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    posted a message on Refuses to make offline version; justifies "pay-to-win" model to fund server costs.
    And this is why no one who had read any of your previous posts wanted to post anything for you. You're not interested in discussion, or feedback. You just want to tear people down. And I'm sure I'll regret answering but here goes.

    Quote from Adon

    Ok yea the combat is better.

    The skill system is....lazy. They couldn't properly balance the skills so they just threw the idea out the window and gave you everything. There are clear build winners with every cast, and the skills are "weaker"? D2 skills felt powerful, they felt like they made a difference, D3 skills feel like they were toned down and broken so that you had to use 7 skills.
    I completely disagree on Skills. I truly love the new skill design for all classes. It takes a lot more thought to create so many skills/runes, most of which are fun. And as noted by so many and as Blizzard had intended, no 2 persons are using the same build.

    In D2, the skill tree was in essense a lazy attempt at leveling. +1 skill point = +5% dmg, that's lazy design today but ground breaking in 2000. Part of the reason people quit after normal in D2 was because leveling was boring if you didn't buy into the farming for gear concept. Saving skill points up to dump them into specific ones is not great design.

    In D3, many more players are leveling to 60 cos it seems like it's part of the game. Also, getting new runes is fun. While it's true that some runes are lackluster, some are totally awesome and change the spell completely. Is every single rune awesome? No. But with 100+ runes per class, that's to be expected. So too is tying dmg to gear instead of char level, no one wants to manually balance 500+ skills and items as well.

    From Hydra's to Time Stop, 7 sided strike to firebomb, Plague of toads to Rapid fire. there are some very unique skills I've never seen before. Each class is fun to play. Name one other game with this wealth and variety of skills. I love going to inferno and trying out a different set of skills just to see if it is viable.

    Best part of it is you can switch up and use whichever skill you want without needing to reroll a new character.

    And proof is in the pudding. Even in inferno, most players I've seen use different builds.

    Quote from Adon

    Story, wow..um they pretty much threw a ton of what happened in D1-D2 out and said this is what really happened. Then they gave us a ton of loose ends and questions that they most likely are never going to tie up. Id say the story was 1 of the weakest parts of the game, it felt very childish. Your guy was essentially a god, there was no losing in any scenario beside Cain, which wow...really? That is how Cain dies? Gotta be shitting me, to a no named random ass butterfly, may as well of just off'ed him in D1 if that was his fate.
    Your Opinion.

    Quote from Adon

    End game...as of right now, there is no end game. No PvP, inferno is sad. Just because they are going to "fix" the problems, doesn't make it good. D2 had a better end game, with PvP at release, a real itemization, a real level limit, real goals. Not some fake difficulty that is really cheap mechanics in disguise.
    Got news for you Diablo2 Classic had no end game either and difficulity levels even in Hell were a joke. If you think comparing a 12 year old game with 1 expansion and over 13 patches vs a 1 month old game is fair then... I can't say anything.

    Itemization in D2 Classic was crap too. Also, D2 had the same cheap mechanics in disguise, or did you forget elites that could be immune to up to 2 damage types.

    I am not blind to D3's short comings. There are to my mind 4 glaring issues with D3. 3 being addressed and 1 hopefully in the future
    (1) Stats on Legendary/Set items
    (2) Lower level not dropping upgrade items
    (2) Crazy Spike dmg in Inferno
    (3) Only a few item Affixes are sought after for each class

    As for the end game, I'm fully plan to level every character to 60. And wonder of wonders, I actually think I can create a hardcore character and get him past Nightmare, which is on my to do list, whereas in D2 it was kind of pointless to me.

    And all this will hopefully last me till the expansion. (with 8 million sold, an expansion is 100% confirmed). Where I hope lessons learnt will result in more than just an inferno mode for the end game.
    Posted in: Diablo III General Discussion
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    posted a message on Refuses to make offline version; justifies "pay-to-win" model to fund server costs.
    Quote from Asmodias

    Are you really insulting someone over opinions? You are essentially saying that the person you quoted is less of a person than you are, because they don't think the way you do. Yet you call them "Narrow Minded"?

    Some people love D3 (I am in that group), other people are going to hate it and blame Blizzard for ruining a good franchise. It's fine that we can all argue our points for our side, but to blatently insult a person because of their opinions... especially when those opinions relate to a fucking game...It's ridiculous.

    To an extent yes.

    If his criticisms pointed out to specific issues with the game, I could accept that. But his opinion, as you put it, essentially said that NOTHING about Diablo 3 is redeemable. Essentially it is a PoS, which I disagree with completely.

