Quote from Diablofan0815
Quote from BuitenAardig
Im (at least) as pissed as you guys are but you have to be open to the fact how 'attached' you can get to such a huge creative project. They've spend YEARS working on this game and they want it to be perfect. Im sure there are a lot of marketing/financial people at Blizzard who are pushing them to release this game.
They dont owe you anything. Be patient.
That's where feature-locks are for, so that the devs don't go crazy in their endless desire of even more perfection, and delivery dates are missed in the process. One date has been missed already in Nov/Dec 2011, and that wasn't because of missing features or lack of perfection but the Korea RMAH issue!
It wasn't because of the RMAH. How many more employee statements do you need before you'll get that?
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People buy/sell unid'd items all the time.
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Aside from Bears, the only other decent primary ability is Dire Bats. Plague of Toads/Rain of Toads and Acid Cloud/Acid Raid would also work well, especially with the Bad Medicine passive
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It's at the point now that you have to go out of your way NOT to know maintenance is going to happen.
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I saw plenty of 51-55 items falling from all sorts of mobs in Act 1-4 of Inferno prior to the patch and have seen them since.
Indeed...
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Which amounts to a whole 2400 IF you crit. You could easily get more health if you decided to go with Life on Hit items. As of now, Life on Hit is better and will be for quite some time.
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Yup. How he's not banned yet is a mystery.
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No one specifically said what kind of item it was. For all we know, the original statement could have been about a legendary item. The fact remains that based upon the posts made, those saying +experience doesn't exist on ilev61+ items were wrong. It's too bad most were jerks about it. Instead of apologies, I'm guessing we'll see some backtracking in the form of "no I was talking about rares, duh".
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You need to stay in Normal mode until 50 then to Hell for the last 10 levels. For some reason NM gives poor xp. I didn't watch the video, but this will only work with two toons...the carrier and the leveler.
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http://us.battle.net/d3/en/item/innas-glory
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What's THAT supposed to mean?!?!?
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The only thing different with IAS is there is now less of it on gear. How it affects your dps is still the same.
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Again, Crit isn't always better per point, nor is IAS. It's entirely dependent upon one's gear. Crit is better for you, IAS is better for me.
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No one farms uniques for Magic items. Unless they cut down on how much gold Sarkoth drops or how frequently you can find him, it's still going to be a prime farming location
The one thing I'm disappointed in is that they aren't fixing the IAS on existing legendary items yet.
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What? Inferno Act 2 and beyond is fine. They are nerfing IAS because it's usually the best stat for everyone so people were forgoing other items/stats for it. IAS will still be good but the decision to stack it will be more difficult.