nightmare is just going to feel like New Game+ with higher stats. In fact it will probably be easier in comparison to Normal in some ways if you do any farming in Normal before hitting Nightmare since I'm sure Nightmare's creature level will be only just above what you saw at the end of Normal. You might get caught off guard by a new mob special property or combo of properties but you may not even die from it. It's just going to be there to show you of how they will ramp the harder difficulties up.
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No but Blizzard's not going to give anyone early access for buying the CE. This is simply a way of making sure CE fans don't get screwed out of a midnight start w/ their perks.
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Encrypt stuff just like beta and have a small patch on release that unencrypts.
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When farming bosses it feels like swimming through trash because you KNOW where the boss is and roughly how long it will be before you get there and everything prior has no chance of making you happy...with this system you have no idea when you're going to run into that next super lootbag so seeing these rare spawns will be like seeing a rare item drop all on their own
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More of everything (not even a wish, this will obviously happen)
Talisman, Charm...well any new system that will give everyone more to do
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WoW has improved dramatically in a lot of quality-of-life areas by emulating very popular mods. Diablo will suffer by restricting its quality development to only the small pool of designers (small in comparison to the willing and available talent in the world). They need to open it up so improvements don't come so slowly.
Also their excuse for no mods is still dumb. They could always offer an unsupported offline only mode for people who don't care about secure trading or hacks. Battle.net would not track these characters and of course they would never be able to come online. Blizzard would just watch to see what's popular and implement what parts of what's popular they like into later versions of Diablo and obviously profit from it.
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