    You can dislike a game, you can disagree completely with all the decisions made by the team etc. But a discriminating person can still agree that it is well made. I dislike FPS games and games with 1st person view. But I can still appreciate that games like Call of Duty, etc are well made, just not for me. Borderlands was fun but the color palette did not appeal to me and I would have liked a 3rd person view.

    But people dropping one liners and trying to be quip ..., people who post only to incite flame wars, that I have an issue with and my remarks stand with no apology.
    Posted in: Diablo III General Discussion
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    posted a message on Refuses to make offline version; justifies "pay-to-win" model to fund server costs.
    Quote from Adon

    What did they do right? What did they do that is worthy of the Diablo franchise name?
    This attitude you have is forcing me to reply. D3 is a good AAA game ARPG. Among the best out there currently. It has the potential to be great depending on patches and expansions.

    Many might disagree with some design decisions made, but the end result is a fun game and in the spirit of the diablo franchise. No other game since D2 has even come close. They are not perfect, especially since this is a completely new group, new classes, new engine, new design concepts, they have made some mis-steps but nothing that they are not addressing currently.

    If you're so narrow minded to even ask "What did they do right" then sadly my opinion of your intelligence and maturity is vastly diminished. Not that in your immaturity would care.

    In fact if D3 is such a mess to you, do us all a favor and find another game. Spare us your presence in these forums.
    Posted in: Diablo III General Discussion
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    posted a message on Power for money ? Is that ok with the D3 Community?
    Quote from maka

    Wow, you're a really slow learner. AH's affect drop rates. Now go sit in the corner and think about how that affects people who don't want to use any AH...
    Quote from name="Blizzard Post07 June 2012" »

    The auction house has absolutely no effect on drop rates. There are conspiracy theories and misunderstandings but I do want to re-iterate, the is NO interaction whatsoever. Bashiok mentioned earlier that we took the AH into account, so let me expand a little bit on that.

    The drop rates were tuned for a player who would never use the Auction House. For the majority of internal development we didn't have an Auction House, we all played using our own drops only. I've personally leveled multiple characters from 1 to 60 internally before the game came out using only drops that I found - we all did.
    When we say we "took the AH into account" that means it's one of many factors. ie. some players will choose to play without trading, some players would play in a group of 4 where they share drops among each other, and some (as it turns out, many) players would use the AH.

    Three weeks after launch player's gear is much higher than what we were expecting. When I killed the Butcher on Inferno for the first time I was using a weapon with 492 DPS. There are also certain passives which are much more powerful than they were during internal development. One With Everything, for example, was basically never used internally because we didn't have an auction House. With the auction house, it feels like a mandatory passive. In retrospect we should have seen it coming. In the game's current state though, it's a powerful Monk ability that gives Monks a big survivability boost and has some interesting (some would argue fun, others would argue negative) effects on gearing.

    I consider playing without the Auction House to be a very fun way to play the game. I'm personally planning on rolling some new characters that I'll set aside to be "no-AH/no-twink" characters. Much like in D2 when I would make a new character with a friend and we'd agree with each other not to twink our characters out.

    AH has no effect on drop rates in the game. And if you don't trust a blue post then... well no point in discussing further.
    Posted in: Diablo III General Discussion
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    posted a message on So Discouraging
    FYI the AH Is NOT required for leveling.

    Some folks somewhere out there got to Inferno Act 3 & 4 without the uber loot, either through great group dynamics or just plain perseverance. Using the AH makes life easier, but farming gold is a choice.

    Also, just level an alt and wait for Patch 1.03, I'll say it again D2 is only fun because it has had 13 patches applied over 12 years.
    Posted in: Diablo III General Discussion
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    posted a message on Power for money ? Is that ok with the D3 Community?
    Quote from Scrim

    I think buy to win is stupid. I think it's a dumb model. People here say lots of games do it. Show me 5 successful, popular, well reviewed games that have a buy to win model. Nobody cares if some F2P failed Korean game virtually nobody plays uses the model.

    MapleStory
    Raknarok Online
    Runes of Magic
    Lineage 2
    Wizard101

    All of them offer at least +XP bonus or travel movement bonus items you can buy. They are all successful, all making profits, some larger than others and they have active communities.

    If you want to talk successful by number of subscribers, MapleStory has over 100 million subscribers. Lineage 2 has about 17 million. But active subscribers are harder to pin down. But Nexon who runs MapleStory (and several other games) posted a 2012 Q1 revenue earnings of US$380.3 million

    You might think cash shops in games are stupid, just like I think skinny jeans are stupid. That's just an opinion, and in the US, many share your opinion, but selling items in online games are a global business and it is a proven, legimate, and wanted thing.

    Time to jump out of your well Mr. Frog
    Posted in: Diablo III General Discussion
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    posted a message on Power for money ? Is that ok with the D3 Community?
    Oh good grief. The bottom line is this is a Game. Even for PvP, there is no ladder or truly competitive aspect to the game.

