Their view on items is that it's better to have a crapload of useless items drop as opposed to the occasional useful item. When you played Diablo 2, did you even think of a non-magic or better item dropping as even BEING a drop? When you were playing with friends, and you killed something that didn't drop a rare, but dropped an extra white item, did you say "wooo double drop off Pindle!"? I'm assuming not.
They are just generating screen clutter to disguise the fact that the items that you do pick up aren't as interesting as they were hoping they would be. I have no idea what other changes they are planning on making, but none of the ones they just announced make me go "oooh, that's way better than what it was before"
They can continue to modify this game all they want, eventually they either have to release it or eat the who knows how much money they spent developing it. I'm sure when they release it they will sell a lot of copies and that most people here will buy one, but seriously, I grew bored with the Beta in under a week, I'd rather start new characters in Skyrim than play more Diablo 3 and I don't really see that changing even after release, they just don't seem to be making it that much more interesting. That being said, I'm fairly confident when the game comes out I'll buy it and play for awhile, but I doubt I'll bother playing to inferno at all and I probably won't play past normal on more than one character if that. If their goal is to make the game lasting, this isn't helping, but if their goal is to sell one-off copies, they probably, correctly, figure "who cares"?
TLDR: Meh, release delayed, boring changes that don't mean much.
- Clypheous
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Dec 10, 2011Clypheous posted a message on Diablo 3 Opening CinematicSo what was the other cinematic then I wonder? Where does it come during the game? Somewhere in Act I I suppose?Posted in: News
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How do other people plan on trying to get through Hardcore?
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They are just generating screen clutter to disguise the fact that the items that you do pick up aren't as interesting as they were hoping they would be. I have no idea what other changes they are planning on making, but none of the ones they just announced make me go "oooh, that's way better than what it was before"
They can continue to modify this game all they want, eventually they either have to release it or eat the who knows how much money they spent developing it. I'm sure when they release it they will sell a lot of copies and that most people here will buy one, but seriously, I grew bored with the Beta in under a week, I'd rather start new characters in Skyrim than play more Diablo 3 and I don't really see that changing even after release, they just don't seem to be making it that much more interesting. That being said, I'm fairly confident when the game comes out I'll buy it and play for awhile, but I doubt I'll bother playing to inferno at all and I probably won't play past normal on more than one character if that. If their goal is to make the game lasting, this isn't helping, but if their goal is to sell one-off copies, they probably, correctly, figure "who cares"?
TLDR: Meh, release delayed, boring changes that don't mean much.
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You're welcome.
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This game, internally at Blizzard, is nothing like SC:Ghost, or, for that matter, Lord of the Clans. They will be releasing it and it's almost certainly going to be in the first half of 2012. I'm expecting it by May at the latest, but anytime around there would be reasonable I think at this point.
I do agree though, the AH needs some work, but that's relatively simple to fix compared to all the other work that's gone into the game.
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Early is January to September, Middle is October and November, Late is December.
Haven't we played this game with Blizzard before?
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Regardless, I think this is a very easy thing for them to figure out, besides only Defense really matters, and I suspect it's not completely linear.
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edit: OMG, I just got my own tinfoil hat! That's so awesome!
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With interest rates near zero, it's hardly THAT big a deal I guess, but I'm still offended by the whole concept.