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    posted a message on This spam is getting a little out of hand.
    Not much difference as far as I know, they may have a different or better spam protection system in place currently. We're looking into getting some more antispam measures set up though.

    It's just a dance of death with the spammers and they make tweaks to the way they spam often so it's hard to pin down patterns without it potentially interfering with actual conversations too. The PHP team is looking more into it to hopefully get a handle on it a little better.
    Posted in: Site Feedback
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    posted a message on This spam is getting a little out of hand.
    IP banning isn't helping they just use a different proxy, that's why it's taking more time to fix. If it were that simple it'd be done and over. :P
    Posted in: Site Feedback
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    posted a message on This spam is getting a little out of hand.
    I know its a pain, please bare with us for a while longer. We've been flagging the posts as spam to help with automated removal and I've notified the people who handle the spam module as well. Apparently it's something to do with football season that makes sports spam bots flare up.

    We're aware of it, and I'll be pushing to get it handled the best way it can be.
    Posted in: Site Feedback
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    posted a message on Ultimate Random Chat Thread [URT] v4
    Daenerys does fantastic nude scenes. It had to be said.
    Posted in: Off-Topic
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    posted a message on Ultimate Random Chat Thread [URT] v4
    That is both extremely weird and sad.
    Posted in: Off-Topic
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    posted a message on Help me gear up for act 2 inferno
    Quote from Wetzeb

    Quote from tanis0

    I'm not a big Wizard aficionado, so I'll let others answer that. Here's Wetzeb's profile link for convenience though:

    Thank you for that. First time I have joined a forum with that rule. Kinda shocked me.

    Yeah sorry about that, been a ton of bots lately, hopefully it's not too much of a inconvenience and may or may not be temporary.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on GW2: A Bad Game Under the Disguise of a Good One
    Well it sounds to me like yeah he did something right if he managed to stay at full HP.

    To say you won't see people chaining CC either is a little presumptuous. You don't see that a lot in casual PvP in WoW either. You see that from the people who PvP a lot. You're acting like it's impossible when in fact it's completely possible you just have to adjust to knowing when and coordinating with your team, like in WoW.

    Nothing is just a thing you "do". That can be said about any game if you use the term so loosely. You activate a skill to counter another just like in WoW. It's not automatic. There are passive bonuses on some signets but to actually use them effectively in PvP you have to activate them. Just like in WoW you have a passive stat on a trinket but to make use of it you activate it.

    You don't need to know what they're casting, if you're that serious about PvP you'll know what each classes weapon set has to offer, it doesn't need to be on a named bar to know what might be coming at you.

    I think you're getting very hung up on what plays different about the game and not liking the fact it plays different. All of the core stuff you've mentioned is still there.
    Posted in: Other Games
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    posted a message on GW2: A Bad Game Under the Disguise of a Good One
    You're wrong on every one of those points though. That's why I'm thinking you didn't even dig that deep into the game to see skills or traits.

    http://www.gw2db.com/skills/2686-moa-morph - polymorph type cc
    http://www.gw2db.com/skills/3411-renewed-focus - Short invulnerability like bubble etc
    http://www.gw2db.com/skills/259-throw-bolas - Slowing CC
    http://www.gw2db.com/skills/45-endure-pain - Another invulnerable cooldown
    There are plenty more, that's a few examples.

    Spell interruption doesn't really exist because all classes skills are action based and very view require an actual cast time longer than a second or so. You DO have what's essentially the same thing though in knockdowns, fears, blinds, and other abilities you use on your enemy and they can't attack for a short time.

    Here is just a small list of examples.

    Knockdowns:
    http://www.gw2db.com/skills/3990-tripwire

    Blind:
    http://www.gw2db.com/skills/3997-signet-of-shadows

    Knockback:
    http://www.gw2db.com/skills/14959-throw-mine


    Fear:
    http://www.gw2db.com/skills/226-fear-me

    Stun:
    http://www.gw2db.com/skills/4357-signet-of-domination

    Confusion:
    http://www.gw2db.com/skills/2543-confusing-images


    And then you havethings like stability which grants short immunity to some of those effects:
    http://www.gw2db.com/skills/317-balanced-stance

    Or retaliation which lets you reflect damage:
    http://www.gw2db.com/skills/3410-stand-your-ground

    These are all just one link examples and almost every class has a good mixture of these.

