I thought all games had limits to the number of characters you could create on a specific server/realm/region?
Some people will complain about anything. [rolls_eyes]
- Nastai
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Member for 12 years, 7 months, and 23 days
Last active Tue, Nov, 11 2014 14:06:30
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Jan 17, 2012Nastai posted a message on 10 Character Limit, Runed Way of the Hundred Fists, Poll, ScreenshotsPosted in: News
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Oct 22, 2011Nastai posted a message on Blizzcon 2011 Costume ContestPosted in: News
I knew she was azn. -
Oct 22, 2011Nastai posted a message on Blizzcon 2011 Costume ContestPosted in: NewsQuote from Siaynoq
I hate that chick who thinks she can just be a slutty Tyrael and she might win. Fucking lazy.
Jealous of her hotness. She's much better than fat wizard. -
Sep 28, 2011Nastai posted a message on The Voodoo That I DoOh, the grammatical errors in this article! Let me be your editor, DiabloFans.Posted in: News
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If you've come looking for build discussion, you've come to the right place. Please keep things on topic, and we should see a lot of interesting and exciting builds! Don't forget that you may want to include an explanation of why you chose specific skills/passives!
Here's the 4 man build I would like to run, including Monk, DH, DH, Wizard:
-- Monk: http://us.battle.net...bRXQ!ZWf!bacZbb
Purpose is to be the "tank" and provide effects (such as snare and mantras) to buff other players in the group. I may drop Mantra of Healing in order to pick up Sweeping Wind (crimson rune) for boss fights.
-- Wizard: http://us.battle.net...SiOd!Zbf!ZYZaZb
Temporal Flux subject to change (purpose of it is to snare enemies to increase DH damage). Rotation is spam Disintegrate/Arcane Torrent until you are out of AP, then spam Electrocute 8x and repeat.
-- Demon Hunter: http://us.battle.net...eZSk!UWc!aabYZZ
2h xbow build - idea is to keep targets snared. Hungering arrow for groups of mobs. Should be able to spam Rapid Fire non-stop on bosses throwing in an Impale when Sharpshooter buff builds high enough.
Each of these builds would of course change given the setup (i.e. solo, duo, etc) as they are very dependent on each other. So, what do you think? What are yours?
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If you've come looking for build discussion, you've come to the right place. Please keep things on topic, and we should see a lot of interesting and exciting builds! Don't forget that you may want to include an explanation of why you chose specific skills/passives!
Here's the 4 man build I would like to run, including Monk, DH, DH, Wizard:
-- Monk: http://us.battle.net...bRXQ!ZWf!bacZbb
Purpose is to be the "tank" and provide effects (such as snare and mantras) to buff other players in the group. I may drop Mantra of Healing in order to pick up Sweeping Wind (crimson rune) for boss fights.
-- Wizard: http://us.battle.net...SiOd!Zbf!ZYZaZb
Temporal Flux subject to change (purpose of it is to snare enemies to increase DH damage). Rotation is spam Disintegrate/Arcane Torrent until you are out of AP, then spam Electrocute 8x and repeat.
-- Demon Hunter: http://us.battle.net...eZSk!UWc!aabYZZ
2h xbow build - idea is to keep targets snared. Hungering arrow for groups of mobs. Should be able to spam Rapid Fire non-stop on bosses throwing in an Impale when Sharpshooter buff builds high enough.
Each of these builds would of course change given the setup (i.e. solo, duo, etc) as they are very dependent on each other. So, what do you think? What are yours?
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If you've come looking for build discussion, you've come to the right place. Please keep things on topic, and we should see a lot of interesting and exciting builds! Don't forget that you may want to include an explanation of why you chose specific skills/passives!
Here's the 4 man build I would like to run, including Monk, DH, DH, Wizard:
-- Monk: http://us.battle.net...bRXQ!ZWf!bacZbb
Purpose is to be the "tank" and provide effects (such as snare and mantras) to buff other players in the group. I may drop Mantra of Healing in order to pick up Sweeping Wind (crimson rune) for boss fights.
-- Wizard: http://us.battle.net...SiOd!Zbf!ZYZaZb
Temporal Flux subject to change (purpose of it is to snare enemies to increase DH damage). Rotation is spam Disintegrate/Arcane Torrent until you are out of AP, then spam Electrocute 8x and repeat.
-- Demon Hunter: http://us.battle.net...eZSk!UWc!aabYZZ
2h xbow build - idea is to keep targets snared. Hungering arrow for groups of mobs. Should be able to spam Rapid Fire non-stop on bosses throwing in an Impale when Sharpshooter buff builds high enough.
Each of these builds would of course change given the setup (i.e. solo, duo, etc) as they are very dependent on each other. So, what do you think? What are yours?
0
If you've come looking for build discussion, you've come to the right place. Please keep things on topic, and we should see a lot of interesting and exciting builds! Don't forget that you may want to include an explanation of why you chose specific skills/passives!
Here's the 4 man build I would like to run, including Monk, DH, DH, Wizard:
-- Monk: http://us.battle.net/d3/en/calculator/monk#gebRXQ!ZWf!bacZbb
Purpose is to be the "tank" and provide effects (such as snare and mantras) to buff other players in the group. I may drop Mantra of Healing in order to pick up Sweeping Wind (crimson rune) for boss fights.
-- Wizard: http://us.battle.net/d3/en/calculator/wizard#UkSiOd!Zbf!ZYZaZb
Temporal Flux subject to change (purpose of it is to snare enemies to increase DH damage). Rotation is spam Disintegrate/Arcane Torrent until you are out of AP, then spam Electrocute 8x and repeat.
-- Demon Hunter: http://us.battle.net/d3/en/calculator/demon-hunter#fQeZSk!UWc!aabYZZ
2h xbow build - idea is to keep targets snared. Hungering arrow for groups of mobs. Should be able to spam Rapid Fire non-stop on bosses throwing in an Impale when Sharpshooter buff builds high enough.
Each of these builds would of course change given the setup (i.e. solo, duo, etc) as they are very dependent on each other. So, what do you think? What are yours?
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Only the fact that the color bothers you that much is kinda sad, it's like you have a personal problem or something. Anyways, this encounter with Leoric will probably be the only time that you actually come across teal in major detail throughout the whole game. I imagine that each boss/act will have it's particular theme. Early game/beta just happened to have a teal theme, which you happen to dislike.
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The slow Hatred regen is a good point. I'm sure, however, that at higher levels it's not such a big issue.
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Even me, who plans to play a wizard, would admit that this is a little ridiculous. Higher level wizard is gonna be so beast tho <3
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While watching a stream yesterday someone asked, "Will the D3:CE have a companion like WoW does?". At first, I thought the question was dumb, because I really am not a big WoW fan, nor did I find the companions in WoW enjoyable. Then I thought about how the companion in D3 would do exactly what the scroll of companion does, pick up gold, and it would likely be summonable without a scroll in the CE. It would be kinda nice...
Edit: But I'd still rather see other things in the CE~
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Added this.
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Personally, I'd like to see it either removed completely, or reduced with an option to remove entirely.
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Hmm I was looking at some monitors with 120Hz refresh (I assume that's what you mean by framerate) but I always thought they really only impacted motion blur, which was really only noticeable on larger displays like 32"+. I would love to have a monitor with 120 refresh rate but it's a lot of money for something that I imagine won't make that much of a difference in the end.
I'm thinking...diminishing returns~
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I see. Well, after seeing my friends 24" HD monitor (and how beautiful it looked) I'm sure that a 23" LED HD would look nice when paired up with 2 nvidia 570's. Can't really afford more anyways, so I better be happy with it =P