    If someone has the money and is willing fork it out for X uber item, how does this affect your gameplay? You can only ever have 4 persons in a co-op game. Every semi-serious D3 player will have at least 1 lvl 60 character. So again, how does this in any way affect your character or your game aside from your delicate sensibilities.

    Also please stop making wide ranging remarks essentially boiling down to asian countries having no morals and how the western countries are such paragons. The asian culture is very straight forward and simple in some aspects. People want those +XP items or uber items for sale and so the developers have included them into the game. The evidence is in the amount of money those same developers are raking in. It sure hasn't hurt those games in any manner.

    Only certain individuals from the west seem to have this heightened moral standard decrying such actions as cheating. I've got news for you, everyone cheats. It's called human nature. Every mod created for a game is essentially a cheat. And let's not forget the most important issue, this is a game with no competitive aspect to it.

    I personally won't be spending money in the AH, but I'm not adverse to it either. And I can't speak for the future. But if someone found an awesome item, puts it up on RMAH for sale vs the gold AH, I really don't see a difference. Either someone spending 80 hours in game farming gold buys it or someone working 80 hours IRL buys it. What's the difference?
    Posted in: Diablo III General Discussion
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    posted a message on RNG looking fishy. What do you see?
    You do realize that for the elite pack affixes, Blizzard only said it was randomly generated. No where did it also state that all affixes are equal in distribution.

    And since we don't know the formula being used for RNG, you're assuming every affix has an equally random chance to occur. The truth is that an aspect of the formula might differ based on the the first letter of the day, or the current server time. The science of RNG (especially in a game like diablo) is not as simple as rolling a dice.

    As others have pointed out it is possible to roll the exact same number 20 times in a row.
    Posted in: Diablo III General Discussion
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    posted a message on repair gold increase?
    Quote from Adkhean

    by 4 times? seriously? I have trouble accumulating more than 20 30k money, and repairing is gonna cost like 16k MINIMUM now 24k if they up that by 6 times, (and my gear is not very good yet), how the heck will I be able to afford anything other than repairs now?

    Don't freak out. This only affects level 60 characters. And more to the point once you reach Hell Act 1 & 2, 20k is literally 10-20mins of killing. 1/2 my drops in Act 1 inferno are 500+gold, I've seen up to 800+gold and my gold find % is in the single digits.
    Posted in: Diablo III General Discussion
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    posted a message on SFJake's Whining Topic. Today: Blizzard's Broken Design Philosophies.
    Ignorance is bliss.
    This guy is just discussing the game as well. I don't think it's mentioned anywhere that "only positive experiences" may be discussed on this forum.

    The OP is not discussing the game. He's either very very inept at making a legible post or 14 years old. Sure you can post negative experiences, but a good post would give credit where credit is due.

    The OP's post, essentially is a list of collected bullet points that he compiled from many other posts and made stuff up. There's no logic or structure in the entire post. Much like you would expect from a pre-teen.
    Posted in: Diablo III General Discussion
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    posted a message on SFJake's Whining Topic. Today: Blizzard's Broken Design Philosophies.
    Quote from SFJake

    Lack of options in general. Their excuses being "we don't want to overwhelm the gamer with options" (not their exact words). This is the worst excuse I have ever seen. There is NO such thing as too much options. Advanced options (or ini options) and changing details to my liking IS WHY I LOVE PC GAMING. Not only that, but adding options is EASY. YES, its easy. I could add 10 of the most wanted options in 30 minutes and I'm not a good programmer. ITS JUST THAT DAMN EASY.

    SFJake is either 14 years old or a moron with absolutely no gaming design experience.

    Also, add 10 of the most wanted options in 30 mins? He has never ever been in a real programming project, let alone a multi-million dollar project.
    Posted in: Diablo III General Discussion
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    posted a message on Finally got my refund!
    Quote from ruksak
    Are you implying that Diablo's fanbase doesn't expect years of play?

    Check all the "WTF no end game blah blah" threads on this very site if you need a refresher. Of course I didn't mean to imply that the game was advertised directly stating "years and years of gameplay". In the end, that is subjective. However, Blizzard knows damn well what the fans expect.

    The OP expressed his opinion that D3 doesn't offer the re-playability he had hoped for and 65 hours is but a drop in the bucket. IT is not enough time to run one character all the way through and experience a great deal of content. If he was dissatisfied after 65 hours, that means he understood he wasn't happy with the product before really experiencing much of what the product offers.

    I don't need to check any threads. The original Diablo 2 never imagined it would result in hundreds of hours of gameplay. The leveling till 99 and etc to extend gameplay was all added after the first expansion.