    Also cleansing is fine. Why does it need to be specific. If I'm taking damage from poison or damage from shadow word pain it doesn't matter to me I want it off. Maybe what you're meaning is some DoT's are stronger and need to be cleansed, well thats possible and true.

    Bleed and vulnerability effects stack in effect so when they stack higher you definitely want them cleansed more.
    Poison and burns stack in duration, the last thing you want is a burn effect that will last until you can no longer heal and die so you cleanse it.
    If its a shorter effect it's not worth blowing your cleanse on.

    Basically everything you just mentioned it not having it has.

    There are no duels no but structured PvP can often come down to 1v1 or 2v1 or 2v2 and knowing when to use these cooldowns can save your life.

    If you're expecting to just launch the game and master the system from how you're used to playing WoW and other MMO's then yes you're going to have a difficult time wrapping your head around the differences.
    Posted in: Other Games
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    posted a message on Would selling a Gw2 Account be against forum rules?
    We're not ebay. No selling stuff here for real money.
    Posted in: General Discussion (non-Diablo)
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    posted a message on GW2: A Bad Game Under the Disguise of a Good One
    If you make a statement about something that's not even possible that's speculation based on opinion.
    Posted in: Other Games
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    posted a message on Guild Wars 2 (Officially Released!)
    I'm crazy and remade my character as a warrior. I wasn't digging guardian as much.
    Posted in: Other Games
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    posted a message on GW2: A Bad Game Under the Disguise of a Good One
    Quote from jwylie311

    There is PvP that is essentially like every other mmo with PvP

    There's just simply no way that anything in GW2 can take the skill and required intelligence of some WoW duels or Arena fights. And thats just one example. I also felt that the dueling and small-group PvP in SWTOR was more relient on skill.

    Tactics, thats fine. Push this node, split up and you guys go this way, we go this way. That's all well and good. But there's nothing like "saving your kick for penance"....or "cleansing vampiric touch" etc. etc.

    You're right it's more akin to battle ground than arenas but there is definitely some situations when the odds are against you and the skills you purchase with upgrades (7-9) do exactly what you described, break CC, cleanse things, knockdown to interrupt channels.

    Besides that I can't really argue the rest of the post because it's your opinion and play style.
    Posted in: Other Games
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    posted a message on GW2: A Bad Game Under the Disguise of a Good One
    Well the issue is you keep tossing around all these vague subjective terms like "low depth" "deep" "skillful". I'm not sure what you're looking for. There are no raids if that's what you're looking for. There is PvP that is essentially like every other mmo with PvP

    There are dungeons which are pretty difficult and then explorable modes for them which are harder. At level 80 there are world bosses which will function similar to a small raid.

    Structured PvP very much takes skill and the traits you can choose and the way you can build your character is very far from "low depth" in my opinion.

    Also:
    This just sounds like the typical Guild Wars 2 self-lie. It's okay because Guild Wars 2 did it! Not someone else...

    All I was saying is pretty much every game has those basic archtypes and that's fine because its what people want for the most part, that's why we keep seeing them. Most people like familiar feeling classes.


    You seem dead set on hating the game though for whatever reason I'm not sure. What do you think its lacking? At it's core, not leveling is too slow, etc. Is it some sort of endgame?
    Posted in: Other Games
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    posted a message on Selling gear for $$$ in the trading forums
    Trading for gold is fine. Trading for real cash we don't allow. It's against the ToS if it's outside of the RMAH and we won't promote it here.
    Posted in: Site Feedback
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    posted a message on Guild Wars 2 (Officially Released!)
    Got even nicer armor now! Level 42. :D




    Posted in: Other Games
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