    Likewise, when you design a game like Diablo 3, it does make sense not to implement the lvl 99 limit. They know and we know there will be at least 1 expansion, hopefully 2-4. to that end, they made a really really hard mode, called it inferno and "normal" players will hit a brick wall and need to gear up for the game. That is the design for longivity for Diablo 3, it is not years and years, it is long enough till the expansion is ready.

    Blizzard's policy and many retailers, put in refunds partly because it is expected, partly for good will, and partly because people do legitimatly not like their product. But humans being humans will always try to game the system, which is what the OP did. The refund is mainly intended for people who found out their PC could not run the game, or after a few hours truly did not like the gameplay.

    I myself will watch a movie till the end no matter how bad because I paid for that ticket or rental. But that's 2 hours, 3 hours tops. What the OP did was spend 65 hours playing a game that he now says sucks. NO ONE spends 65 hours doing something they don't enjoy.

    Hence, he is gaming the system, which calls his morals or lack of them into question. Not everyone does this but it is exactly because of these immoral people that health care costs are through the roof, fakeing accidents, making false claims etc. Dont get me wrong, I don't like the big insurance firms either (and I have no particular like/hate for Blizzard) but when people game the system, business are forced to put measures in place. End result, regular consumers suffer.
    Posted in: Diablo III General Discussion
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    posted a message on Finally got my refund!
    Quote from ruksak

    I really don't have issue with someone wanting a refund after a few weeks (65+ hours) of play. The intention of a game like D3 is that it gets hundreds of hours of play over many years, and to understand whether or not you will enjoy it in this capacity, you would need to play it for at least 60ish hours to know for sure.

    There is no basis for invoking a moral stand against what he did.

    No where is any advert does it say that Diablo 3 will give you hundreds of hours of play. Just like some people play Civilization for 1 campaign and some play it constantly for hundreds of hours. Just like Skyrim, some played 20-30 hours enjoyed it and moved on and I know many have sunk 500+ hours into it. Diablo 3 is just like any other game and the number of hours you play it is dependent on your enjoyment of the game.

    You spent 65 hours playing a game, want a refund and you don't think it is a moral issue? Of course it is. All gamers are disappointed by a game some where along the way. You accept it and handle it in a responsible and mature method.

    I stand by my opinion, (and it is an opinion not an attack). The OP is a douche with no morals.
    Posted in: Diablo III General Discussion
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    posted a message on Finally got my refund!
    Regardless of expectations of D3, of a feeling of disappointment, being a fanboy etc.

    This guy played a game for 65 hours. And got a refund.

    1) Props to Blizzard for doing this. It is a nice gesture from them.
    2) This guy is a douche with no morals

    It is one thing to buy a blender, find it doesn't perform as you expected to and return it. It is another to buy a blender, use the heck out of it and then return it because you don't need it anymore.
    Posted in: Diablo III General Discussion
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    posted a message on This Game Feels too Easy, But in a Bad Way
    Quote from Ghost_Sanguis

    I disagree. I found some of my best items through boss runs, rarely through trade. The only time I started to just trade is when the dreaded body popper took all my stuff when I joined the game and I was too frustrated to go through that process again. Now, people did find nice stuff through trades, but it's so much easier now. In fact it's so easy that it's why many of us are already at inferno. If I hadn't used the AH, I'd still have a terrible weapon and armor, and I'd have a lot more difficulty playing through hell.
    Look your argument about the ease of the game essentially boils down to you used the AH to get good items.

    The game is just as hard or harder than D2 even on nightmare if you only had to rely on just finding better drops yourself. They have given you an option, you don't have to use it, or you can choose to use it sparingly. It is your choice. If your D2 character was fulled decked out as well, the game would be just as easy.

    They have chosen to allow more people access to higher levels of the game using the AH. Why is that bad? For the really hard core, you have a choice and can also choose to play hardcore mode. And Inferno is by no means a cakewalk even with great gear.

    I simply don't understand people complaining about the game being too easy because of the AH. Not having the AH in D3 would have been a HUGE HUGE HUGE mistake. Say what you will, but there would be a huge outcry for Blizzard to implement an AH and it would be in the game several months later anyway. This is 2012, a game like diablo 3 not having an AH would be ridiculous. The RMAH is a still a bone of contention to many but the Gold AH to my mind a required feature. No one in 2012 wants to look up forum posts just to look for a trade, and if you do want that, then you're stuck in a time warp.

    So the only other option is to tune the game for people using the AH? Meaning if you choose not to play the AH game you would literally be unable to progress. So please tell me the options you're thinking about.

    Times change, Games evolve, gamers expectations change. If diablo 2 had been released with an AH, it would have faced the same growing pains that D3 is facing now.
    Posted in: Diablo III General Discussion
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